Reputation Activity
-
CanadianLunaPogi got a reaction from TheRealMariobros1045 in short musical video thingy (Happy Birthday to you)
-
CanadianLunaPogi got a reaction from Jeo_Swift in short musical video thingy (Happy Birthday to you)
-
-
-
-
-
-
-
-
-
CanadianLunaPogi reacted to Excitablecell in Mineimator Violet 1.1.0 (base on 1.2.9.2)
Version 1.1.0:
Fix bug: diffuse reflection can't reflect colorful light
Fix bug: import from world do not support the grass path
we also fix other bugs in different parts, but I forgot their details. Version 1.0.6:
Now Violet can select the correct language file automatically
Fix bug: Sometimes mouth-animator can't convert audio file into texture mouth model and curve mouth model
Fixed the problem of camera contrast
Version 1.0.5:
Base on Mineimator 1.2.9.2
Version 1.0.4:
Base on Mineimator 1.2.9.1 (support minecraft 1.18)
Add diffuse reflection to the piont light and spot light
Completely fix the bug of bezier curve(graph editor)
Increased the upper and lower limits of volume fog
Mouth animator supports exporting animation to blockbench
Welcome to Mineimator Violet!
I am Excai, an amateur animator and programmer
Thanks to my friends, we have completed an exciting mineimator modding
Now let me introduce you to violet!
Post progressing update:
You can moderate the color temperature of your renders now.
This new property can be found in ‘Camera-Color correction’.
We also improved the brightness algorithm in the "color correction" of camera settings.
Fog update:
We added two types of fog in Mine-imator Violet, height fog and volume fog.
Both of them give your animations/pictures an entirely new look.
More importantly, they do not require expensive hardware or devices to use. Enjoy Mine-imating with them!
Height fog:
Volume fog:
Control FOV by camera length:
To handle some camera effects like Dolly Zoom correctly, we add a checkbox under the Field of View in the Camera tab.
When activated, "Field of view" will turn into "Camera length".
Now you can control your lens width smoothly!
Bezier ease curve:
We introduce the Bezier curve to you in Mine-imator Violet!
Using the Bezier curve could make our animation more controllable and fluent.
You can find it in ‘frame editor - Keyframe’, where you chose ease curve before.
Mouth animator:
Confused about making mouth animation?
Our mouth animator will handle this hard-nut for you!
By using this mouth animator, you can get a correct mouth animation that varies in the mouth model.
Whatever your mouthes are, the mouth animator could generate animation based on the sound provided by you.
You can find it on the toolbar, which looks like a lip plus.
Model importer:
We always dreamed of importing some excellent models from Minecraft mods easily.
Now the dream come true!
You can import models from particular Resource packs and Minecraft mods into Mine-imator now, only in the Violet version.
Night theme:
Used to be a night owl?
We provide an auto-changing night theme.
Take care of your precious eyes. :-)
Startup acceleration:
Violet version has reduced the software startup time by 50%.
Multiple resources import:
Violet supports importing multiple texture files at once
Contact us:
If you have any questions, please contact us in the forum or youtube
Fourm ID:Excitablecell,Stanwade,ttrtty5,ChennyWang0311
YOUTUBE
Authors:
@Excitablecell @Catrina @Stanwade @ttrtty5 @ChennyWang0311 @raw_chicken
-
-
CanadianLunaPogi reacted to Nimi in Dev update #19: Taking Inventory
Hello everyone, and hope you're all doing well!
It's been a while since the last dev update, a lot of crazy stuff has been going on in the world since then. However despite the madness, I still found time to work on the next exciting update for Mine-imator! Not much progress has been since then, but I figured I would show off some things I've been working on. The renders featured in this dev update were made by @Keep on Chucking.
Volumetric fog
For those who have seen the last dev update, I showed off the new volumetric rays. Originally, I wanted to make the rays a proper volumetric fog with sunlight scattering through. After revisiting this feature this past Summer, I've upgraded them to a proper fog effect! This effect can be used alongside the default fog included in Mine-imator and there will be an option to switch back to the volumetric rays shown in the previous dev update.
Indirect lighting / SSGI
New shadows? Improved ambient lighting? There no way lighting can get any better.. can it?! It can. Introducing: Indirect lighting, a secret ingredient among many to making your lighting really pop in your scene by allowing direct lighting to be casted from bright objects automatically, and allowing light to bounce from objects directly lit by light sources and tint the surrounding area! This feature really brightens your scene up and makes lighting a lot easier to set up. However, due to being a screen space rendering technique, the effect will only work with lit objects that are visible to the camera.
Inventory
After overhauling the rendering in Mine-imator, I'm now onto integrating the rebrand in Mine-imator. Inventory is the name @Voxy has decided on for the slick design language Modelbench uses and what Mine-imator will eventually receive in the next major update. This process will take a while, as Mine-imator's codebase is arguably bigger than Modelbench's. In the meantime, if you have any questions concerning the new interface, feel free to drop them below in the replies for Voxy to answer in an upcoming Q&A post!
That's all I've got to show for now unfortunately! While things may be moving at the pace of a snail, I'm afraid things won't speed up any time soon since I'm the only developer working on this update after all, and I have a part-time job and doing full-time college. However there's no need to fret, as Voxy and I are trying our best to make this the best update we can possibly (and reasonably) make it. Until next time, keep on animating.
Oh, and of course, one last thing...
-
-
-
CanadianLunaPogi reacted to LeonardoWithMC in POV: you're the Baby Glow Squid
This Little Squid actually beat the World Record for Minecraft MobDeath% Speedrun at 0m 14s 003ms
oh and also thanks for SwingZero for Buff Human Rig Credit (even thought you don't need to ... ):
-
CanadianLunaPogi got a reaction from Draco63 in Alphabet Shuffles (LunaPogi Cover)
Partially use Mine-imator, but most of it is Mine-Imator. So I hope you enjoy.
-
CanadianLunaPogi reacted to Kamen Inu in Minecraft x Rhythm Heaven Fever
https://youtu.be/2-fPf9kqw_Y
-
CanadianLunaPogi got a reaction from Keep on Chucking in Here comes the SUN! (LunaPogi Version)
Bill Wurtz's latest music video "Here comes the sun" animated in 3D. Me somewhat knowing how to animate in 3D decided to make a video of this after my work. I used Mine-imator is animate the whole project. It took well over a week with 99% of animation and 1% editing. Took me forever, but I hope you enjoy this 4-minute content.
-
CanadianLunaPogi got a reaction from Dannyboi in Here comes the SUN! (LunaPogi Version)
Bill Wurtz's latest music video "Here comes the sun" animated in 3D. Me somewhat knowing how to animate in 3D decided to make a video of this after my work. I used Mine-imator is animate the whole project. It took well over a week with 99% of animation and 1% editing. Took me forever, but I hope you enjoy this 4-minute content.
-
CanadianLunaPogi got a reaction from david in Here comes the SUN! (LunaPogi Version)
Bill Wurtz's latest music video "Here comes the sun" animated in 3D. Me somewhat knowing how to animate in 3D decided to make a video of this after my work. I used Mine-imator is animate the whole project. It took well over a week with 99% of animation and 1% editing. Took me forever, but I hope you enjoy this 4-minute content.
-
CanadianLunaPogi got a reaction from Rollo in Here comes the SUN! (LunaPogi Version)
Bill Wurtz's latest music video "Here comes the sun" animated in 3D. Me somewhat knowing how to animate in 3D decided to make a video of this after my work. I used Mine-imator is animate the whole project. It took well over a week with 99% of animation and 1% editing. Took me forever, but I hope you enjoy this 4-minute content.
-
CanadianLunaPogi got a reaction from tditdatdwt in Here comes the SUN! (LunaPogi Version)
Bill Wurtz's latest music video "Here comes the sun" animated in 3D. Me somewhat knowing how to animate in 3D decided to make a video of this after my work. I used Mine-imator is animate the whole project. It took well over a week with 99% of animation and 1% editing. Took me forever, but I hope you enjoy this 4-minute content.
-
-
-
Recently Browsing 0 members
No registered users viewing this page.