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ShotU

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  • Posts

    519
  • Joined

  • Last visited

  • Days Won

    15

ShotU last won the day on December 17 2022

ShotU had the most liked content!

About ShotU

  • Rank
    Member Title
    Newbie
  • Birthday 06/18/2004

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  • Member Title
    Member Title
  • Gender
    Male
  • Location
    Washington
  • Minecraft username
    ShotUGaming

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  1. will there be a springtrap model?

  2. Amazing work to the both of you! I still remember using Mine-Imator for the first time way back during 1.1.2, 2 years-ish before I made a forums account. Mine-Imator has come a long way and has been the program that has gotten me into animation. Hope you both are happy with creating something so monumental. Mine-Imator has such an important place to many members and we thank you both for putting in the effort and creating something amazing!
  3. Currently Mine-Imator 2.0 does have support for custom model IK. As of right now it is just a hidden feature within .mimodel properties. Opening the model with a coding tool/app will allow access to the models geometry code. I'm pretty positive a small update will happen with modelbench to allow for custom model IK. I recommend checking out this tutorial by Jossimations on how to get custom model IK working.
  4. messed around with particles with a hashed alpha mode, with transparent shadows on, and a low opacity, volumetric fog and rays can be mimicked

     

  5. ShotU

    VHS tape

    A quick tip for loading images here is to upload somewhere in a discord server, reasonably a private server dedicated to all your images and stuff. then copy the discord link and paste into the text box after clicking Insert image from URL Copy discord image link --> go back to the Mine-Imator forums and click insert image from URL --> paste the link. Alternatives are pasting the image link directly into the topic, sometimes it'll auto embed
  6. Mine-Imator 2.0 is no longer using real time rendering. Like any other program it uses samples and it's going to be slower based on computer performance and render settings. Alt methods would be lowering sample count or stay back in Mine-Imator Pre 4.
  7. As I said in a status update, here it is. Part 1 contains every item Contains: Material Maps for certain items Crafting items (String, pearls, clay, etc) Weapons and Tools. For any issues please, either message me on discord or PM/DM me. Pictures Credit is uneeded but appriciated
  8. I like the edited one's color correction but the watermark across the whole image throws it off imo.
  9. Remember how I said "This XYZ rig is gonna be my last rig as I am switching to blender"? Haha.. yeah, 2.0 has convinced a while back to continue using Mine-Imator. Man I can't say something then stick to it, bad habits go CRAZY. 

    Soon I'll be starting a pack, specifically with the blocks and items in the new version. 3D, custom models and with material maps and normal maps. "Oh but Mr. Gaming, Mr ShotU, How are you gonna say that after saying you can't keep a word with what you are gonna do?!?!!?!?!" True, I can't stick to what I say but I want to make this pack as I think it'll be fun to make.

  10. The map was made by a user named @JasmineChimes I believe
  11. I wanted to remake my rigs for a long time so I here are the remakes. As a parting gift I've released these. Renders: Features Include: Male and Female Verions Base Rig (Arms/Legs) Wrist/Ankle Toe Control Latest and updated version of SAFR Smooth and Gapped Teeth Singalized Texturing Pupil Control Nose and Ear presets (optional) Scale Friendly Animation Folders IK Mimic Thumb Fill Advanced Waist Control Optimization If there are any bugs please report to them via discord ShotUGaming#4662 Release video coming soon. If enough people request a alpha face rig version, another version will be made.
  12. Been a minute Hosted this team a while back but Spiral Studios is a team to help creators ShotU and Enchanted make content for both YouTube channels. This is a volunteer team at the moment. If you would like to join please fill out this form linked below. Blender or Autodesk Maya is highly recommended. With ModelBench exceptions https://forms.gle/fVjN1k8tp3dzpcQA8
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