Everything posted by lavaie
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Jesse look scared. Whad he is looking at?
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Tbh, the skin shading makes me cry
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I don't like new bends same. Mostly because of texture blinkin And also because of THAT. Aw, what is that thing i really need an option to disable it.
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Bend it and send a screen. I'm interested
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Yeah, that's it. When i make a new shape and make leg be it's parent that happens
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Не все поймут, чувак, не все
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Where did you got the storymode rigs?
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Couldn't save the model. Parts must have unique names.
lavaie replied to Anthony's Rigs's topic in Modelbench issues and bugs
Same happened a lot of times -
Yeh, maybe...
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Yeah, kinda. It's for bug catching, so i hope a lot of bugs (including this) will be fixed in newer versions
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So why there's a feature to create them?
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That bug appears when Modelbench model that contain 3d surface part is exported into Mineimator
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I found another annoying bug. When you made some parts there's a chance you won't be able to save your model because of "Parts must have unique names", even if you deleted ALL the parts. Because of that i'm remaking my rig a lot of times
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Also... How to make shape/part invisible? Is it possible to copy one shape/part to other model?
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Thank you (would be nice user to be able to configure all the hotkeys as they want)! Also, my Modelbench crashed for some reason, so when i decided to load it again and clicked "Relink texture", it gave me this ___________________________________________ ############################################################################################ FATAL ERROR in action number 1 of Draw Event for object app: sprite_exists argument 1 incorrect type (undefined) expecting a Number (YYGI32) ############################################################################################ -------------------------------------------------------------------------------------------- called from - gml_Script_render_set_texture (line 14) called from - gml_Script_render_part_shapes (line 27) called from - gml_Script_render_part_children (line 14) called from - gml_Script_render_draw_world (line 20) called from - gml_Script_draw_viewport (line 48) called from - gml_Script_draw_modelview (line 18) called from - gml_Script_draw_window (line 71) called from - gml_Object_app_Draw_64 (line 28) Btw, button "Copy" in the "Scale" section like is'nt working And would be nice to add the slower user camera's moving speed
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Hey, how to copy parts/shapes? I'm really bored doing same things again and again
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