Jump to content

lavaie

Members
  • Posts

    18
  • Joined

  • Last visited

  • Posts

    18
  • Joined

  • Last visited

Everything posted by lavaie

  1. Jesse look scared. Whad he is looking at?
  2. Tbh, the skin shading makes me cry
  3. I don't like new bends same. Mostly because of texture blinkin And also because of THAT. Aw, what is that thing i really need an option to disable it.
  4. Bend it and send a screen. I'm interested
  5. Yeah, that's it. When i make a new shape and make leg be it's parent that happens
  6. Не все поймут, чувак, не все
  7. Where did you got the storymode rigs?
  8. Yeah, kinda. It's for bug catching, so i hope a lot of bugs (including this) will be fixed in newer versions
  9. So why there's a feature to create them?
  10. That bug appears when Modelbench model that contain 3d surface part is exported into Mineimator
  11. I found another annoying bug. When you made some parts there's a chance you won't be able to save your model because of "Parts must have unique names", even if you deleted ALL the parts. Because of that i'm remaking my rig a lot of times
  12. Also... How to make shape/part invisible? Is it possible to copy one shape/part to other model?
  13. Thank you (would be nice user to be able to configure all the hotkeys as they want)! Also, my Modelbench crashed for some reason, so when i decided to load it again and clicked "Relink texture", it gave me this ___________________________________________ ############################################################################################ FATAL ERROR in action number 1 of Draw Event for object app: sprite_exists argument 1 incorrect type (undefined) expecting a Number (YYGI32) ############################################################################################ -------------------------------------------------------------------------------------------- called from - gml_Script_render_set_texture (line 14) called from - gml_Script_render_part_shapes (line 27) called from - gml_Script_render_part_children (line 14) called from - gml_Script_render_draw_world (line 20) called from - gml_Script_draw_viewport (line 48) called from - gml_Script_draw_modelview (line 18) called from - gml_Script_draw_window (line 71) called from - gml_Object_app_Draw_64 (line 28) Btw, button "Copy" in the "Scale" section like is'nt working And would be nice to add the slower user camera's moving speed
  14. Hey, how to copy parts/shapes? I'm really bored doing same things again and again
  • Recently Browsing   0 members

    No registered users viewing this page.

  • Create New...