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BaconSandwich

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  • Posts

    662
  • Joined

  • Last visited

  • Days Won

    7

BaconSandwich last won the day on December 25 2019

BaconSandwich had the most liked content!

About BaconSandwich

  • Rank
    Sandwich Full of Bacon
    Newbie
  • Birthday 01/03/2004

Profile Information

  • Member Title
    Sandwich Full of Bacon
  • Location
    At my computer failing to get any work done ever.
  • Interests
    Pokemon, some rigging, wallpapers, animating, messing with particles and other miscellaneous nonsense.
  • Minecraft username
    BaconSandwichMI

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  1. You know what I wanna set up? a human rig with curved edges on all the body parts so we wouldn't have to do the whole edge lighting thing all the time to simulate that effect. The thing that makes that impossible, however, is that I can't bend the torso correctly if I set that up. I did do it with this cube tho, planning on trying to turn it into a random vanilla block:

    3f7JqDP.png

    1. Show previous comments  3 more
    2. BaconSandwich

      BaconSandwich

      @YoshiHunter Basically, what I did was take the texture of a normal cube and cut the edges off of it. Then I parented cylinders and circles (which were a pain to resize when I was making the character's body parts) to the edges of the cube to round it off. I first thought of it when I saw Hozq's face rig video where he showcased the rig's rounded nose but I never got around to making it until now.

    3. TheJeweledWolf
    4. YoshiHunter
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