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UndercoverStamp

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  1. My Mine-imator project wont open and here is the log ___ Mine-imator log ___ In your bug report, include this full log, along with instructions how to recreate the bug. If the issue concerns a specific animation, upload its folder as a .zip. 12:30:24 mineimator_version: 1.1.2 12:30:24 gm_runtime: 2.1.2.172 12:30:24 YYC: yes 12:30:24 working_directory: C:\Users\student\Desktop\Mine-a-mator\Mine-imator\Mine-imator 1.1.2\ 12:30:24 file_directory: C:\Users\student\AppData\Roaming\Mine_imator\ 12:30:24 OS: Windows 12:30:24 os_version: 393217 12:30:24 os_is_network_connected: yes 12:30:24 os_get_language: en 12:30:24 os_get_region: IE 12:30:24 USERDOMAIN: STJOHNS 12:30:24 USERNAME: student 12:30:24 USERPROFILE: C:\Users\student 12:30:24 APPDATA: C:\Users\student\AppData\Roaming 12:30:24 NUMBER_OF_PROCESSORS: 4 12:30:24 PROCESSOR_ARCHITECTURE: x86 12:30:24 PROCESSOR_IDENTFIER: 12:30:24 PROCESSOR_LEVEL: 6 12:30:24 PROCESSOR_REVISION: 3d04 12:30:24 video_adapter_subsysid: 942282666 12:30:24 udid: f0464ac3-d40e-44aa-9f19-d020a0faa530 12:30:24 video_adapter_vendorid: 32902 12:30:24 video_d3d11_context: 038D00A4 12:30:24 video_d3d11_device: 03941FCC 12:30:24 video_adapter_deviceid: 5654 12:30:24 video_adapter_sharedsystemmemory: 1711276032 12:30:24 video_adapter_revision: 9 12:30:24 video_adapter_description: Intel(R) HD Graphics 5500 12:30:24 video_adapter_dedicatedsystemmemory: 0 12:30:24 video_adapter_dedicatedvideomemory: 201326592 12:30:24 Old log found 12:30:24 External library init 12:30:24 External library: Data\file.dll 12:30:24 External library: Data\movie.dll 12:30:24 External library: movie init 12:30:24 No texture library found, using sprite textures 12:30:24 External library: Data\window.dll 12:30:26 Open URL: https://www.mineimatorforums.com/index.php?/forum/51-mine-imator-issues-and-bugs/ 12:30:26 Open URL: C:\Users\student\AppData\Roaming\Mine_imator\log_previous.txt 12:30:26 working_directory: C:\Users\student\Desktop\Mine-a-mator\Mine-imator\Mine-imator 1.1.2\ 12:30:26 Trying to save files 12:30:26 surface_save OK 12:30:26 texture_create OK 12:30:26 file_delete_lib OK 12:30:26 Create vertex format 12:30:26 Shader init 12:30:26 shaders_are_supported: yes 12:30:26 shader_high_ssao_depth_normal compiled: yes 12:30:26 shader_high_ssao_blur compiled: yes 12:30:26 shader_high_ssao compiled: yes 12:30:26 shader_high_light_sun compiled: yes 12:30:26 shader_high_light_spot compiled: yes 12:30:26 shader_high_light_point compiled: yes 12:30:26 shader_high_light_night compiled: yes 12:30:26 shader_high_light_apply compiled: yes 12:30:26 shader_high_fog_apply compiled: yes 12:30:26 shader_high_fog compiled: yes 12:30:26 shader_high_dof compiled: yes 12:30:26 shader_high_aa compiled: yes 12:30:26 shader_replace compiled: yes 12:30:26 shader_draw_texture compiled: yes 12:30:26 shader_depth_point compiled: yes 12:30:26 shader_depth compiled: yes 12:30:26 shader_color_fog_lights compiled: yes 12:30:26 shader_color_fog compiled: yes 12:30:26 shader_color_camera compiled: yes 12:30:26 shader_border compiled: yes 12:30:26 shader_blend compiled: yes 12:30:26 shader_alpha_test compiled: yes 12:30:26 shader_alpha_fix compiled: yes 12:30:26 Make transitions 12:30:26 Transitions OK 12:30:26 Loading language file: C:\Users\student\Desktop\Mine-a-mator\Mine-imator\Mine-imator 1.1.2\Data\Languages\english.milanguage 12:30:26 Windows startup 12:30:26 Found key_file: C:\Users\student\Desktop\Mine-a-mator\Mine-imator\Mine-imator 1.1.2\Data\key.midata 12:30:27 Loading settings: C:\Users\student\Desktop\Mine-a-mator\Mine-imator\Mine-imator 1.1.2\Data\settings.midata 12:30:27 load_format: 25 12:30:27 Render init 12:30:27 Loading Minecraft assets version: 1.12.2 12:30:27 Archive already unzipped, re-using: C:\Users\student\AppData\Roaming\Mine_imator\Minecraft\1.12.2\assets\minecraft\ 12:30:27 Model textures: load 12:30:28 Model textures: done 12:30:28 Block textures: load static 12:30:28 Block textures: load animated 12:30:28 Block textures, blocksize: 16 12:30:28 Block textures: static block surface 12:30:28 Block textures: static block preview 12:30:28 Block textures: animated block surfaces 12:30:28 Block textures: animated frames 12:30:29 Block textures: animated block preview 12:30:29 Block textures: find static block depths 12:30:29 Block textures: find animated block depths 12:30:29 Block textures: done 12:30:29 Item textures: load 12:30:29 Item textures: surface 12:30:29 Item textures: done 12:30:32 Saving block previews: C:\Users\student\Desktop\Mine-a-mator\Mine-imator\Mine-imator 1.1.2\Data\blockpreview.midata 12:30:33 Loaded assets successfully 12:30:33 Ground vbuffer init 12:30:33 Resetting project 12:30:33 Destroying instances 12:30:33 Project resetted 12:30:33 Show popup: startup 12:30:33 Using the latest assets 12:34:54 Opening project: C:\Users\student\Desktop\Mine-a-mator\Mine-imator\Mine-imator 1.1.2\Projects\Destroy The Creeper!\Destroy The Creeper!.miproject 12:34:54 load_format: 26 12:34:54 Resetting project 12:34:54 Destroying instances 12:34:54 Project resetted 12:34:54 save_folder: C:\Users\student\Desktop\Mine-a-mator\Mine-imator\Mine-imator 1.1.2\Projects\Destroy The Creeper! 12:34:54 load_folder: C:\Users\student\Desktop\Mine-a-mator\Mine-imator\Mine-imator 1.1.2\Projects\Destroy The Creeper! 12:34:54 Project loaded print('UNDERCOVERSTAMP\'S LOG')
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