Jump to content

IG88_0x

Members
  • Posts

    4
  • Joined

  • Last visited

  • Posts

    4
  • Joined

  • Last visited

About IG88_0x

  • Rank
    Newbie
    Newbie
  1. That does not mean things cant change for better.
  2. Scalling may work but movement is odd... anyways I know there are ways to do those things but having a ''built in'' option do it would make animating much more effectieve. I said "It is difficult to do some things in Mine-imator that would be very usefull for all animators", this means that its not impossible to do, its unnecessarily difficult/time consuming to do.
  3. It is difficult to do some things in Mine-imator that would be very usefull for all animators, for example 1. You have to copy paste the animation for things like End Crystals or Blazes that do the same thing over and over agin, I suggest adding some kind of loops that will repeat the keyframes in them, the begining and ending of the loop can be customized on the timeline. 2. It can be difficult to create some parts for your own models (like a giant robot or a different dragon). Tails for example are very glitchy especially when it comes to scalling. If u just spawn a few dragon tails as seperate parts and try to create 1 longer tail out of them, they dont behave like an actual dragon tail (or am I doing something wrong?). It would be nice if you it was easier to create your own characters out of the seperate parts. 3. Instances are very usefull things that allow us to make things like holding items easier but once you create an instance for your character so he will hold a sword you cant let him drop the sword, if you put it away from characters hand it will still move what can mess up a whole animating process. I think it should be possible to disable and enable instances on the time line so the animations where a character picks up and puts down something much easier to do. Thanks for reading, Feel free to leave your opinions in the comments
  • Recently Browsing   0 members

    No registered users viewing this page.

  • Create New...