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baviereteam

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About baviereteam

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  1. Hi, I just tested it: this is fixed in Mineimator 1.1.3. Thank you !
  2. Hello, and please pardon my english (i'm French !) I think I have found a bug in Mine-imator 1.1.2, which causes the "Create a walking animation" to be disabled when two resource packs are present in the Project Resources. To reproduce: you will need a resource pack (zip), I attached one which contains only a new texture for glass (it's the one I used for my tests). Open Mineimator and create a new project. Create a player instance (model: Human, variant; Steve, skin: Minecraft is okay) Create two keyframes for Steve, with different positions (in my case, they're at 10 and 45 images on the timeline). Select the first keyframe and check that the "Create a walking animation" button is enabled. Save the project and close Mineimator. (I did this to separate the project and logs before and after reproducing, but I don't think it's important here) All these steps result in the project I attached, called "reproduction_01", and the Mineimator log called "reproduction_01_log". This is where the problem shows its nose: Re-open Mineimator and load the previous project. (in my case, I saved it under another name before the next steps, but this doesn't seem to matter for reproducing) In "Project Properties"', in the "Resources" section, click the "Add a new resource from a file" button. Choose a resource pack ZIP and confirm. (I attached the "1px_glass.zip" I used to reproduce.) Click on the first keyframe for Steve and notice that the "Create a walking animation" button is disabled. All these steps result in the project I attached, called "reproduction_02", and the Mineimator log called "reproduction_02_log". Please let me know if you can reproduce it, so that I'm sure that it's not just in my head Also note, if that ever matters, that I'm using a French version of Windows. Attachment zip: http://www.mediafire.com/file/vchbqp699ppbq7r/mineimator_walking_resourcepack_bug.zip , contents: the two projects (before and after adding the resource pack) the two log files (before and after adding the resource pack) the resource pack I used to reproduce
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