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Hozq

Beta Tester
  • Posts

    546
  • Joined

  • Last visited

  • Days Won

    42
  • Posts

    546
  • Joined

  • Last visited

  • Days Won

    42

Reputation Activity

  1. Upvote
    Hozq got a reaction from Jnick in Fixed glowing blocks.   
    I've never liked the glowing blocks in mi, for example the wood part of the torch is glowing, same with the redstone ore, the stone bit of the ore is also glowing. I decided to fix them and make a pack containing 12 fixed glowing blocks.
     
    Here's the list of all of the blocks that i fixed VVV
    I was also going to fix blocks like the campfire and the different kinds of furnaces, but that is sadly not possible because i cannot have animated textures on them which would look really strange. Your only option for them is to simply just turn off glowing blocks in the settings.
     

     
    PS: If you use these blocks in any of your projects it would be nice of you to credit me. Thanks!


    Quick update: 2020-07-04
    I haven't actually added anything to the pack, you may have noticed that I've stopped working on this pack
    so if anyone wants to contine working on it where i left off, that is completely fine.
    Just be sure to credit me as the original creator.
  2. Angry
    Hozq got a reaction from Miniminer11 in Empty Parking Lot [4K]   
    Moths texture by @SKIBBZ

     
     
  3. Upvote
    Hozq got a reaction from Duychung in Hozq's hand models V2   
    They're here, fixed bugs and a new feature.
    An extra bend has been added that's inside of the hand to allow for a bigger variety of poses.
    Two different versions, 1 for alex skins, 1 for steve skins.

     
    Just apply your skin to them after you've parented them to the arms and you're ready to go.
    ---UPDATE---
    V2.1
    Added another bending point to the steve fingers.
    Unlocked the bending for the second bend on both the versions so that it now can bend in both directions.
     

     
    Please be sure to credit me if you use them, thanks!
  4. Upvote
    Hozq got a reaction from Yulianc4ik in Super buff Steve model   
    OH LAWD HE COMIN'

    You can put skins on it but there's no guarantee it's going to work very well.

    Credit me if you use it, thanks!
  5. Upvote
    Hozq got a reaction from LeafCold in Hozq's Hand models V.3 MI 1.2.6 + ONLY   
    Everything has been fixed up to work with MI 1.2.6.
    it should still work to 100% I haven't bug tested it so if you find any bugs, be sure to comment down below. Thanks.
     




    Please be sure to credit me if you use it as i spent a long time making this. Thanks.

    DO NOT REDISTRIBUTE MY WORK WITHOUT PROPER PERMISSION FROM ME.
  6. Love
    Hozq got a reaction from FredMCGamer in Blank item sheet texture [REPOST]   
    So if you haven't noticed the original blank item sheet texture has been taken down,
    I have decided to reupload the original version and another version of the item sheet again so people can download and use it easily.
    Heavy duty: 
    Original: 
    Grayscaled: 
    The original version looks broken, It's not. Seems to just be a bug with the forums.
    Original post by: @everyonesepic
  7. Upvote
    Hozq got a reaction from Kromadimator animator in Hozq's hand models V2   
    They're here, fixed bugs and a new feature.
    An extra bend has been added that's inside of the hand to allow for a bigger variety of poses.
    Two different versions, 1 for alex skins, 1 for steve skins.

     
    Just apply your skin to them after you've parented them to the arms and you're ready to go.
    ---UPDATE---
    V2.1
    Added another bending point to the steve fingers.
    Unlocked the bending for the second bend on both the versions so that it now can bend in both directions.
     

     
    Please be sure to credit me if you use them, thanks!
  8. Upvote
    Hozq got a reaction from TheRealMariobros1045 in Hozq's hand models V2   
    They're here, fixed bugs and a new feature.
    An extra bend has been added that's inside of the hand to allow for a bigger variety of poses.
    Two different versions, 1 for alex skins, 1 for steve skins.

     
    Just apply your skin to them after you've parented them to the arms and you're ready to go.
    ---UPDATE---
    V2.1
    Added another bending point to the steve fingers.
    Unlocked the bending for the second bend on both the versions so that it now can bend in both directions.
     

     
    Please be sure to credit me if you use them, thanks!
  9. Upvote
    Hozq got a reaction from FOXY TOONS in Super buff Steve model   
    OH LAWD HE COMIN'

    You can put skins on it but there's no guarantee it's going to work very well.

    Credit me if you use it, thanks!
  10. Upvote
    Hozq got a reaction from TheXKing360 in Super buff Steve model   
    OH LAWD HE COMIN'

    You can put skins on it but there's no guarantee it's going to work very well.

    Credit me if you use it, thanks!
  11. Upvote
    Hozq got a reaction from NemosCoolStuff in death   
    death
     
    death
  12. Upvote
    Hozq got a reaction from Kromadimator animator in Super buff Steve model   
    OH LAWD HE COMIN'

    You can put skins on it but there's no guarantee it's going to work very well.

    Credit me if you use it, thanks!
  13. Upvote
    Hozq reacted to Frossa in Expiration Date in Minecraft   
    At least the first third of it.
     
  14. Upvote
    Hozq got a reaction from The Ported in HFR [V.2] MI 1.2.6 + ONLY   
    Yeah so this is for MI 1.2.6 + only because of the new bending system.
    ---INFO---
    It's basically the same as V.1 except you can now do some other stuff with the eyelids and the pupils have been changed a bit. Oh yeah and i have redone the mouth entirely because the last version of it was absolutely horrible.
    The round variations of the pupils haven't been included because i don't feel like they're that useful, if you think otherwise feel free to say so in the comments.
    It isn't as scale friendly as it used to be but it shouldn't be too hard to scale up.

    Comes with a male and a female version.
    ---WHAT DO I PUT HERE---
    If you were to stumble across any bugs feel free to report them either in my discord or in the comments here in this post.
    ---PICTURES/GIFS---


    Please be sure to credit me if you use this because it took blood, sweat and tears to get it working, thanks!

    DO NOT REDISTRIBUTE WITHOUT PROPER PERMISSION FROM ME.
     
     
     
  15. Upvote
    Hozq got a reaction from Field Team in Murder [BLOOD]   
    This is good.

    If the quality is bad then it's imgurs fault.
  16. Upvote
    Hozq got a reaction from Keep on Chucking in Mine-imator Collection Project Files - VT62   
    There's absolutely 0 credit for anything in this pack, here's some people whose creations have been found in this pack so far: 

    Skibbz 9redwoods AnxiousCynic ShinyGhastTear Ghatos Sharpwind (Nexil maybe?)

    There's definitely a lot more and I bet most of these creators would like to at least have their name mentioned
  17. Upvote
    Hozq reacted to VT62 in Mine-imator Collection Project Files - VT62   
    hey man, I understand there was no credit given as i did state "i do not directly own all assets within this pack, this pack is simply giving greater exposure to the artist(s) work". But i will edit this post to give credit as im sure some packs dont directly state who its from. Honest mistake on my part so ill go and edit this today and find everyone who needs credit. 
  18. Upvote
    Hozq reacted to LLotzz in Enchantment [4K]   
  19. Upvote
    Hozq reacted to LLotzz in Mine-imator Collection Project Files - VT62   
    Wow even this got past me, I upvoted it before even looking into it. It goes to show what happens without prior knowledge when someone does something like this
  20. Upvote
    Hozq reacted to Ethaniel in Mine-imator Collection Project Files - VT62   
    Yeah that's fair. I kinda assumed the credit was in the files itself. Like folders with the persons name and then everything by them. 
  21. Upvote
    Hozq got a reaction from Ethaniel in Mine-imator Collection Project Files - VT62   
    There's absolutely 0 credit for anything in this pack, here's some people whose creations have been found in this pack so far: 

    Skibbz 9redwoods AnxiousCynic ShinyGhastTear Ghatos Sharpwind (Nexil maybe?)

    There's definitely a lot more and I bet most of these creators would like to at least have their name mentioned
  22. Upvote
    Hozq got a reaction from DragonPixel in Mine-imator Collection Project Files - VT62   
    There's absolutely 0 credit for anything in this pack, here's some people whose creations have been found in this pack so far: 

    Skibbz 9redwoods AnxiousCynic ShinyGhastTear Ghatos Sharpwind (Nexil maybe?)

    There's definitely a lot more and I bet most of these creators would like to at least have their name mentioned
  23. Upvote
    Hozq got a reaction from ChristofuPH in H.S.P.M V.2 [REDONE] MI 1.2.6 + ONLY   
    It's here!
    With improved bends and 3D second layers.
    All bugs have been fixed.

    This rig only works for MI 1.2.6 and above because of the new bending system.
    ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

    ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    If you find any bugs, be sure to tell me about it in the comments below.

    Please be sure to credit me if you use it as it took a very long time to make, thanks.



    DO NOT REDISTRIBUTE MY WORK WITHOUT PROPER PERMISSION FROM ME.
  24. Upvote
    Hozq reacted to david in Welcome to the new Mine-imator Forums!   
    Brilliant work on this truly bootiful design!  ?
  25. Upvote
    Hozq reacted to Voxy in Welcome to the new Mine-imator Forums!   
    Hello everybody, hope you’re all doing well!
    Today, we’re very excited to announce that we're launching a big update for the Mine-imator Forums, with a beautiful new design, a revamped layout and a few extra features!
    In this post, we’ll cover all the changes we made, starting with...
     A snazzy new look
    Gone are the dark blues and grays of days past! With this update, we’re introducing a brand new design, based on an updated version of Inventory, the design system that powers the user interface of Modelbench, and soon, Mine-imator.

    Featuring a rich, bright color palette, updated typography and icons, and a wider, more spacious layout, this slick new theme will bring a much needed modern makeover for the forums. I really hope you’ll enjoy it!
     Join the dark side
    If you’re the kind of person who doesn’t like frying their retinas while browsing at night, don’t worry, we got you covered! The new theme comes with a built-in Dark Mode to make your reading experience a lot more comfortable when you need it.

    To enable it, simply click the moon icon on the top right of the page. The forums will automatically remember your choice, and you can disable it at any time, too!
     Note that for this feature to work properly, any existing color formatting had to be removed from posts. This was necessary to prevent text with dark colors applied to it from being impossible to read for Dark Mode users.
     News you can’t miss
    Unless you specifically follow the right forums, it can be easy to miss all the important new stuff we have to share with you. To help with that, we’re introducing Headlines, a new way of making announcements to the community.
    Headlines is a new feature on our homepage, allowing us to highlight any posts we want you to read, such as updates on the development of Mine-imator, important news regarding the forums, etc. This way, we can be sure you won’t have to worry about missing out on the latest juicy tidbits!
     A bit of spring cleaning
    As part of this update, we’re also changing the way the forums are organized, to remove unnecessary clutter, and hopefully, make them easier to navigate.
    The Mine-imator and Modelbench forums are now part of the same category, bringing them closer together, and making sure that you can find everything you need in one place.
    As for the Minecraft and Off-topic categories, they’ve been merged into the Lounge, the new home of all the stuff that isn’t about Mine-imator. What used to be a dozen subforums now neatly fit within 4 forums, Random talk, Other creations, Minecraft discussion, and Forum games.
    Let us know what you think about this new setup!
     And more!
    We’ve replaced the existing reactions with a new set of playful animations featuring our mascots Ashley and Jonathan, animated by @mbanders and myself. And for those moments where a mere upvote just doesn’t feel like it’s enough, we’re also adding a new “Love” reaction to the roster! Use it wisely!
    Moderators and members who have recently joined the forums will now display a badge next to their name in posts. User groups also have fancy icons next to their names! The number of won days and the number of questions you helped solve now display next to your posts, alongside your reputation points and your post count. The text editor has been updated with new icons and a few changes: Font and Size options were replaced with a Format option, letting you choose between three paragraph styles: Heading 1, Heading 2, and normal text. The text color option now uses the Inventory UI palette. While the selection is more limited, those new colors can automatically adapt for users that have Dark Mode enabled, ensuring high-contrast text no matter what background it’s being read against. The background color option also uses this new palette. It was tweaked to act like a highlighter tool, giving text a subtle background instead of a solid block of color. I’m very excited to start this new chapter of the Mine-imator Forums with all of you, and I hope you’ll enjoy it as much as I enjoyed working on it over the past few months. I’d also like to thank David, our trusty forum staff, and all our beta testers for helping me make this update possible.
    If you have any feedback or suggestions to make, be sure to leave a reply below! In the meantime, happy browsing, everyone! Take care. ✌
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