hi! i'm currently trying to add InverseKinatics on a rig i'm making.
so i have set the Point Offset & End values correcly i think. and when i add the model to MineImator, under the constrains section, the IK option dosen't appear. the model already has bend enabled.
i
also the arm model itself is devided into two Parts because it dosen't actually bend it's more like it rotates since the model is supposed to be a fnaf animatronic...
i don't know if i'm doing something wrong here, any help?
-Jose