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SuperSpaceMan230

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About SuperSpaceMan230

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    sorry,but your title is in another forum!
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    sorry,but your title is in another forum!
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    Spain
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    i dont have an minecraft account

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  1. ___ Mine-imator log ___ In your bug report, include this full log, along with instructions how to recreate the bug. If the issue concerns a specific animation, upload its folder as a .zip. 7:30:26 PM mineimator_version: 1.1.0 PRE-RELEASE 7:30:26 PM gm_runtime: 2.1.0.144 7:30:26 PM YYC: yes 7:30:26 PM texture_lib: 1 7:30:26 PM working_directory: C:\Users\-Pc-\Mine-imator\ 7:30:26 PM file_directory: C:\Users\-Pc-\AppData\Roaming\Mine_imator\ 7:30:26 PM OS: Windows 7:30:26 PM os_version: 393217 7:30:26 PM os_is_network_connected: yes 7:30:26 PM os_get_language: es 7:30:26 PM os_get_region: US 7:30:26 PM USERDOMAIN: -Pc--PC 7:30:26 PM USERNAME: -Pc- 7:30:26 PM USERPROFILE: C:\Users\-Pc- 7:30:26 PM APPDATA: C:\Users\-Pc-\AppData\Roaming 7:30:26 PM NUMBER_OF_PROCESSORS: 1 7:30:26 PM PROCESSOR_ARCHITECTURE: x86 7:30:26 PM PROCESSOR_IDENTFIER: 7:30:26 PM PROCESSOR_LEVEL: 15 7:30:26 PM PROCESSOR_REVISION: 0401 7:30:26 PM video_adapter_subsysid: 812652162 7:30:26 PM video_adapter_vendorid: 4098 7:30:26 PM video_d3d11_context: 03585694 7:30:26 PM video_d3d11_device: 014E7454 7:30:26 PM video_adapter_deviceid: 26782 7:30:26 PM video_adapter_sharedsystemmemory: 805072896 7:30:26 PM video_adapter_revision: 0 7:30:26 PM video_adapter_description: AMD Radeon HD 5800 Series 7:30:26 PM video_adapter_dedicatedsystemmemory: 0 7:30:26 PM video_adapter_dedicatedvideomemory: 1066221568 7:30:26 PM Old log found 7:30:26 PM Library startup 7:30:26 PM Data\file.dll 7:30:26 PM Data\movie.dll 7:30:26 PM Movie init 7:30:26 PM Data\window.dll 7:30:26 PM Data\texture.dll 7:30:26 PM Texture init 7:30:33 PM working_directory: C:\Users\-Pc-\Mine-imator\ 7:30:33 PM Trying to save files 7:30:33 PM surface_save OK 7:30:33 PM texture_create OK 7:30:33 PM file_delete_lib OK 7:30:33 PM Create vertex format 7:30:33 PM Shader init 7:30:33 PM shaders_are_supported: yes 7:30:33 PM shader_high_ssao_blur compiled: yes 7:30:33 PM shader_high_ssao compiled: yes 7:30:33 PM shader_high_ssao_depth_normal compiled: yes 7:30:33 PM shader_high_light_apply compiled: yes 7:30:33 PM shader_high_light_night compiled: yes 7:30:33 PM shader_high_light_point compiled: yes 7:30:33 PM shader_high_light_spot compiled: yes 7:30:33 PM shader_high_light_sun compiled: yes 7:30:33 PM shader_high_fog_apply compiled: yes 7:30:33 PM shader_high_fog compiled: yes 7:30:33 PM shader_high_dof compiled: yes 7:30:33 PM shader_high_aa compiled: yes 7:30:33 PM shader_replace compiled: yes 7:30:33 PM shader_draw_texture compiled: yes 7:30:33 PM shader_depth compiled: yes 7:30:33 PM shader_color_fog_lights compiled: yes 7:30:33 PM shader_color_fog compiled: yes 7:30:33 PM shader_blend_fog compiled: yes 7:30:33 PM shader_blend compiled: yes 7:30:33 PM shader_border compiled: yes 7:30:34 PM Globals startup 7:30:34 PM Make transitions 7:30:43 PM Transitions OK 7:30:43 PM Load language file: C:\Users\-Pc-\Mine-imator\Data\Languages\english.milanguage 7:30:43 PM Windows startup 7:30:43 PM Found key_file: C:\Users\-Pc-\Mine-imator\Data\key.midata 7:30:44 PM Loading settings: C:\Users\-Pc-\Mine-imator\Data\settings.midata 7:30:44 PM load_format: 24 7:30:45 PM Render init 7:30:45 PM Loading Minecraft assets version: 1.12 7:31:15 PM Loaded assets successfully 7:31:15 PM Ground vbuffer init 7:31:15 PM Resetting project 7:31:15 PM Destroying instances 7:31:15 PM Project resetted 7:31:15 PM Show popup: startup 7:31:16 PM Show alert: Mine-imator Discord Channel, Join now and chat with fellow animators in real time!, -4 7:31:32 PM Opening legacy project: C:\Users\-Pc-\Mine-imator\Projects\988\988.mproj 7:31:32 PM load_format: 13 7:31:32 PM Resetting project 7:31:32 PM Destroying instances 7:31:32 PM Project resetted 7:31:32 PM save_folder: C:\Users\-Pc-\Mine-imator\Projects\988 7:31:32 PM load_folder: C:\Users\-Pc-\Mine-imator\Projects\988 7:31:33 PM Project loaded 7:31:33 PM Saving project: C:\Users\-Pc-\Mine-imator\Projects\988\988.miproject 7:31:33 PM save_folder: C:\Users\-Pc-\Mine-imator\Projects\988 7:31:33 PM load_folder: C:\Users\-Pc-\Mine-imator\Projects\988 7:31:33 PM Project saved 7:31:33 PM Saving settings: C:\Users\-Pc-\Mine-imator\Data\settings.midata 7:31:39 PM Show popup: newproject 7:31:44 PM Creating project: C:\Users\-Pc-\Mine-imator\Projects\New Projectee3 7:31:44 PM Resetting project 7:31:44 PM Destroying instances 7:31:44 PM Project resetted 7:31:44 PM Saving project: C:\Users\-Pc-\Mine-imator\Projects\New Projectee3\New Projectee3.miproject 7:31:44 PM save_folder: C:\Users\-Pc-\Mine-imator\Projects\New Projectee3 7:31:44 PM load_folder: C:\Users\-Pc-\Mine-imator\Projects\New Projectee3 7:31:44 PM Project saved 7:31:44 PM Show alert: Project created!, Imported files will be copied into the project folder., -4 7:31:44 PM Saving settings: C:\Users\-Pc-\Mine-imator\Data\settings.midata 7:31:48 PM Action: action_bench_create 7:31:49 PM Created: char 7:31:52 PM Saving settings: C:\Users\-Pc-\Mine-imator\Data\settings.midata 7:31:58 PM Action: action_tl_select 7:31:58 PM Action: action_tl_select 7:32:00 PM Action: action_tl_frame_rot 7:32:06 PM Action: action_tl_deselect_all 7:32:10 PM Action: action_tl_select 7:32:11 PM Action: action_tl_select 7:32:13 PM Action: action_tl_frame_rot 7:32:16 PM Action: action_tl_select 7:32:16 PM Action: action_tl_keyframe_create 7:32:16 PM Action: action_tl_keyframe_select 7:32:16 PM Action: action_tl_keyframes_move_done 7:32:17 PM Action: action_tl_keyframes_move_done 7:32:17 PM Action: action_tl_select 7:32:17 PM Action: action_tl_keyframe_create 7:32:18 PM Action: action_tl_keyframe_select 7:32:18 PM Action: action_tl_keyframes_move_done 7:32:19 PM Action: action_tl_frame_rot 7:32:22 PM Action: action_tl_frame_rot 7:32:26 PM Action: action_tl_keyframe_select 7:32:26 PM Action: action_tl_keyframes_move_done 7:32:27 PM Action: action_tl_deselect_all 7:32:28 PM Action: action_tl_select 7:32:28 PM Action: action_tl_select 7:32:30 PM Action: action_tl_frame_rot 7:32:31 PM Action: action_tl_select 7:32:32 PM Action: action_tl_keyframe_create 7:32:32 PM Action: action_tl_keyframe_select 7:32:32 PM Action: action_tl_keyframes_move_done 7:32:32 PM Action: action_tl_keyframes_move_done 7:32:33 PM Action: action_tl_select 7:32:33 PM Action: action_tl_keyframe_create 7:32:33 PM Action: action_tl_keyframe_select 7:32:33 PM Action: action_tl_keyframes_move_done 7:32:34 PM Action: action_tl_keyframes_move_done 7:32:36 PM Action: action_tl_frame_rot 7:32:41 PM Action: action_tl_select 7:32:43 PM Action: action_tl_frame_rot 7:32:44 PM Action: action_tl_deselect_all 7:32:48 PM Action: action_tl_select 7:32:48 PM Action: action_tl_keyframe_create 7:32:48 PM Action: action_tl_keyframe_select 7:32:48 PM Action: action_tl_keyframes_move_done 7:32:50 PM Action: action_tl_deselect_all 7:32:52 PM Action: action_tl_deselect_all 7:32:53 PM Action: action_tl_keyframes_select_area 7:33:01 PM Action: action_tl_frame_transition 7:33:04 PM Action: action_tl_deselect_all 7:33:10 PM Action: action_bench_create 7:33:10 PM Created: char 7:33:11 PM Action: action_tl_select 7:33:13 PM Action: action_tl_frame_pos 7:33:16 PM Action: action_tl_frame_pos 7:33:17 PM Action: action_tl_frame_rot 7:33:19 PM Action: action_tl_frame_pos 7:33:23 PM Action: action_tl_frame_pos 7:33:25 PM Action: action_tl_frame_pos 7:33:27 PM Action: action_tl_select 7:33:27 PM Action: action_tl_keyframe_create 7:33:28 PM Action: action_tl_keyframe_select 7:33:28 PM Action: action_tl_keyframes_move_done 7:33:31 PM Action: action_tl_select 7:33:32 PM Action: action_tl_frame_rot 7:33:34 PM Action: action_tl_select 7:33:34 PM Action: action_tl_keyframe_create 7:33:35 PM Action: action_tl_keyframe_select 7:33:35 PM Action: action_tl_keyframes_move_done 7:33:35 PM Action: action_tl_keyframes_move_done 7:33:36 PM Action: action_tl_frame_rot 7:33:37 PM Action: action_tl_deselect_all 7:33:39 PM Action: action_tl_select 7:33:39 PM Action: action_tl_keyframe_select 7:33:39 PM Action: action_tl_keyframes_move_done 7:33:41 PM Action: action_tl_frame_rot 7:33:48 PM Action: action_tl_deselect_all 7:33:56 PM Action: action_tl_select 7:33:56 PM Action: action_tl_keyframe_create 7:33:56 PM Action: action_tl_keyframe_select 7:33:56 PM Action: action_tl_keyframes_move_done 7:33:56 PM Action: action_tl_keyframes_move_done 7:34:00 PM Action: action_tl_select 7:34:02 PM Action: action_tl_frame_rot 7:34:06 PM Action: action_tl_select 7:34:06 PM Action: action_tl_keyframe_create 7:34:06 PM Action: action_tl_keyframe_select 7:34:06 PM Action: action_tl_keyframes_move_done 7:34:07 PM Action: action_tl_select 7:34:07 PM Action: action_tl_keyframe_create 7:34:07 PM Action: action_tl_keyframe_select 7:34:07 PM Action: action_tl_keyframes_move_done 7:34:07 PM Action: action_tl_keyframes_move_done 7:34:09 PM Action: action_tl_frame_rot 7:34:15 PM Action: action_tl_extend 7:34:18 PM Action: action_tl_select 7:34:18 PM Action: action_tl_keyframe_create 7:34:18 PM Action: action_tl_keyframe_select 7:34:18 PM Action: action_tl_keyframes_move_done 7:34:19 PM Action: action_tl_select 7:34:19 PM Action: action_tl_keyframe_create 7:34:19 PM Action: action_tl_keyframe_select 7:34:19 PM Action: action_tl_keyframes_move_done 7:34:19 PM Action: action_tl_keyframes_move_done 7:34:24 PM Action: action_tl_frame_rot 7:34:30 PM Action: action_tl_select 7:34:30 PM Action: action_tl_keyframe_create 7:34:30 PM Action: action_tl_keyframe_select 7:34:30 PM Action: action_tl_keyframes_move_done 7:34:30 PM Action: action_tl_keyframes_move_done 7:34:31 PM Action: action_tl_select 7:34:31 PM Action: action_tl_keyframe_create 7:34:31 PM Action: action_tl_keyframe_select 7:34:31 PM Action: action_tl_keyframes_move_done 7:34:31 PM Action: action_tl_keyframes_move_done 7:34:33 PM Action: action_tl_frame_rot_xyz 7:34:36 PM Action: action_tl_select 7:34:36 PM Action: action_tl_keyframe_select 7:34:36 PM Action: action_tl_keyframes_move_done 7:34:40 PM Action: action_tl_frame_rot 7:34:41 PM Action: action_tl_frame_pos 7:34:44 PM Action: action_tl_select 7:34:46 PM Action: action_tl_select 7:34:46 PM Action: action_tl_keyframe_create 7:34:46 PM Action: action_tl_keyframe_select 7:34:46 PM Action: action_tl_keyframes_move_done 7:34:47 PM Action: action_tl_select 7:34:47 PM Action: action_tl_keyframe_create 7:34:47 PM Action: action_tl_keyframe_select 7:34:47 PM Action: action_tl_keyframes_move_done 7:34:48 PM Action: action_tl_frame_rot 7:34:52 PM Action: action_tl_deselect_all 7:34:58 PM Action: action_tl_select 7:35:00 PM Action: action_tl_deselect_all 7:35:01 PM Action: action_tl_keyframes_select_area 7:35:03 PM Action: action_tl_frame_pos 7:35:05 PM Action: action_tl_deselect_all 7:35:10 PM Action: action_tl_select 7:35:10 PM Action: action_tl_keyframe_create 7:35:10 PM Action: action_tl_keyframe_select 7:35:10 PM Action: action_tl_keyframes_move_done 7:35:10 PM Action: action_tl_keyframes_move_done 7:35:12 PM Action: action_tl_frame_rot 7:35:16 PM Action: action_tl_select 7:35:17 PM Action: action_tl_frame_rot 7:35:19 PM Action: action_tl_select 7:35:20 PM Action: action_tl_frame_rot 7:35:24 PM Action: action_tl_deselect_all 7:35:27 PM Action: action_tl_select 7:35:28 PM Action: action_tl_keyframe_create 7:35:28 PM Action: action_tl_keyframe_select 7:35:28 PM Action: action_tl_keyframes_move_done 7:35:33 PM Action: action_tl_deselect_all 7:35:35 PM Action: action_bench_create 7:35:36 PM Created: audio 7:35:37 PM Action: action_tl_extend 7:35:38 PM Action: action_tl_select 7:35:39 PM Action: action_tl_select 7:35:43 PM Action: action_tl_select 7:35:43 PM Action: action_tl_keyframe_create 7:35:43 PM Action: action_tl_keyframe_select 7:35:44 PM Action: action_tl_keyframes_move_done 7:35:45 PM Action: action_tl_extend 7:35:47 PM Action: action_tl_select 7:35:47 PM Action: action_tl_keyframe_select 7:35:47 PM Action: action_tl_keyframes_move_done 7:35:52 PM Action: action_tl_deselect_all 7:35:52 PM Action: action_tl_keyframes_select_area 7:35:54 PM Action: action_tl_keyframes_move_done 7:35:54 PM Action: action_tl_select 7:35:54 PM Action: action_tl_keyframe_create 7:35:54 PM Action: action_tl_keyframe_select 7:35:54 PM Action: action_tl_keyframes_move_done 7:35:56 PM Action: action_tl_select 7:35:58 PM Action: action_tl_frame_rot 7:36:02 PM Action: action_tl_deselect_all 7:36:07 PM Action: action_tl_extend 7:36:09 PM Action: action_tl_select 7:36:11 PM Action: action_tl_select 7:36:12 PM Action: action_tl_select 7:36:13 PM Action: action_tl_keyframe_create 7:36:14 PM Action: action_tl_keyframe_select 7:36:14 PM Action: action_tl_keyframes_move_done 7:36:15 PM Action: action_tl_keyframes_remove 7:36:18 PM Action: action_tl_select 7:36:51 PM Action: action_tl_add_sound 7:36:51 PM Add resource: sound 7:36:51 PM filename: GDYN_Punching_Perc_RAW_SG - 5.wav 7:36:52 PM Loading audio: C:\Users\-Pc-\Music\sounds\[99Sounds] Punching Percussion\Straight Glove\RAW\GDYN_Punching_Perc_RAW_SG - 5.wav 7:36:54 PM Action: action_bench_create 7:36:55 PM Created: audio 7:36:56 PM Action: action_tl_select 7:37:11 PM Action: action_tl_add_sound 7:37:11 PM Add resource: sound 7:37:11 PM filename: Isaac_Hurt_Grunt1.mp3 7:37:11 PM Loading audio: C:\Users\-Pc-\Music\sounds\The binding of issac sound effects\Isaac_Hurt_Grunt1.mp3 7:37:16 PM Action: action_tl_select 7:37:17 PM Action: action_tl_select 7:37:17 PM Action: action_tl_keyframe_select 7:37:17 PM Action: action_tl_keyframes_move_done 7:37:18 PM Action: action_tl_keyframes_remove 7:37:18 PM Action: action_tl_select 7:37:27 PM Action: action_tl_add_sound 7:37:27 PM Add resource: sound 7:37:27 PM filename: Isaac_Hurt_Grunt2.mp3 7:37:27 PM Loading audio: C:\Users\-Pc-\Music\sounds\The binding of issac sound effects\Isaac_Hurt_Grunt2.mp3 7:37:29 PM Action: action_tl_keyframe_select 7:37:30 PM Action: action_tl_keyframes_move_done 7:37:30 PM Action: action_tl_keyframes_remove 7:37:31 PM Action: action_tl_select 7:37:44 PM Action: action_tl_add_sound 7:37:47 PM Add resource: sound 7:37:47 PM filename: Isaac_Hurt_Grunt1 2.mp3 i importted an sound two times,then,when it asked me to import it again,i pressed no,and,it just froze,i had to force close the program with task manager,werid
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