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MasterArcher12

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  • Posts

    626
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    1

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  1. Upvote
    MasterArcher12 got a reaction from Levi587 in Crashes with a ton of error messages at start   
    Edit: It works now, for no reason
  2. Upvote
    MasterArcher12 got a reaction from Levi587 in Crashes with a ton of error messages at start   
    When loading the textures, there seems to be a fatal error, that spawns a ton of error messages.  Some examples are: "Win32 function failed: HRESULT: 0x887a0005 (new line) Call: GR_D3D_Device->CreateTexture2D at line 649 in file \TexturesM.cpp"  and "Win32 function failed: HRESULT: 0x80070057 (new line) Call: GR_D3D_Device-> CreateDepthStencilView at line 671 in file \TexturesM.cpp". And then it doesn't work. PLEASE HELP!!! (When I close one, another one keeps showing up, endlessly) They don't get Ctrl+C + Ctrl+ V'd too.
  3. Upvote
    MasterArcher12 got a reaction from Dikadik_78 in Slime test   
    I like how you made the slime being bouncy but the jumping looks a bit weird, as the slime just goes up diagonally and goes down diagonally, instead of the horizontal rate being constant and the vertical rate easing out up and easing back in down
  4. Upvote
    MasterArcher12 reacted to alzcreation in Some Commission Stuff   
    so today i upload again about my Commission

    So here we go








  5. Downvote
    MasterArcher12 reacted to tryshi in INTRO TEMPLATE #1   
    here is an intro that I made, it is not incredible because I am still starting do not hesitate to give me your opinion?
      : //www.mediafire.com/file/oet59qrq2euu350/intro_Template%231.miobject/file
    l'intro
  6. Upvote
    MasterArcher12 reacted to Dikadik_78 in Slime test   
  7. Upvote
    MasterArcher12 reacted to Cryptic Runner in Planet Defenders   
    this should be called "i purchased RAM sticks for my gaming pc so here's a pic"
  8. Upvote
    MasterArcher12 reacted to Swingzero in Globe Model   
    Here, a globe for u


    DOWNLOAD
    Happy animating, Mew.
  9. Wow
    MasterArcher12 got a reaction from MojangYang in Globe Model   
    wait, if chunks get unloaded if not explored, does the globe get smaller?
  10. Upvote
    MasterArcher12 reacted to Jake_28 in nooo   
    Reinstall Mine-Imator, and delete the folder ‘<your windows username>/appdata/roaming/Mine-imator‘
    It looks like your Minecraft assets are missing or corrupted. You can also try deleting the folder above and downloadind the archive version, and copying the contents of the folder  ‘<where you unzipped the archive>/data/minecraft‘ to ‘<location of your mine-imator executable>/data/minecraft’ 
  11. Upvote
    MasterArcher12 reacted to DragonPixel in Ghast fight thing idk   
    not bad 
  12. Upvote
    MasterArcher12 got a reaction from DragonPixel in Ghast fight thing idk   
    Decided to try out Mine-imator in years, made this lil test. No bending btw. (the particles lagged my computer very much, was very fun wow)
     
  13. Downvote
    MasterArcher12 got a reaction from endermangaming99 in The Classic F.N.a.F. Crew! [Rig Showcase]   
    Fad is hated like dat (this is just an example). SEE HOW Weird it is using DAT Like dat?! You bear. 
  14. Upvote
    MasterArcher12 reacted to Dr. Nexil in Happy Birthday 9redwoods! (4K)   
    Impossible, his birthday was last year. Proof:
     
  15. Upvote
    MasterArcher12 reacted to Frost in Happy Birthday 9redwoods! (4K)   
    If you didn't know, it was my boi @9redwoods's birthday yesterday. So I made him this lol

    70% MI, 30% Paint.net.
     
    HAPPY BIRTHDAY @9redwoods!
  16. Downvote
    MasterArcher12 got a reaction from Ian_The_One in Outlines!   
    "Posted March 27, 2018"
  17. Upvote
    MasterArcher12 reacted to HeYoNia in BADASS SPIDERMAN   
    What the feck? So the whole robbery thing isn't connected to the actual plot at all, You could've started the animation with spider-man patrolling the city and finds the "meeting" scene, I'm not even going to bother criticizing the animation I'm just going to criticize the stoyline or plot, The ending made no sense. Peter is always cautious, He finds a mysterious drug and uses it? that's really out of his character, I'm going to try and fix the storyline with some "Plot creation kit" 
     
    Story: Spider-Man is patrolling the city when he suddenly sees a thief pointing the gun towards some random "civilian" He Swings into action and tries to take down the criminal silently but unfortunately the "thief" shot the civilian, Peter was in despair because the civilian's death was avoidable suddenly Peter sees a drug on the Civilian's cold and dead hands, Curious on what it actually is he takes it to Doctor Curt Connors, Connor advises Peter to not use this "drug" as its origins are unknown and it may or not be dangerous, Peter then leaves the drug onto Connors' hands.
     
    Aww Heck let's criticize the animation too heh
    I have one problem, the frickin' bullet trajectory, I watched that one scene frame by frame and the object trajectory makes no sense, The bullet should be moving in a straight line, It should've hit the stone but hits the civilian instead which was BY THE WAY 50 DEGREES OFF THE ACTUAL STRAIGHT TRAJECTORY OF THE FECKING BULLET, the music transition is horrible too, I'm not going deep about your sound effects but it doesn't fit the theme.
     
     
    Last of all He's no badass he's an arrogant moron.
  18. Upvote
    MasterArcher12 reacted to Cryptic Runner in Ravine   
    thank the gods for this
  19. Upvote
    MasterArcher12 reacted to Frost in Lectern Rig   
    So I remade the entire lectern model from custom items...and added a little more.

     
    DOWNLOAD HERE
  20. Upvote
    MasterArcher12 reacted to 9redwoods in a little underwater scenery   
  21. Upvote
    MasterArcher12 reacted to BaconSandwich in "Companionless Cube..." [Realism]   
    Deep within the abandoned Aperture facility, before The Great Reconstruction, thousands of test chambers had fallen into disarray. With no human test subjects around, the testing elements that were left behind went unused for centuries, including the humble Companion Cubes. Most of them shut down long ago, their fragile power sources failing at some point or another. Some, however, have managed to keep running for far longer than ever thought possible, still clinging to hope that they'll find a companion some day...

    Download for the Normal/Companion cube model: https://drive.google.com/open?id=1X-QPojJQ8V7uZ7QOk2BFSJ-UgXfOQHAG (Careful, it can be a bit laggy)
  22. Upvote
    MasterArcher12 reacted to 9redwoods in 2D Desert   
  23. Upvote
    MasterArcher12 reacted to 9redwoods in 2D Taiga   
  24. Upvote
    MasterArcher12 reacted to LeonardoWithMC in Why You Shouldn't Hurt Any Wolf in Minecraft   
    The "FBI Raid" scene mostly a reference from one of the RackaRacka's videos “How to Smokebomb a Party”: https://www.youtube.com/watch?v=c46_i... . Because it was funny (and it was one of the videos on YouTube that shows the "FBI open up" scene thing), and then I was thinking if I remake the scene in Minecraft animation. It was pretty good, but the original RackaRacka's version was better though.
    btw I need a better title for this video, like something cool, suitable, or a title that makes YouTube Viewers more interested (or maybe not a clickbait title)
    And Don't Forget to Like if You Enjoy and Subscribe for More Videos Have a Nice Day 
  25. Upvote
    MasterArcher12 got a reaction from Jake_28 in Disable all particles from spawning   
    I don't know about disabing all the particle creators at once, but to disable one at a time, you could just
    uncheck "Spawn Particles" in the options of the particle after
    selecting all at once using the "select all keyframes" thing?
    It's with the "Hide/Mute" and "Lock/Unlock" buttons, next to the particle creator's name to the left of the timeline itself.
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