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9redwoods

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  • Posts

    2894
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  1. Upvote
    9redwoods got a reaction from F animation for a status update, New render:   
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    9redwoods got a reaction from FredMCGamer for a status update, New render:   
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    9redwoods got a reaction from F animation for a status update, New render:   
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    9redwoods got a reaction from Swingzero for a status update, New render:   
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    9redwoods got a reaction from FOXY TOONS for a status update, New render:   
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    9redwoods got a reaction from __Mine__ for a status update, New render:   
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    9redwoods got a reaction from Draco63 for a status update, New render:   
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    9redwoods got a reaction from TwoToRule for a status update,   
  9. Upvote
    9redwoods reacted to Draco63 for a status update, Made another item for my mod! Presenting: the Netherite Soulblade! fire is hard to an   
    Made another item for my mod!
    Presenting: the Netherite Soulblade!


    fire is hard to animate 
  10. Upvote
    9redwoods reacted to Draco63 for a status update, I just made my first basic character rig from scratch in blender! ? It's going to be   
    I just made my first basic character rig from scratch in blender! ?

    It's going to be refined later, but for a basic model I'm really proud of it!
  11. Upvote
    9redwoods got a reaction from F animation for a status update, New render:   
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    9redwoods got a reaction from DragonPixel for a status update, New render:   
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    9redwoods got a reaction from __Mine__ for a status update, New render:   
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    9redwoods got a reaction from Mercury for a status update, New render:   
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    9redwoods got a reaction from Draco63 for a status update, New render:   
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    9redwoods reacted to Jnick for a status update,   
  17. Upvote
    9redwoods reacted to Draco63 for a status update, YAY! Lush cave blocks are out! I love all the aesthetic opportunities that come with   
    YAY! Lush cave blocks are out! I love all the aesthetic opportunities that come with things like the roots and rooted dirt, and the small dripleaf plants look perfect for decoration due to their 3D leaves! Same with the azaleas!
    Also, I can't wait to see what people do with the big dripleaf, especially in parkour!
  18. Upvote
    9redwoods reacted to __Mine__ for a status update, Due to the 5 URL limit, the links on my forum signature have been merged into one, wh   
    Due to the 5 URL limit, the links on my forum signature have been merged into one, which will now take you here.
    This list will update if/when more packs are created, however I'll be making a proper Megathread for these in the future.
    Here are all of the Cursed Creepers so far!
    Pack #1: Walking Storage (Also: Chibi Chest Creeper)
    Pack #2: Hot Topic
    Pack #3: Getting Pushy
    Pack #4: The Tables Have Turned... Into Creepers
    Pack #5: Musical Companions!
    Pack #6: Let's Face It
    Pack #7: Invalid Ssssssyntax
    Coming soon: Lodestone & Respawn Anchor
  19. Upvote
    9redwoods reacted to Ethaniel for a status update, Hey guys, some friends and I werent happy with how the official Minecraft sub reddit   
    Hey guys, some friends and I werent happy with how the official Minecraft sub reddit was moderated so we went ahead and made our own. Feel free to join! https://www.reddit.com/r/MinecraftJava/
  20. Upvote
    9redwoods reacted to Voxy for a status update, Hey all! Yesterday, I wrote an announcement regarding the surprise reveal of what was   
    Hey all!
    Yesterday, I wrote an announcement regarding the surprise reveal of what was then going to be the new icon for Mine-imator going forward, and how the negative reception of it made me reconsider this design choice.
    I took this opportunity to show you a different take on the icon, and judging by the overwhelmingly positive reactions, I think it's fair to say that we've got a winner on our hands! After a few minor tweaks and touch ups, I believe it's ready, waiting to be used once Mine-imator 1.3 launches.
    But wait, what about Modelbench? Well, obviously I couldn't leave its icon untouched! After all, the goal of the rebrand is to unify both apps into one identity, so it's only natural to give it a fancy new icon as well! There was one challenge to overcome. What could we put in that colorful hexagon? Putting a bunch of cubes seemed like an obvious answer, but it just didn't look quite right... The Mine-imator icon had a 3D, Minecraft styled item inside that hexagon, so... Modelbench would have to follow that template, or else it just wouldn't work. But what kind of item should it be? What object is best suited to illustrate the modeling process?
    What about a hammer? This was an idea from Nimi, that he had while we brainstormed. It could work, you can build stuff with one of those. The question was now, "what should it look like?". His proposal was a blacksmith's hammer, but I felt like it didn't fit the program's name too well. After all, it's called Modelbench, not Modelforge... (that would've been a neat name, though!) So, in the end, we settled on the good old claw hammer. And after a bit of quick rigging and tracing...

    Here they are! The Mine-imator family now has its own set of icons! I hope you'll like it just as much as the one I've shown yesterday, and once again, please share any feedback you might have!
    See you around!
  21. Upvote
    9redwoods reacted to Voxy for a status update, Alright, I think it's best to just put all my thoughts in one place to make things cl   
    Alright, I think it's best to just put all my thoughts in one place to make things clearer.
    I didn't really expect that revealing the new icon in a joke post would cause such a reaction. I initially dismissed it because, to be honest, the icon is a low priority for me, as there's a lot of stuff that still needs to be worked on to get the upcoming update ready, which is also why I wasn't very open to feedback, as I would much prefer to focus on getting feedback about the UI. I realize that was the wrong approach to the issue, hence why I'm writing this.
    Another reason is that the branding is a little different to how I planned it going forward. While currently, the icon and logo are sort of stuck together, I decided to separate it all out into three distinct bits: logo, icon, and mascots. I don't plan on changing that, they will remain separate.
    What is going to change is the icon itself. A recurring bit of criticism about the logo is that it doesn't feel related to Minecraft anymore. When I designed it, I just focused on making it readable. I tried to make it belong with the rest of the branding using evocative colors and shapes, but in the end, it appears that it lost too much character and ended up less appealing. As we speak, I'm currently working on a first iteration for a new design, which will hopefully tie-in with the program and the game it's based on:

    This new design is rather popular with the Mine-imator staff, and I hope it will be for the rest of you too. If there are any ideas or improvements you'd like to share, feel free to.
    Lastly, I'd like to apologize for my unprofessional and rude attitude. The rocky launch of Modelbench made it clear that transparency was important when it came to wanting to change how people use your program, but I hadn't realized that the icon would've been part of that too. I'll be sure to learn from that mistake and I hope we can move forward and work together in this next big step in the history of Mine-imator.
    Take care, y'all. ✌️
  22. Upvote
    9redwoods reacted to Ethaniel for a status update, I changed my mind. While it is a non issue and I don't really care if the icon change   
    I changed my mind. While it is a non issue and I don't really care if the icon changes or not, I personally don't like the icon. My issue now is that, while @Voxy does appreciate the criticism given to him, he seems to disregard it as only a few people are talking about it. Perhaps it should be more of a vocal question that way more people can give their feedback on the icon.
  23. Downvote
    9redwoods reacted to Ethaniel for a status update, Waaaaah! I dont like change! Waaaah!!!!   
    Waaaaah! I dont like change! Waaaah!!!!
  24. Upvote
    9redwoods reacted to Cryptic Runner for a status update, saw this on a post, is it a new logo or just an export icon?. if it's a new logo, it   
    saw this on a post, is it a new logo or just an export icon?. if it's a new logo, it really wouldn't fit as a logo at all. it doesn't say "minecraft animation software". there's a similar issue with modelbench's logo, it doesn't even show anything related to modeling or minecraft. they're also just not appealing at all.
  25. Downvote
    9redwoods reacted to tutibrave for a status update, make a public version of all of your character rigs   
    make a public version of all of your character rigs
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