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Nzshark6

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  • Posts

    388
  • Joined

  • Last visited

  • Days Won

    11

Reputation Activity

  1. Upvote
    Nzshark6 reacted to MKz in POV Loya: "Why don't you ever take it off? You look really beautiful without it"   
    ye the image doesnt load for me for some reason , I will comeback regularly until it loads
    but I am pretty shure it will look phenomenal
    and for the graphics update, will it be in the community build version?
  2. Upvote
    Nzshark6 reacted to Aisu Uchibi in Ameranian infantryman   
    I finally finished the "antagonist" of the Meridional Union, took me some time to make them look different in multiple way while looking from the same era, as well as choosing their doctrin in war.
     
  3. Upvote
    Nzshark6 reacted to BulBash in Monitor Canvas 27Q   
    Made in Modelbench
    The Canvas 27Q gaming monitor is balanced for any game in your library with vivid Quad-HD resolution, a fast 165Hz refresh rate, and an immersive edge-to-edge display.
    Immersive QHD (2560x1440) resolution brings fine details to life
    165Hz refresh rate for blur-free gameplay
    1ms response time provides smooth visuals
    HDR10 creates rich, contrasting environments
    Ultra-thin bezels provide an immersive edge-to-edge picture
    AMD FreeSync Premium
    CAM software makes it easy to customize your Canvas experience
    Anti-glare allows for versatility in high or low-light spaces
    Flicker-free display with low blue light means less eye-straining for marathon game sessions



    Download: https://www.dropbox.com/scl/fo/hfz8pp2of6wxuuhnhjt8b/h?rlkey=0k9xp9jj1stmgvfaegtiec51o&dl=0
  4. Upvote
    Nzshark6 reacted to Dr. Nexil in Fundamentally Familiar   
  5. Upvote
    Nzshark6 reacted to Nimi in Add Math to Mine-imator   
    Mine-imator 2.0 already has this.
  6. Upvote
    Nzshark6 reacted to Fox Miner in Add Math to Mine-imator   
    Why not add Math to the scale/rotation/position number input? It would be actually kind of cool and very very practical, I usually need this is Modelbench, but if it makes its way into Mine-imator 2.0 why not Modelbench 1.1.5?
    Just like you enter "0.25/4" and it will just use the result as input "0,0625" 
    Super practical!
  7. Upvote
    Nzshark6 reacted to FOXY TOONS in VX's Monochromatic Existence | 4K REZ?   
  8. Upvote
    Nzshark6 reacted to TheCollieStalks in what is 2+2? [MI 2 RENDER]   
  9. Upvote
    Nzshark6 reacted to RNUB in First Met |Ender-Girl ep.1   
  10. Upvote
    Nzshark6 got a reaction from ItsBluefindude in Renders I made over last year in my free time   
    I've started writing and I have an idea in the works. But I've kind of hit a wall on improving (The creators gap), so that time will come soon.
     
  11. Upvote
    Nzshark6 reacted to HeYoNia in Gone mining with your step sister | Wallpaper   
    I have not made a wallpaper in probably months.
    This type of thing isn't my forte since I rarely, if ever put people on my wallpapers.

    One final note, I don't use rim lights so can you tell me if I got it right?
  12. Upvote
    Nzshark6 reacted to ItsBluefindude in Night Survival   
    Enjoy this new render I've made after what feels like months!


    I'm pretty new to using Highlights, so if you have any type of suggestion regarding Highlights, it would be really appreciated!
  13. Upvote
    Nzshark6 got a reaction from Zyn in Renders I made over last year in my free time   
    I've started writing and I have an idea in the works. But I've kind of hit a wall on improving (The creators gap), so that time will come soon.
     
  14. Upvote
    Nzshark6 reacted to niam in Unknown Space   
    "Well at least we're still alive. Nice air though."

    "Yeah but how do we get back with this thing? We don't have enough boosters to takeoff. And even better we can't reach anyone for help."

    "Guess what? Looks like we're stranded here."
    Yes, space shuttle is big or rather massive.
  15. Upvote
    Nzshark6 reacted to Fox Miner in Glamrock Freddy Fazbear Fox Miner edition | Five Nights at Freddy's Security Breach Render (4K Rez)   
    This is my second render of Five Nights at Freddy's Security Breach. It turned out pretty well and I even managed to render in 4K so It's a Win Win! And again this rig was inspired by @Bonnie animation, not made by him, but inspired! And also because @LacaMenDRY wanted a buffer model so I thought, since I made Chica so why not Freddy, took me a whole day!
     
    Next I will be working on "Roxanne Wolf" and after her "Montgomery Gator" and right after that as "LacaMenDry" asked for "Gregory"!
     
    BTW, Glamrock Freddy Fazbear is my favourite, who's your favourite?
     
    Phone Wallpaper:

    Rig:
     
    Smokeless Images:
    Again, Mine-Imator BRDF was used but also only because of the nice "Reflections" and "Highlights"!
     
    Similar Creations:
     
  16. Upvote
    Nzshark6 reacted to An Engie Main in -Your Art Museum Collab- Entry Render   
    Ngl i really liked the concept of this collab, it really made me feel proud of my work even more, given how much i have evolved throughout the years.

    Also: Check the collab post down here (hosted by @PigmanMovie)
    https://www.mineimatorforums.com/index.php?/topic/86959-your-art-museum-collab/

    anyway: any type of feedback is welcome, goodbye
     
  17. Funny
    Nzshark6 got a reaction from Fox Miner in Ashley Walking by   
    Lame, I would still win in a fight
  18. Love
    Nzshark6 reacted to crustyjpeg in The Modelbench Armory   
    It's a little tough to say this, but here goes:
    Over the past couple weeks, as I said I would, I've tried to get back into working on the Armory - but it's been going nowhere.    I've given it some thought and have come to the realization that I can't really continue this project as a consistent/major thing much longer, for several reasons such as diversifying interests, having a job now, general personal stuff, the fact that most of my friends on this site have mostly or completely moved on, and admittedly just losing some interest in the Armory itself.
    So, as much as I'd like to keep this going forever, I simply no longer have the time to do this consistently without making myself miserable.
    Now, I'm not going to just leave it at that and let it die just like that.    That'd be lame.
    So I'm ditching the plans I had for a return update on the 28th of this month, and instead I'm going to get together all the unreleased stuff I've got laying around (mostly ww2 update stuff), remake the lowest quality weapons in the Armory, get the attachments in a better/more versatile state, and try to knock out a few requests and essential/iconic weapons, and put it all in one big 'ol update sometime in January to give the Armory a satisfying end and leave it in a state where there isn't anything I'm dissatisfied with.
    I should note however, that this doesn't mean I will completely stop working on the Armory after that.    I've got some neat update ideas laying around and there's still an obscene amount of requests that I'd still rather get through if I can.      So chances are I'll set aside a couple weeks every now and then throughout 2022 and randomly release some weapons and stuff, it just won't be frequent or consistent.
    Also it's probably obvious but I'm closing off requests for good now, although if someone urgently needs a specific gun for a project of theirs I'd be more than happy to set aside a little time to make it for them.
     
    I want to end this post by just saying thank you so goddamn much to the people who helped out by making animations and weapons for this, made requests, made the original idea that I blantantly stole, and perhaps most of all those who used stuff from the Armory in their animations.  (except in monster school anims smh my head)   
    You guys made this project both possible and worthwhile, and this has really been one of the best parts of my life thus far.
  19. Upvote
    Nzshark6 reacted to Fox Miner in Ashley wants to gift you something!   
    Sticker Style:

    If Ashley would come up to you and just hand you Model bench 1.1.5
    What would you do?
     
     
    Please nothing perverse, have some respect!
  20. Upvote
    Nzshark6 reacted to Gamma in Chernoborg   
  21. Upvote
    Nzshark6 reacted to TheCollieStalks in Bordercollie doggo [4k+ ultra wide]   
    https://cdn.discordapp.com/attachments/570412181905211393/917251144596721704/Doggo-V2-edited.png
    I remade the old render with this updated rig
  22. Upvote
    Nzshark6 got a reaction from Fox Miner in Ashley Walking by   
    I would soccer punch her because there's a 6ft block person in real life and I wouldn't be able to comprehend this being exitance 
  23. Upvote
    Nzshark6 reacted to Fox Miner in Ashley Walking by   
    To be honest I took quite a liking to Ashley, but come on she's cute so why not?
    BTW, What would be your reaction if you'd see Ashley just walking by?
  24. Upvote
    Nzshark6 reacted to Excitablecell in Face tracking for Mineimator   
    Mineimator1.2.7+python3.7+OpenFace
    The video of this singing guys comes from Internet
    I designed several mods for mineimator, if you are interested, I can share them in detail
    The biggest problem I found is that mineimator takes too long to load keyframes, which is not conducive to my script to convert actions into keyframes.
     
  25. Upvote
    Nzshark6 reacted to Excitablecell in Mineimator Violet 1.1.0 (base on 1.2.9.2)   
    Version 1.1.0:
    Fix bug: diffuse reflection can't reflect colorful light
    Fix bug: import from world do not support the grass path
    we also fix other bugs in different parts, but I forgot their details. Version 1.0.6:
    Now Violet can select the correct language file automatically
    Fix bug: Sometimes mouth-animator can't convert audio file into texture mouth model and curve mouth model
    Fixed the problem of camera contrast
    Version 1.0.5:
    Base on Mineimator 1.2.9.2
    Version 1.0.4:
    Base on Mineimator 1.2.9.1 (support minecraft 1.18)
    Add diffuse reflection to the piont light and spot light 
    Completely fix the bug of bezier curve(graph editor)
    Increased the upper and lower limits of volume fog
    Mouth animator supports exporting animation to blockbench
     
     
    Welcome to Mineimator Violet!
    I am Excai, an amateur animator and programmer
    Thanks to my friends, we have completed an exciting mineimator modding
    Now let me introduce you to violet!
     
     
    Post progressing update: 
    You can moderate the color temperature of your renders now.
    This new property can be found in ‘Camera-Color correction’.

    We also improved the brightness algorithm in the "color correction" of camera settings.
     
     
    Fog update: 
    We added two types of fog in Mine-imator Violet, height fog and volume fog.
    Both of them give your animations/pictures an entirely new look.
    More importantly, they do not require expensive hardware or devices to use. Enjoy Mine-imating with them!
    Height fog:
    Volume fog:
     
     
     
    Control FOV by camera length:
    To handle some camera effects like Dolly Zoom correctly, we add a checkbox under the Field of View in the Camera tab.
    When activated, "Field of view" will turn into "Camera length".
    Now you can control your lens width smoothly!
     
     
    Bezier ease curve:
    We introduce the Bezier curve to you in Mine-imator Violet!
    Using the Bezier curve could make our animation more controllable and fluent.
    You can find it in ‘frame editor - Keyframe’, where you chose ease curve before.
     
     
    Mouth animator:
    Confused about making mouth animation? 
    Our mouth animator will handle this hard-nut for you!
    By using this mouth animator, you can get a correct mouth animation that varies in the mouth model.
    Whatever your mouthes are, the mouth animator could generate animation based on the sound provided by you. 
    You can find it on the toolbar, which looks like a lip plus.
     
     
    Model importer:
    We always dreamed of importing some excellent models from Minecraft mods easily.
    Now the dream come true! 
    You can import models from particular Resource packs and Minecraft mods into Mine-imator now, only in the Violet version.
     
     
    Night theme:
    Used to be a night owl? 
    We provide an auto-changing night theme.
    Take care of your precious eyes. :-)
     
     
    Startup acceleration: 
    Violet version has reduced the software startup time by 50%.
     
    Multiple resources import:
    Violet supports importing multiple texture files at once
     
    Contact us:
    If you have any questions, please contact us in the forum or youtube 
    Fourm ID:Excitablecell,Stanwade,ttrtty5,ChennyWang0311
    YOUTUBE
     
     
    Authors:
    @Excitablecell @Catrina @Stanwade @ttrtty5 @ChennyWang0311 @raw_chicken  
     
     
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