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Minecraftvinnyq

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  1. Upvote
    Minecraftvinnyq reacted to Nimi for a status update, Here are some cool 1.2.0 fun facts: - The new glow (+ glow falloff) effect and second   
    Here are some cool 1.2.0 fun facts:
    - The new glow (+ glow falloff) effect and second/half second timeline markers option was already implemented and ready to be in a future update of the Community Build mod before it was discontinued.
    - When adding the Community Build mod features into Mine-imator 1.2.0, I wanted to expand upon them and make them even better, for example, some bugs were fixed with HQ and LQ hiding, Bloom was made completely from scratch with customizable radius and color options(as opposed to a GameMaker marketplace shader), and you can customize all biome colors as opposed to just one color.
    - During development, 1.2.0 had several different subtitles like "1.2: The Rendering Update" and "1.2: The Graphics Update".
    - The planning stage for 1.2.0 started in early spring 2017 and I spent the summer of 2017 developing Modelbench and experimenting with commonly requested features that 1.2.0 could have(and ended up not having) like volumetric lighting and custom bezier curves for keyframe transitions, to name a couple.
  2. Upvote
    Minecraftvinnyq reacted to mbanders for a status update, Thanks, @EthanForeverAlone   
    Thanks, @EthanForeverAlone

  3. Upvote
    Minecraftvinnyq reacted to Nimi for a status update, Fun fact; The planning stage for 1.2.0 began in early spring 2017, around the same ti   
    Fun fact; The planning stage for 1.2.0 began in early spring 2017, around the same time that the Community Build was discontinued, and Mine-imator 1.1.0 and Modelbench began development. 1.2.0's main planned features wouldn't begin actual development until June 2018.
  4. Upvote
    Minecraftvinnyq reacted to Nimi for a status update, A certain feature is making its way into 1.2.(After several attempts and headaches.)   
    A certain feature is making its way into 1.2.(After several attempts and headaches.) ?

    Not exactly how it was like before, but it's the closest it'll get.
     
  5. Upvote
    Minecraftvinnyq reacted to Floofy for a status update, i found an interesting image, if you don't understand your IQ is very low   
    i found an interesting image, if you don't understand your IQ is very low

     
  6. Upvote
    Minecraftvinnyq reacted to Veaski for a status update, im not dead yet   
    im not dead yet
  7. Upvote
    Minecraftvinnyq reacted to Ethaniel for a status update,   
  8. Upvote
    Minecraftvinnyq reacted to Veaski for a status update, I'll be posting all my mermay stuff at the end of the month but for now heres some no   
    I'll be posting all my mermay stuff at the end of the month but for now heres some non mermaid art.

      had to draw all the gals at some point 
  9. Upvote
    Minecraftvinnyq reacted to Ethaniel for a status update,   
  10. Upvote
    Minecraftvinnyq reacted to Veaski for a status update, https://imgur.com/Tkha3Zd for some reason i can't post like i normally do, but here's   
    https://imgur.com/Tkha3Zd
     
    for some reason i can't post like i normally do, but here's a gif of a strong gal 
  11. Upvote
    Minecraftvinnyq reacted to Nimi for a status update, Hello everyone, after some pondering, I've decided to take a break from devving(and M   
    Hello everyone, after some pondering, I've decided to take a break from devving(and Mine-imator stuff) after non-stop coding and involvement with Mine-imator since early 2016. During this break, Modelbench development will be put on hiatus and I will not be present on the Mine-imator Discord Server. I do not know how long this break will last, so in the meantime, send all bug reports relating to Mine-imator to david.
     
    And while you're here... in the past couple days I added every single Minecraft biome and custom biome colors(Foliage, grass & water) to Mine-imator for the next update, so look out for that shortly after Minecraft 1.13. 
  12. Upvote
    Minecraftvinnyq reacted to Ethaniel for a status update, Hello fellow kids, how do you do? Id say this day is quite radical, dude.   
    Hello fellow kids, how do you do? Id say this day is quite radical, dude.
  13. Upvote
    Minecraftvinnyq reacted to Nimi for a status update, Just a reminder that as of Modelbench Beta 0.4, Modelbench is now feature-complete(Th   
    Just a reminder that as of Modelbench Beta 0.4, Modelbench is now feature-complete(Though not bug-free.. still in beta.) in terms of what Mine-imator model files support.(Until another Mine-imator update comes out with more features for model files.)
  14. Upvote
    Minecraftvinnyq reacted to david for a status update, Want YOUR Steve to do this? Visit this link to learn the secret formula! -> https:   
    Want YOUR Steve to do this? Visit this link to learn the secret formula! -> https://www.mineimatorforums.com/index.php?/topic/46014-mine-imator-113


    (ad by @Voxy)
     
  15. Upvote
    Minecraftvinnyq reacted to Veaski for a status update, She's got something to give you   
    She's got something to give you 
  16. Upvote
    Minecraftvinnyq reacted to david for a status update, Expect the next Mine-imator update this Friday (the 13th) , including some bugfixes a   
    Expect the next Mine-imator update this Friday (the 13th), including some bugfixes and the new bending mechanics for body parts! Modelbench will also be updated on this day, allowing you to create new models that bend in all possible directions. Get hyped! 

  17. Upvote
    Minecraftvinnyq reacted to Veaski for a status update, He's back baby   
    He's back baby 
  18. Upvote
    Minecraftvinnyq reacted to Ethaniel for a status update, Remember James the zombie dude? I drew him.   
    Remember James the zombie dude? I drew him.

  19. Upvote
    Minecraftvinnyq reacted to Veaski for a status update, I need to work on other stuff but im having a lot of fun drawing these two   
    I need to work on other stuff but im having a lot of fun drawing these two 
  20. Upvote
    Minecraftvinnyq reacted to Nimi for a status update, A follow-up to my previous status update ; Modelbench is also pretty much feature-com   
    A follow-up to my previous status update;
    Modelbench is also pretty much feature-complete.(I wanted it to be before releasing it to the public.) All I have planned for the future at the moment is more bug fixes, "Y is up" support, font changing support for languages with specific characters, and the new bending(along with bend angles) when Mine-imator 1.1.3 is released. Modelbench isn't going to be a long-running project with continuous updates and open suggestions like Mine-imator and updates to Modelbench will only be made when deemed necessary.
  21. Upvote
    Minecraftvinnyq reacted to Veaski for a status update, ¯\_(ツ)_/¯   
    ¯\_(ツ)_/¯ 
     
  22. Upvote
    Minecraftvinnyq reacted to Ethaniel for a status update, You guys better watch out, @#1bully hunter his here. No one bullies on his watch.   
    You guys better watch out, @#1bully hunter his here. No one bullies on his watch. 
  23. Upvote
    Minecraftvinnyq reacted to Veaski for a status update, some more traditional work   
    some more traditional work  
  24. Upvote
    Minecraftvinnyq reacted to Nimi for a status update, Modelbench Beta 0.3.1 is out, fixing all sorts of bugs ranging from not being able to   
    Modelbench Beta 0.3.1 is out, fixing all sorts of bugs ranging from not being able to save, to models not being displayed correctly in the program, resulting in them sometimes looking different in Mine-imator.
     
  25. Upvote
    Minecraftvinnyq reacted to Ethaniel for a status update, I think Tdit Will be a great mod.   
    I think Tdit Will be a great mod.
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