Reputation Activity
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Korbs reacted to CanIIA in Lyla - my female fox model
Well, i spent days making it, facing some fatal bugs in Modelbench, specially with bends and other random things.
I had to remake it once...
But yeah, i finished it, or her!
What do you think?
Looks so simple, but the model has 420 parts...
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Korbs reacted to mbanders in Desk Rig
Original model from ItemBound: https://www.curseforge.com/minecraft/texture-packs/itembound-16x
Here's a desk to put a desktop computer on top of.
Images:
Download: http://www.mediafire.com/file/08mw9byexe1haxe/Desk+Rig.zip
Includes features like:
Openable and closeable drawers. Nothing else. Compatible with Mine-imator 1.0.6 and over.
You don't have to give credit, but it would be appreciated.
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Korbs reacted to mbanders in Desktop Computer Rig
Original model from ItemBound: https://www.curseforge.com/minecraft/texture-packs/itembound-16x
My laptop rig wouldn't be complete without a separate desktop rig, so here ya' go!
Images:
Download: http://www.mediafire.com/file/on1wsm3kynbk8wx/Desktop+Rig.zip
Includes features like:
Separate computer and monitor objects. Keyboard and mouse. Working screen. Compatible with Mine-imator 1.0.6 and over.
You don't have to give credit, but it would be appreciated.
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Korbs reacted to PigmanMovie in Dumb Girl Play Chess | Short Animation
Summeria Album is an Episodic Series, Featuring Filoras, an 18 Years old College Girl,
who Blog and Vlog about Exploring Summeria City various Landmark and Meeting Different People's
from Different Background that Lives in the City.
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Korbs reacted to Proud_AnimatorZ in Zombie Walk Loop test
Zombie walk, er... i mean Adulthood.
Just A Test.
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Korbs reacted to Nimi in Dev update #24: Moving on & 2.0 release date
Hello everyone, this will be my final dev update as we near 2.0's release.
Mine-imator 2.0's development has been one of many challenges since its first pre-release last May, but it's finally coming to a close. On March 1st, the full release for Mine-imator 2.0 alongside Modelbench 1.1.5 will be released here on the Mine-imator Forums. We've decided to do a limited release of the update due to unforeseen issues with specific hardware and the new rendering/ C++ engine, and won't be promoting the update on the website.
With the release of the much awaited 2.0 update, David and I will be leaving development of Mine-imator/Modelbench due to limited availability and wanting to pursue other projects. While active development will be over, patches may still come out if any critical/project-breaking bugs comes up but anything hardware or graphics related likely won't be fixed. The source code for Mine-imator and Modelbench will be updated accordingly on March 1st for any developers who want to mod the program and add their own features.
David and I would like to thank everyone who's used the program and donated to us over the years, and we hope you enjoy using the program as much as we've enjoyed making it. We've both learned a lot these past 10 years working on this project, and it's amazing to see how the users have pushed the program with their creations. I don't know what project I'll be doing next, but I'll probably take a break from programming and focus on other life things. It's been a stressful, but fun ride y'all. From the Mine-imator Community Build, to Modelbench, to Mine-imator 2.0.
/ Nimi
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Korbs reacted to Ludo Silver in Lake House
Today is my brithday ! 🥳
The render isn't related to it because I made it months ago, I was just waiting the pre-release 6 uptade to fix some bugs I had.
So, here is a picture of me and my friends chilling on a server 😃
Rendered in MI 2.0 Pre-release 6 using 256 samples
No editing
4K
Shark rig by @My name is North_Xv : https://www.mineimatorforums.com/index.php?/topic/72435-fantastic-fish-creature-pack/#comment-757096
Fishing rod rig by @FredMCGamer : https://www.mineimatorforums.com/index.php?/topic/84092-poseable-fishing-rod/
Face rig by @Jossamations : https://www.mineimatorforums.com/index.php?/topic/89287-lapis-face-rig-v200-%E2%80%95-for-the-community-by-the-community/
The Minecraft tutorial to build the house : https://www.youtube.com/watch?v=x2fvHwCSGbk&ab_channel=Zaypixel
Note : This render has of course been added in this post : https://www.mineimatorforums.com/index.php?/topic/90524-new-loading-screen/
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Korbs reacted to Ludo Silver in New Loading Screen
Hello everybody !
I just discovered that we can create our own loading screen
I really like the images we already have but I was a bit bored to always see the 5 same pictures
So I added my renders to it
Here is the download link
Install guide :
Delete your "Splashes" folder that is located in "Mine-imator 2.0.0\Data\Splashes", and replace it by the one you downloaded
Don't forget to share my work if you think it deserves more visibility 😉
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Korbs reacted to wahbi_YT in Three Allays & A Warden
Was testing the new Mine-imator Update and I got carried away
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Korbs got a reaction from hidrax13 in How to use IK HANDLES in Pre release 5
Thanks man! Been trying to figure out for like 30 minutes.
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Korbs reacted to mbanders in Office Chair Rig
I made this because I was requested to, so enjoy!
Images:
Download: http://www.mediafire.com/file/2dirj5vb4z7cdgg/Office+Chair+Rig.zip
Includes features like:
Rotatable seat. Rotatable wheels. Colorable cushions. Anything you would expect from an office chair. Compatible with Mine-imator 1.0.6 and over.
You don't have to give credit, but it would be appreciated.
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Korbs got a reaction from david in Mine-imator 2.0 Pre-release 7 (Phase 2)
It's working great on Linux! Thanks guys!
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Korbs got a reaction from noah_ in Mine-imator 2.0 Pre-release 7 (Phase 2)
I will admit, in Pre-Release 5, some things have gotten a little heavy on the GPU. I wasn't able to run the program yet, because I haven't install NVIDIA drivers yet on my fresh Linux install.
Of course, things work mostly smooth now with NVIDIA drivers installed. But rendering time is much longer now and more heavy on my GPU with the lighting system being overhauled among other things as well like reflections being added.
Mine-Imator 2.0 is an insane overhaul and really is aiming in the right direction.
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Korbs reacted to FOXY TOONS in BALLER | M.I Pre-Release 5 - 4K? REZ
Description:
Grit turns into "Baller" from a Roblox game.
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Korbs reacted to Gravy in Phyre Model
Thank u @Phyre For Allowing me to turn your skin into a MB Model, You all can download it
DOWNLOAD + FIXED
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Korbs reacted to Cable_HHH in Bevel Edges Steve
Hi
I have learned to add bevel edges to Steve:
This is how it looks in Modelbench:
Bending is functioning normally under realistic bend
Here is the download:
Download
No need to credit
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Korbs reacted to Ludo Silver in Natural Sunlight
Testing MI BRDF for the first time!
Rendered in MI 1.2.8 BRDF
No Editing
The Minecraft map : https://www.planetminecraft.com/project/nixa/
The Minecraft Resource Pack : https://www.planetminecraft.com/texture-pack/vanilla-smoothie-16x16/
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