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I just discovered that you can use Bedrock animation controllers in behavior packs to test for all sort of things, that I previously thought were impossible currently.
I can test if the player is sneaking, jumping, gliding,on fire, is moving, is on the ground or flying, and much more!
Insanely useful.
Still, looking forward to the time where we can test this sort of stuff with scoreboards like on Java.
This opens so many doors for me to play around with.
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