Everything posted by Zerghunter666
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It's been awhile since I've used MI. Tried out the latest version and tried to make use with some of the newly implemented features. It ain't pretty, but it's honest work.
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My experiences creating photorealistic scenery with basic geometry in Mine-imator has helped me tremendously with my current project. Working on a fps engine with Clickteam's Firefly. -
Sometimes I have it in me to create something I'm really proud of and resembles what I would've imaged it to be made like, but sometimes I get stuck with the limitations mine-imator has. I tend to scrap more projects then actually produce.
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