Jump to content

MicroPon3YT Animations

Members
  • Posts

    62
  • Joined

  • Last visited

  • Posts

    62
  • Joined

  • Last visited

About MicroPon3YT Animations

  • Rank
    A non-MI user
    Newbie

Profile Information

  • Member Title
    A non-MI user
  • Gender
    Other/Non-binary
  • Location
    Philippines
  • Interests
    Simply making digital and traditional art in general
  • Minecraft username
    carleaux

Recent Profile Visitors

6712 profile views
  1. Don't mind me but just cringing at my past posts *cries*

    1. RoboCreep11

      RoboCreep11

      You're missed in the community

  2. are you still    E X I S T E N C E

  3. The highlights are somehow overexposed at the left, which is kind of off-putting for me but overall the composition is really nice ^^ It is like i've seen a poster came out from a movie uwu
  4. An upcoming 30-second animation for the collaboration I've joined in This is based from the game: Night In the Woods where Mae and Gregg hangout together in the woods ---Rig Credits:--- --Unedited:--
  5. It's been long that I haven't used Mine-imator now and one of my friends reminded me of the new update.. And kinda surprised how Mine-imator really nailed the lighting and some of their built-in color correction and other camera settings (Edited:) I use this characters in one of my animations and I kinda missed them already For this day forward, It is time for a new start (Unedited:)
  6. Idk if this is april fools or not but I gotta say that you should be in the developers of M-I to implement this IK system
  7. Some testing i've made so yeah, not enough stuff to put but i like making it look clean Unedited version:
  8. It is working fine for me, it might be with the missing .keyframe file Restart Mine-imator, and if it still doesnt work. Try reinstalling or downloading Mine-imator again And if it still doesnt work, you gotta go report the bug. as hard as it is to make a walk cycle, you gotta animate it manually like Pigeon said. That's the only way to make a good walk cycle Hope it helps
  9. Remove the keyframe at frame 3 and then select the keyframe at frame 1 You should be able to click the walking animation button
  • Recently Browsing   0 members

    No registered users viewing this page.

  • Create New...