Reputation Activity
-
_Blue reacted to Dr. Nexil in Lantern Wanderer (4K Cinematic)
Soul lanterns are neat
Made with ModelBench and Mine-imator.
-
_Blue reacted to HeYoNia in very sad castle | 3k
This image tells a deep and emotional story about our society as a whole.
-
_Blue reacted to Excitablecell in Mineimator Violet 1.1.0 (base on 1.2.9.2)
Version 1.1.0:
Fix bug: diffuse reflection can't reflect colorful light
Fix bug: import from world do not support the grass path
we also fix other bugs in different parts, but I forgot their details. Version 1.0.6:
Now Violet can select the correct language file automatically
Fix bug: Sometimes mouth-animator can't convert audio file into texture mouth model and curve mouth model
Fixed the problem of camera contrast
Version 1.0.5:
Base on Mineimator 1.2.9.2
Version 1.0.4:
Base on Mineimator 1.2.9.1 (support minecraft 1.18)
Add diffuse reflection to the piont light and spot light
Completely fix the bug of bezier curve(graph editor)
Increased the upper and lower limits of volume fog
Mouth animator supports exporting animation to blockbench
Welcome to Mineimator Violet!
I am Excai, an amateur animator and programmer
Thanks to my friends, we have completed an exciting mineimator modding
Now let me introduce you to violet!
Post progressing update:
You can moderate the color temperature of your renders now.
This new property can be found in ‘Camera-Color correction’.
We also improved the brightness algorithm in the "color correction" of camera settings.
Fog update:
We added two types of fog in Mine-imator Violet, height fog and volume fog.
Both of them give your animations/pictures an entirely new look.
More importantly, they do not require expensive hardware or devices to use. Enjoy Mine-imating with them!
Height fog:
Volume fog:
Control FOV by camera length:
To handle some camera effects like Dolly Zoom correctly, we add a checkbox under the Field of View in the Camera tab.
When activated, "Field of view" will turn into "Camera length".
Now you can control your lens width smoothly!
Bezier ease curve:
We introduce the Bezier curve to you in Mine-imator Violet!
Using the Bezier curve could make our animation more controllable and fluent.
You can find it in ‘frame editor - Keyframe’, where you chose ease curve before.
Mouth animator:
Confused about making mouth animation?
Our mouth animator will handle this hard-nut for you!
By using this mouth animator, you can get a correct mouth animation that varies in the mouth model.
Whatever your mouthes are, the mouth animator could generate animation based on the sound provided by you.
You can find it on the toolbar, which looks like a lip plus.
Model importer:
We always dreamed of importing some excellent models from Minecraft mods easily.
Now the dream come true!
You can import models from particular Resource packs and Minecraft mods into Mine-imator now, only in the Violet version.
Night theme:
Used to be a night owl?
We provide an auto-changing night theme.
Take care of your precious eyes. :-)
Startup acceleration:
Violet version has reduced the software startup time by 50%.
Multiple resources import:
Violet supports importing multiple texture files at once
Contact us:
If you have any questions, please contact us in the forum or youtube
Fourm ID:Excitablecell,Stanwade,ttrtty5,ChennyWang0311
YOUTUBE
Authors:
@Excitablecell @Catrina @Stanwade @ttrtty5 @ChennyWang0311 @raw_chicken
-
-
-
_Blue reacted to Dr. Nexil in Better late than never [#DearNimi]
My little contribution for #DearNimi. I've been using MI for 6 and a half years now, unfortunately less often now than the first few years, but it's safe to say that my life would be pretty different without it. Thank you Nimi for all you've done with Mine-imator, and making this beloved software better and better every year. Also thank you for ModelBench, which made the model shown below possible!
-
-
-
_Blue reacted to vash0110 in R E A L I T Y - Concept 10
Watch the final episode of reality and see the long awaited conclusion.
-
_Blue reacted to Floofy in Pose tests
Some simple lighting, posing, and editing test I made to get back in the groove of working with MI.
-
_Blue reacted to Kwazedilla in maids
dangit, i'm engaging in this debauchery again
i have literally maid more models in the past 48 hours than i have in my entire life just for this dumb stuff
-
_Blue reacted to Nimi in Dev update #21: "The Anniversary Update"
Hello everyone! It's been a while since the last dev update, and I'm sure you have questions about the update and what's taking so long, so let's start with answering that.
What's taking so long?
In the previous dev update, I mentioned that I was working on "Inventory", the new UI for Mine-imator. This ended up taking a while to finish and pushing back when I planned to start on optimizations for rendering. I've since finished optimizations and now wrapping up any final graphical features for the update.
A change of plans
As many of you know, the "Caves & Cliffs" update for Minecraft has been split into two parts. This delay in the second half of the update will give me more time to further refine the update and improve areas where the program lacks, like animation. This of course will result in a delay of the update into next year, Mine-imator's 10th anniversary.
The Anniversary Update
With this new delay for the update going into Spring 2022, I've decided to rebrand the next major update from "Mine-imator 1.3" to "Mine-imator 2.0: The Anniversary Update". With overhauls to graphics, UI, and eventually animation (?), both david and I believe this update is deserving of the 2.0 title. I can't say for sure what new features will be coming in the next coming months for the update, but I'm sure the update will be worth the wait.
W.I.P. feature gallery
It would be pretty cruel to end the update with nothing to show, especially with how long its been since the last dev update. So here's some early previews of what's in store. Do note that things are still subject to change in development and the following may/may not be final. ?
That about wraps this dev update up, I doubt anyone was hoping for a delay on the update, but I hope these exciting announcements offer plenty of hype for what's still to come!
-
_Blue reacted to Kwazedilla in The Expanse - MCRN Corvette-class Friage
From The Expanse Wiki:
Corvette-Class Frigate build by _Star_Phoenix_
Mars and star textures from solarsystemscope.com
-
-
_Blue reacted to MBB in CARLOS: The destroyer of Worlds
Hey y'all! Got myself back into the groove, and now here I am.
Back in action baby!
Ready to ROLL WOOOOO
here's a render I made based on the true events that transpired on the CadeSMP (it's a secret smp so don't tell anyone!)
See ya!
-
-
_Blue reacted to 9redwoods in My Renders (May - June 2021)
This is underwhelming. Enjoy my one render in two-months time.
Speed art:
-
_Blue reacted to Emunator in Bustling City of Steves
Welcome to the Bustling City of Steves!
Been 5 years since I touched Mineimator.
So any thoughts/critique on whats considered the 'Norm' would be great!
Credits:
Cigar Rig - @TheBlueeye
Briefcase - @tditdatdwt
Car rigs - @Dawid24M
Any help/tips about getting lighting right in Mineimator would be appreciated aswell.
-
_Blue reacted to Emunator in Animation Studio
An Animation Studio with a green screen and all, coming in films near you today!
Credits;
Tdits skin - @tditdatdwt
Directors Chair - @BloxTheRigger
Microphone - @r3nacraft
Clipboard - @TexasTony04
-
-
_Blue reacted to Emunator in Basement Wonders
What is Steve doing? ?
Decided to experiment with lighting abit, let me know what I did wrong/right.
Credits;
Trashcan - @mbanders
-
-
_Blue reacted to HeYoNia in Shitpost | Work In Progress
I've been working on this on and off and I really doubt I'll be able to finish it because I've been steadily losing interest in animating.
The lighting's not that great because my Framerate drops down to the negative integers every time I preview it in HQ mode. (Seriously, I tried previewing it once and my GPU died)
-
_Blue reacted to 9redwoods in last render
Hi guys 9redwoods here ive decided im going to leave the mine imator community because i got lots of hate and people did not like my renders so i am going to leave but i made my last render for the forums where it all started. I hope everyone has a good life.goodbye
-
_Blue reacted to Excitablecell in [Minecraft x Genshin] Zhongli: The Listener
Zhongli is my most favorite character in Genshin
I want to make a video for him when the first time I saw him
So I spent a lot to this anime and want to make it best
and hope u like it
-
Recently Browsing 0 members
No registered users viewing this page.