I used four 1% alpha and render depth cylinders on big black cube to create goggle vies since I couldn't get one on google. But glow and DoF didn't work somehow(Probably because of alpha issue), so I had to separate goggle views and main render picture. Goggle views would just look complete black picture when I choose to remove background, so I had to use https://pixlr.com/x/ in order to remove background manually. And I also used photoscape x program, to add goggle views picture on the main render. I used both "Overlay" and "Multiply" setups on goggle views to look more natural.