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Rollo

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    1968
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  • Posts

    1968
  • Joined

  • Last visited

  • Days Won

    27

Everything posted by Rollo

  1. Sans is only a costume in Smash because Ness is already a fighter and you can't have 2 of the same fighter

    Discuss

    1. Show previous comments  2 more
    2. Extro

      Extro

      Ike Corrin and Robin don't follow the Marth formula

    3. KaryuGraphics
    4. VoxelAnimations

      VoxelAnimations

      Sans isn't a fighter in smash because his move set would be extremely complicated

  2. Kinda wish Sans was an actual fighter, he could have a cool moveset ?

  3. I feel actual comedy coursing through my veins

    1. MojangYang

      MojangYang

      Guess what?

      I feel this meme coursing through all the status updates

  4. Unpopular opinion: Adding "kits" to minigames that didn't previously have them makes the game less fun.

    For example, adding kits to Minecraft Survival Games. The game is fun because you have to scavenge for all your loot, and make decisions based on where you think you can find better loot and how much risk you're willing to take to get them. If people who have money or more hours in the game than you can just spawn with a horse, or with strength potions or a set of armor, it completely takes away what made the game unique and replaces it with surface-level PVP arena, and even P2W depending on how bad the server is.

    1. Frost

      Frost

      I agree tho.

    2. Cryptic Runner

      Cryptic Runner

      i don't see why kits even exist tbh

    3. Ethaniel

      Ethaniel

      Mini game servers kinda suck tbh. 

  5. Might be cool to have a sub sandwich, like Jimmy Johns or Subway in the second one, and a taller fast food-style soda cup. Really neat modelpack! Extremely useful and appealing models.
  6. Just remove the iron bars from the schematic and add them back in inside Mine-imator, I don't think it's necessary to change up the math like that. Could break other things indirectly. And I'm not really sure what you're talking about with arms and legs clipping, I really haven't noticed problems like that.
  7. Check out my new album B)

     

  8. Rollo

    Campfire Rig

    I agree, but I think it's accurate to the actual in-game model. We can always resize it though
  9. 4K at 60 fps would probably be super demanding on your computer. Try pressing save, then let it sit for an hour or so and come back to see if it's at least started. Even 4K still images can take a second. Also, try finding the program's logs in AppData > Local and sending the latest one, it may help. Edit: I should say that when I render 4K still images my program freezes up for a few seconds, which I'm assuming is what's happening to you to an extent.
  10. I think we can all agree #BeeGate is an extremely serious issue that transcends modern politics.

    I, for one, welcome our bee friends. They're really only cosmetic and only spawn in a few biomes.

    1. crustyjpeg

      crustyjpeg

      yeah, bees are pretty cool

    2. Ghatos
    3. Mike

      Mike

      it's not exactly a cave update though is it

  11. It really depends on the situation, what kind of movement you want. To tell the truth just playing around and testing out all of them works wonders, just remember what kind of transition looks best with certain movements. Using the same transition for every movement can make it look unnatural. Looking alright though, I'd just practice more!
  12. Took one for the team, it actually does work but it's slightly messy. It basically just searches through tags and topics for what you search for, and you can click a link to open it in your default web browser. But there's no way of sorting the results and all the tags look the same. It would also be nice if you programmed some kind of preview of the topic. And also, you can't use Enter to search, you have to actually click Search. Not a huge deal it would just be nice to have. It also apparently doesn't just search rigs, it searches profiles too. In fact, it probably searches every single page on the website. For some reason, I found dozens of "The rules of the Mine-imator Forums". All of these links take me to the same place. The alerts you get when downloading and running this are probably because it's just an unregistered .exe you downloaded from Dropbox, I did a scan and I'm virus-free. All-in-all it's a neat concept but definitely needs some work.
  13. This is super clever and the animation is really pleasing to the eyes for the most part. Well done my friend.
  14. On the timeline, just click and drag the item on top of whatever body part/block/item you want to attach it to.
  15. Yeah, kinda bogus but at least it's free. Mega gives free users 15gb though, same with Google Drive.
  16. ? Please give a warning for the language though.
  17. I don't watch Corridor but this video actually has some good tips for those of you making animations with guns

     

    1. crustyjpeg

      crustyjpeg

      thanks for sharing this, i'll keep this in mind for starvation i guess

    2. Mineshaft Animation
  18. Rollo

    Help!

    Moved to Mine-imator Help, as this isn't a rig. There isn't one way to do it, but I would personally make some custom yellow/orange light rays to come out of their hands and feet, in addition to some particles. I would learn how to use the particle creator if you haven't already (I'm not particularly experienced in it myself) and get something that looks close to what you want. Again, there's no one way to do it and it's all up to your taste and what you know how to do well.
  19. I just tried Beta 1.3 of Minecraft and I gotta say, it is way more brutal, and I like it. You can't shift-click which makes looting chests slower, but strangely methodical and satisfying. You also can't sprint, which means you really can't run away from enemies without building, which isn't anything special but I actually like how it changes combat. It's also much darker, torches don't light up as much and you don't have a brightness slider in your settings. It makes exploring caves and night time spookier.

    But also, the terrain generation is much better in my opinion. While there are some impressive bits in modern Minecraft, Beta feels much more varied. The generated caves are so much cooler and more fun to navigate. While I love ravines in modern Minecraft, Beta's caves feel much more like caves, rather than linear tubes you just walk down, which are often what I find modern caves to be. In the couple hours I played today I also found some genuinely cool bits of cave and overworld terrain, and I haven't had that feeling of "Okay, that's pretty cool" in a long long time. In fact, I would love if cave generation shifted back toward that of Beta, while keeping all the new stuff they've added (ravines, ores, monsters).

    Idk, you should try it and tell me if I'm wrong. Not saying Beta is better than modern Minecraft entirely, but I think it's interesting the direction they took Minecraft, away from brutal and difficult survival mechanics and more toward exploring biomes and finding new animals.

    1. Show previous comments  1 more
    2. __Mine__

      __Mine__

      As someone who started playing in Beta 1.7, Minecraft has lost almost all of the difficulty and simplistic charm it once had. It's a shame...

    3. Shayzis

      Shayzis

      Minecraft's old generation was what made the world feel unique, now it's kinda boring, but you can still have some fun... Except for some biomes. So biomes (such as snowy tundra) are a barent wasteland of nothingness, it's extremely boring.

      Caving also became uninteresting, I enjoy travelling through caves to find resources, but most caves are just too small, so most time is just passed mining in straight lines.

      Minecraft became far easier over the years. I, personnally, enjoyed the new pvp mechanic (no, it's not perfect, but it's not as bad as everyone keeps saying. Spamming a button as fast as possible to win a fight isn't intuitive either.), but I really dislike the new crafting mechanics added. Ok FINE the new crafting book is usefull to make some complicated recipies, but it was part of the fun! Now look at the new stone cutter for example. Where's the crafting? You just place stuff in it, click a button, take it out. It doesn't feel like Minecraft anymore, I just hate it so much. Phantoms are a nuisance stopping us from building away from your base for more than a few hours, punishing you with hard to hit ennemies. I wanted phantoms to be new exciting ennemies that would appear in the End, a dimension that lacks a variety of blocks (just like the nether) and mobs.

      The game is called Minecraft, mining is uninteresting, the crafting has become an option and you cannot live dengerously for more than a few hours without getting punished by the game.

      Yes, I am going to say it :
      Minecraft used to be good.

      Mojang is trying to make the game more interesting, I love the aquatic update, I love what they did with the village and pillage update but we're loosing what makes Minecraft Minecraft.

      I guess I also made a rent, sorry, wasn't my intention, I got carried away!

    4. __Mine__

      __Mine__

      @Shayzis Honestly, you are 100% correct.

      It's the main reason why I'm staying on 1.12.2.
      Nowadays, everything is just too convenient. Too easy. And if the upcoming 1.15 combat update will be anything like it is right now, it will obliterate what little difficulty Survival has left.

  20. That probably means it's getting caught by the spam filter. Tell him to wait a bit and try a different username and email address, since IPBoard is more likely to think he's a spammer after multiple failures with the same email.
  21. It's an honor to serve with you, @mbanders And most importantly, it's an honor to serve all of you guys. It's been an adventure, here's to many more.
  22. Through my years on the forums I've noticed a few visual elements on the forums that don't exactly line up. None of these are truly important and I'm not gonna throw a fit if they aren't fixed, just pointing them out for consistency's sake.
    First 

    Spoiler

    When editing your profile it still says your Minecraft username is used to show your skin next to your posts, but that hasn't been the case for a long time now.

    SJNzDWZ.png

    Second

    Spoiler

    When viewing the activity on someone's profile the upvote and downvote images under posts have a strange white outline that interferes with the one next to it. I think this is actually IPBoard's fault.

    j0m8zCy.png

    To fix this, just Ctrl-F in the CSS file to look for ".ipsReactOverview ul li a img" and ".ipsReactOverview ul img". Changing the scale in the first class to 1.3 and removing the border in the second class looks good in my opinion. The reaction images it's pulling actually have empty spaces on the sides which causes this border error to happen.

    However, those same CSS classes affect these bad boys and I'm now realizing Invision Power are a bunch of dummies. It can be fixed, but you'd have to separate ".ipsReact_reactCount a img" or ".ipsReactOverview ul li a img", which Invision decided to group together into one declaration, rather than split it up, which makes sense until you consider they're used completely differently and in completely different areas of the website. Invision is silly ¯\_(ツ)_/¯ but separating them is pretty easy.

    Third

    Spoiler

    There are actually a few instances where profile pictures are shown as circles, akin to the IPBoard default theme rather than the square-y Mine-imator Forums theme.

     

    Mousing over any profile picture

    iFYacnr.png

     

    Replying to a status update

    Vj8yIpL.png 

     

    Mentioning someone in a message or topic

    zsI9xrg.png

     

    These can all be fixed by changing the border-radius on all of them to 5px in the CSS, which I tried, and it looks much better in my opinion.

     

    That's all I've noticed but I'm sure there are others tucked away in the website that other people have noticed. Again, none of these are crucial or anything and I could go my whole life without caring about most of them, but hey, consistency is always nice and all of them are pretty easy fixes.

    1. Ethaniel

      Ethaniel

      What the hell Rollo. They've always been circular but now Im seeing them as square. I hate this. Im have an existential crisis thanks to you.

    2. Dannyboi

      Dannyboi

      The icon in the top-right corner is also circular.

    3. Voxy

      Voxy

      Yeah the styling is a mess, making a theme is a nightmare unless you only use the basic font and color options they provide. ?‍♂️

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