This is the crash report. Can someone help me? 4:00:58 PM version: 1.0.4 (official laa)
4:00:58 PM gm_version: 1.4.1542
4:00:58 PM build date: 11/19/2015 1:08:24 PM
4:00:58 PM YYC: yes
4:00:58 PM LAA: yes
4:00:58 PM OS: Windows_NT
4:00:58 PM USERDOMAIN: DESKTOP-H8V0E85
4:00:58 PM USERNAME: User
4:00:58 PM USERPROFILE: C:\Users\User
4:00:58 PM APPDATA: C:\Users\User\AppData\Roaming
4:00:58 PM video_adapter_0_name: NVIDIA GeForce GTX 960
4:00:58 PM video_adapter_0_driver_version_high: 655378
4:00:58 PM video_adapter_0_device_name: \\.\DISPLAY1
4:00:58 PM video_adapter_0_driver_version_low: 857855
4:00:58 PM os_version: 393218
4:00:58 PM os_is_network_connected: yes
4:00:58 PM os_get_language: en
4:00:58 PM os_get_region: US
4:00:58 PM working_directory: C:\Users\User\Downloads\Mine-imator 64-bit (2)\Mine-imator\
4:00:58 PM file_directory: C:\Users\User\AppData\Roaming\Mine_imator\
4:00:58 PM Old log found
4:00:58 PM DLL init
4:00:58 PM file.dll
4:00:58 PM gzunzip.dll
4:00:58 PM movie.dll
4:00:58 PM Movie init
4:00:58 PM window.dll
4:00:58 PM texture.dll
4:00:58 PM Texture init
4:01:17 PM exe_directory: C:\Users\User\Downloads\Mine-imator 64-bit (2)\Mine-imator\
4:01:17 PM Trying to save files
4:01:17 PM surface_save OK
4:01:17 PM texture_create OK
4:01:17 PM file_delete_dll OK
4:01:17 PM Shader init
4:01:17 PM shaders_are_supported: yes
4:01:17 PM shader_high_ssao_blur compiled: no
4:01:17 PM Shader compilation failed