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Nimi

Retired Mine-imator Developer
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  • Posts

    2576
  • Joined

  • Days Won

    55

Status Updates posted by Nimi

  1. Proud to announce that Mine-imator: Pocket Edition is coming to Android devices today! The UI is WIP, but that's to change in future updates.(David and I have to wait for Apple to approve of the app for the App Store.) https://play.google.com/store/apps/details?id=com.stuffbydavid.mineimator

    1. Show previous comments  9 more
    2. TheXKing360

      TheXKing360

      why god why!

    3. Ratchet55

      Ratchet55

      I'm senting this to candypantsy i hope he love it

    4. Minecraftvinnyq

      Minecraftvinnyq

      Oh my god thank goodness.......

  2. The new notifications in 1.1.0. They no longer appear on the toolbar, and now appear on the bottom right of the window and pop out from the right.

    5f9e709da2f52736145d8a47897811d4.png

    I should also mention that there's one(or two) new factors that MI:CE's release is riding on now, so expect the release to be later than what you've been hoping for.

    1. Show previous comments  2 more
    2. SuperMarioSF

      SuperMarioSF

      Hmm... I have a problem.

      Does MI:CE supporting customized UI fonts for bold text?

      In old release of MI, Specific custom UI font only affect on normal text. For translator, Multi-byte texts cannot displayed with default font (OpenSans) .

      If it is possible, could MI:CE rendering bold text with bold variant of specificed normal font (if existed) ?

    3. Nimi

      Nimi

      @SuperMarioSF MI:CE 1.1.0 has been canceled for some time now. I explain some(Not all.) reasons on why it was canceled on the MICB topic.

       

    4. SuperMarioSF

      SuperMarioSF

      Oops.

      Sorry for disturbing you about this.

      But still, thank you for your community build.

      If there is any progress made, I will follow on updates.

      (sorry for two messages but there is no option for editing post in profile.)

  3. Time to leak juicy info David said about the future of Mine-imator in the MI:CE 1.1.0 beta testing group server.

    d91d278f6825f0b338bd14189136cdeb.png

    1. Show previous comments  8 more
    2. TheXKing360

      TheXKing360

      i was think something happen to david

      i was think he is died ?? 

    3. Spontaneous Explosions
    4. Lapis Productions

      Lapis Productions

      sees this

      I FORGOT HOW TO BREATH.

  4. In 1.1.0, bloom is getting updated. Instead of the blur being biased towards the longer dimension, it's now an even gaussian blur.

    Left: Community Build 1.0.2

    Right: Community Edition 1.1.0

    bad95c1bcc3e8200c2ed934e69e0e512.png

    In the camera settings, the settings have been flipped(less means less, instead of more visible) and now go from 0% to 100% instead of going from 0 to 1. So now when you import a camera with both settings being 0%, you won't get blinded.

    5de194da9e23831bdad416979329a350.png

    Thanks to the blur being different, you can change the blur radius in the render settings.

    b49cfa5b8bb3cc50db9605e8a21c85ae.png

    1. Show previous comments  8 more
    2. Spontaneous Explosions

      Spontaneous Explosions

      whoa!!! Can't wait! and that new interface is so much more...uuuuh,pleasureful to look at! 

    3. SuperMarioSF

      SuperMarioSF

      I'm waiting for some nice unicode multibyte characters support... (Of course I know it is amost impossible, so just ignore this message...) (:P)

    4. Twelvie

      Twelvie

      The Amount of Notifications im getting from this is unreal also...

      Still Hyped

  5. Trying to make content that doesn't include yourself and isn't too generic is hard imo.

    1. Show previous comments  1 more
    2. TheXKing360

      TheXKing360

      i need my my brain now

      what are you saying ?

    3. Sonicxryan

      Sonicxryan

      @TheXKing360 Making content that doesn't include you, but doesn't look.. boring? is hard in his opinion.

    4. TheXKing360
  6. So you can't get GM 1.4 on the YoYo Games site nor Steam anymore.(Which is what Mine-imator uses.) :|

    http://www.yoyogames.com/get

  7. I forgot to mention something in this status I made-- I won't be responding to people that ask if something is possible to add.

  8. For those who are wondering about the new interface, it's the same as 1.0.6. Nothing has been moved, only the appearance has changed.

  9. You may not know it, but the mod(Mine-imator Community Build) has caused me a lot of stress over the past months. With it's rising popularity in the community, it made me(Not so much Emunator.) look like I knew everything about Mine-imator's code; Whether or not a feature would work, or how to fix any error. Due to the popularity of the mod, I sometimes regret going to Emunator and asking him about merging all of our mods and making a community build of Mine-imator. Almost everyday I get multiple reports of people having problems with the mod, and then having to take the time(that could be used to develop the next and final update) to help the users because they believe I know how to fix anything because I made most of the mod.(Most errors originating from the standard release of Mine-imator has.) With the large user base the mod has made, it's made the weight of the project a lot heavier on my shoulders, and making me responsible for any and all accidental damage the mod may have done to projects/ rigs.(Which I would very likely not know the cause of.) Since I can't transition the rest very well, I'll just list them.

    1.) I stopped taking suggestions due to wanting to focus more on the update and get what needed to be done, done. But as of right now, the mod is in a limbo state. Right now two features(that were not on the original to-do list for 1.1.0) are dragging the release further and further, and I have no idea how to implement such features.

    2.) 1.1.0 is going to be the final update for Mine-imator: Community Build/ Edition, as both Emunator and I have both agreed that it would considered a finished project after the update.

    3.) I honestly do not know when the update is going to be released. It's been pushed back so many times, from late December, to early January, to late January, ect. I do not see the mod being released anytime soon with it being in the condition it is now.

    4.) The mod will likely not be updated with new mobs and blocks in the future after 1.1.0 as I want to move onto other programming projects after the mod.

    5.) Please don't give others the impression that I know everything about Mine-imator and how to fix any issues/ errors. I likely know just as much as you do about them.

    1. Show previous comments  5 more
    2. TheXKing360

      TheXKing360

      finally a update !!

      :awesome: 

    3. Prismatic Spirit

      Prismatic Spirit

      I recommend that you post your work and source code on Github. That way, others could come into it and fork the work to keep it alive and going. There are a lot of official mods for Minecraft that have been discontinued, but the owners put their work in github and the other people forked it, reworked it, added more features, fixed bugs and made it into an UNOFFICIAL version of that mod.

      By the way, take your time to make the update.

  10. I suppose showing another part of the interface won't hurt.

    3o7btXArxOqhYIWPew.gif

    1. Show previous comments  3 more
    2. SederColen_909

      SederColen_909

      updated one maybe?

    3. Spontaneous Explosions

      Spontaneous Explosions

      Baily ha! what kind of a nam. oh. sorry

      just kiddingxD

    4. Twelvie

      Twelvie

      @Nimi Okay ;) Bailey

  11. :ph34r:

    ObySavG.png

    xglOxun.png

    1. Show previous comments  9 more
    2. PigmanMovie

      PigmanMovie

      What a depth map @Nimi?

      (Never hear anything about depth map)

    3. Nimi

      Nimi

      A depth map can be used for specific post processing effects, ex; Depth of Field in Photoshop.

    4. Cyprès

      Cyprès

      and we can do it Mine Imator ??

  12. I've been messing with .obj models in the model creator David uses for Mine-imator and putting them into Mine-imator to test a couple of things.(A .obj importer is not happening if that's what you're wondering-- all of these models had to be converted outside of MI into a script and ran in a character model slot.)

    Young Link (Legend of Zelda: OOT N64)

    87d8493002c1aa18a060827bc0471f58.png

    A lamp

    c8d0b99ad89d6b6e25a0515773d52f12.png

    Skull kid (SSB4 trophy)

    skull_kidd.png

    Longshot (Legend of Zelda: OOT N64)

    longshot.png

    And an Ivan model made by @SKIBBZ

    ebf325013ec197c8ba1533fd2a04114d.png

    1. Show previous comments  6 more
    2. Minecraftvinnyq

      Minecraftvinnyq

      I smell new Mine-Imator community edition features coming soon!

    3. Nimi

      Nimi

      @Minecraftvinnyq "A .obj importer is not happening if that's what you're wondering--"

    4. Minecraftvinnyq

      Minecraftvinnyq

      Ik, I ment if this can happen, many "other" things can!

  13. RIP my Discord client.

    69a26877b6e298dd906813955e7d964e.png

    1. Show previous comments  2 more
    2. JosSamLoh

      JosSamLoh

      HOLY... I'm glad I got banned, I bet it's the MI discord server

    3. Nakoju
    4. Warlust

      Warlust

      discord is really buggy, even I experience some few technical issues. I hope the next time they make something like this, they have to make sure that it has less problems.

       

  14. I changed the 'Known bugs' to 'Known issues' and added more.

     

  15. Stop mentioning me in help topics that have nothing to do with the Community Build. pjFxAxe.png

  16. Might release this tomorrow.

    Ps264qe.png

    1. Show previous comments  2 more
    2. Nimi
    3. Rollo

      Rollo

      Hell friggin' yas.

    4. ferb73

      ferb73

      I waiting for when the console comes out and, like the wireless headphones, people start finding lost Switch controllers in parks and in social areas.

    1. Show previous comments  6 more
    2. Warlust

      Warlust

      copyright with the help of mighty david, i think?

       

    3. Alinous Productions

      Alinous Productions

      On the first site they're stealing rigs too. At least they credited. They stole 527 rigs...

    4. Cube Productions

      Cube Productions

      Breaks my heart to see my rigs stolen to earn money.

  17. Nimi

    Our new lemon overlord.

    1. Show previous comments  5 more
    2. Frossa

      Frossa

      [1:20 AM] Voxy: My new year's resolution will be to come back on the foru- HAHAHA

    3. tditdatdwt

      tditdatdwt

      Here we go again!

    4. Voxy

      Voxy

      @Frossa I missed you, babe. ;3

  18. Little teaser of the next Community Edition update.

    0b9cc14b0d60b8c5cff62e8d1827d5f3.png

    1. Show previous comments  5 more
    2. Tiedemies1

      Tiedemies1

      @WAZZL3

      Neither do i, thats why i said that.

    3. NietyFox

      NietyFox

      Why do I see "monster school" at the top left corner?

      @Nimi...? What have you been up to?

    4. willingsas

      willingsas

      So we can rotate the menus in the next update?

  19. For those wondering, the Community Edition Trello is privated. It didn't get deleted.

    1. PigmanMovie

      PigmanMovie

      Oh ok

      Cuz i wanna see the upcoming feature that coming to mi community build

    2. Ethaniel

      Ethaniel

      What is a Trello?

    3. PigmanMovie
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