Well, maybe this is caused by me not being able to be in administrator mode on my PC, but here is my crash report that I get all of the time:
Mine-imator log, please paste this into your bug report!
8:08:51 PM version: 1.0.3 (official)
8:08:51 PM gm_version: 1.4.1657
8:08:51 PM build date: 11/12/2015 12:26:42 PM
8:08:51 PM YYC: yes
8:08:51 PM OS: Windows_NT
8:08:51 PM USERDOMAIN: MCPC3000
8:08:51 PM USERNAME: AlexChris
8:08:51 PM USERPROFILE: C:\Users\AlexChris
8:08:51 PM APPDATA: C:\Users\AlexChris\AppData\Roaming
8:08:51 PM video_adapter_0_name: Intel(R) HD Graphics Family
8:08:51 PM video_adapter_0_driver_version_high: 655378
8:08:51 PM video_adapter_0_device_name: \\.\DISPLAY1
8:08:51 PM video_adapter_0_driver_version_low: 987296
8:08:51 PM os_version: 393218
8:08:51 PM os_is_network_connected: yes
8:08:51 PM os_get_language: en
8:08:51 PM os_get_region: US
8:08:51 PM working_directory: C:\Users\AlexChris\Mine-imator\
8:08:51 PM file_directory: C:\Users\AlexChris\AppData\Roaming\Mine_imator\
8:08:51 PM DLL init
8:08:51 PM file.dll
8:08:51 PM gzunzip.dll
8:08:51 PM movie.dll
8:08:51 PM Movie init
8:08:51 PM window.dll
8:08:51 PM texture.dll
8:08:51 PM Texture init
8:08:51 PM exe_directory: C:\Users\AlexChris\Mine-imator\
8:08:52 PM Trying to save files
8:08:52 PM Files saved
8:08:52 PM Shader init
8:08:52 PM shaders_are_supported: yes
8:08:52 PM shader_high_ssao_blur compiled: yes
8:08:52 PM shader_high_ssao compiled: yes
8:08:52 PM shader_high_ssao_depth_normal compiled: yes
8:08:52 PM shader_high_light_apply compiled: yes
8:08:52 PM shader_high_light_night compiled: yes
8:08:52 PM shader_high_light_point compiled: yes
8:08:52 PM shader_high_light_spot compiled: yes
8:08:52 PM shader_high_light_sun compiled: yes
8:08:52 PM shader_high_fog_apply compiled: yes
8:08:52 PM shader_high_fog compiled: yes
8:08:52 PM shader_high_dof compiled: yes
8:08:52 PM shader_high_aa compiled: yes
8:08:52 PM shader_replace compiled: yes
8:08:53 PM shader_draw_texture compiled: yes
8:08:53 PM shader_depth compiled: yes
8:08:53 PM shader_color_fog_lights compiled: yes
8:08:53 PM shader_color_fog compiled: yes
8:08:53 PM shader_blend_fog compiled: yes
8:08:53 PM shader_blend compiled: yes
8:08:53 PM shader_border compiled: yes
8:08:53 PM Create vertex format
8:08:53 PM Render init
8:08:53 PM Ground model init
8:08:53 PM Character models init
8:08:53 PM Windows init
8:08:53 PM Lists init
8:08:53 PM Load language file: C:\Users\AlexChris\Mine-imator\Other\Languages\english.txt
8:08:53 PM Make transitions
8:08:55 PM Globals init
8:08:55 PM Opening pack from folder: C:\Users\AlexChris\Mine-imator\Other\Textures\
8:08:57 PM Loading settings: C:\Users\AlexChris\Mine-imator\Other\settings.file
8:08:57 PM load_format: 3
8:08:57 PM Loading recent: C:\Users\AlexChris\Mine-imator\Other\recent.file
8:08:57 PM Loading closed alerts: C:\Users\AlexChris\Mine-imator\Other\alerts.file
8:08:57 PM Startup OK
8:08:57 PM Resetting project
8:08:57 PM Destroying instances
8:09:01 PM Project resetted
8:09:01 PM Show popup: startup
8:09:34 PM Opening project: C:\Users\AlexChris\Mine-imator\Projects\Ani Mation\Ani Mation.mproj
8:09:35 PM load_folder: C:\Users\AlexChris\Mine-imator\Projects\Ani Mation
8:09:35 PM load_format: 10
8:09:35 PM Resetting project
8:09:35 PM Destroying instances
8:09:36 PM Project resetted
8:09:36 PM save_folder: C:\Users\AlexChris\Mine-imator\Projects\Ani Mation
8:09:36 PM load_iid_offset: 0
8:09:36 PM Templates: 4
8:09:36 PM Timelines: 21
8:09:36 PM Resources: 1
8:09:36 PM Get template iids
8:09:36 PM Get particle type iids
8:09:36 PM Get keyframe iids
8:09:36 PM Get timeline iids
8:09:36 PM Update program
8:09:43 PM Project loaded
I am in Windows 10, non admin, but I can't be in admin.