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SilverVirus

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Everything posted by SilverVirus

  1. Mine-imator log, please paste this into your bug report! 12:46:13 PM version: 1.0.4 (official laa) 12:46:13 PM gm_version: 1.4.1542 12:46:13 PM build date: 11/19/2015 2:08:24 PM 12:46:13 PM YYC: yes 12:46:13 PM LAA: yes 12:46:13 PM OS: Windows_NT 12:46:13 PM USERDOMAIN: BUNNIE 12:46:13 PM USERNAME: SilverVirus 12:46:13 PM USERPROFILE: C:\Users\SilverVirus 12:46:13 PM APPDATA: C:\Users\SilverVirus\AppData\Roaming 12:46:13 PM video_adapter_0_name: Intel(R) HD Graphics 12:46:13 PM video_adapter_0_driver_version_high: 655378 12:46:13 PM video_adapter_0_device_name: \\.\DISPLAY1 12:46:13 PM video_adapter_0_driver_version_low: 659612 12:46:13 PM os_version: 393218 12:46:13 PM os_is_network_connected: yes 12:46:13 PM os_get_language: en 12:46:13 PM os_get_region: US 12:46:13 PM working_directory: C:\Games\Mine-imator\ 12:46:13 PM file_directory: C:\Users\SilverVirus\AppData\Roaming\Mine_imator\ 12:46:13 PM DLL init 12:46:13 PM file.dll 12:46:13 PM gzunzip.dll 12:46:13 PM movie.dll 12:46:14 PM Movie init 12:46:14 PM window.dll 12:46:14 PM texture.dll 12:46:14 PM Texture init 12:46:14 PM exe_directory: C:\Games\Mine-imator\ 12:46:14 PM Trying to save files 12:46:14 PM surface_save OK 12:46:14 PM texture_create OK 12:46:14 PM file_delete_dll OK 12:46:14 PM Shader init 12:46:14 PM shaders_are_supported: yes 12:46:14 PM shader_high_ssao_blur compiled: yes 12:46:14 PM shader_high_ssao compiled: yes 12:46:14 PM shader_high_ssao_depth_normal compiled: yes 12:46:14 PM shader_high_light_apply compiled: yes 12:46:15 PM shader_high_light_night compiled: yes 12:46:15 PM shader_high_light_point compiled: yes 12:46:15 PM shader_high_light_spot compiled: yes 12:46:15 PM shader_high_light_sun compiled: yes 12:46:15 PM shader_high_fog_apply compiled: yes 12:46:15 PM shader_high_fog compiled: yes 12:46:15 PM shader_high_dof compiled: yes 12:46:15 PM shader_high_aa compiled: yes 12:46:15 PM shader_replace compiled: yes 12:46:15 PM shader_draw_texture compiled: yes 12:46:15 PM shader_depth compiled: yes 12:46:15 PM shader_color_fog_lights compiled: yes 12:46:15 PM shader_color_fog compiled: yes 12:46:15 PM shader_blend_fog compiled: yes 12:46:15 PM shader_blend compiled: yes 12:46:15 PM shader_border compiled: yes 12:46:15 PM Create vertex format 12:46:15 PM Render init 12:46:15 PM Ground model init 12:46:15 PM Character models init 12:46:16 PM Windows init 12:46:16 PM Lists init 12:46:16 PM Load language file: C:\Games\Mine-imator\Other\Languages\english.txt 12:46:16 PM Make transitions 12:46:16 PM linear 12:46:16 PM instant 12:46:16 PM easeinquad 12:46:16 PM easeoutquad 12:46:16 PM easeinoutquad 12:46:16 PM easeincubic 12:46:16 PM easeoutcubic 12:46:16 PM easeinoutcubic 12:46:16 PM easeinquart 12:46:16 PM easeoutquart 12:46:17 PM easeinoutquart 12:46:17 PM easeinquint 12:46:17 PM easeoutquint 12:46:17 PM easeinoutquint 12:46:17 PM easeinsine 12:46:17 PM easeoutsine 12:46:17 PM easeinoutsine 12:46:17 PM easeinexpo 12:46:17 PM easeoutexpo 12:46:17 PM easeinoutexpo 12:46:17 PM easeincirc 12:46:17 PM easeoutcirc 12:46:17 PM easeinoutcirc 12:46:17 PM easeinelastic 12:46:17 PM easeoutelastic 12:46:17 PM easeinoutelastic 12:46:17 PM easeinback 12:46:17 PM easeoutback 12:46:17 PM easeinoutback 12:46:17 PM easeinbounce 12:46:17 PM easeoutbounce 12:46:17 PM easeinoutbounce 12:46:17 PM linear 12:46:17 PM instant 12:46:17 PM easeinquad 12:46:17 PM easeoutquad 12:46:17 PM easeinoutquad 12:46:17 PM easeincubic 12:46:17 PM easeoutcubic 12:46:17 PM easeinoutcubic 12:46:17 PM easeinquart 12:46:17 PM easeoutquart 12:46:17 PM easeinoutquart 12:46:17 PM easeinquint 12:46:17 PM easeoutquint 12:46:17 PM easeinoutquint 12:46:17 PM easeinsine 12:46:17 PM easeoutsine 12:46:17 PM easeinoutsine 12:46:17 PM easeinexpo 12:46:17 PM easeoutexpo 12:46:17 PM easeinoutexpo 12:46:17 PM easeincirc 12:46:17 PM easeoutcirc 12:46:18 PM easeinoutcirc 12:46:18 PM easeinelastic 12:46:18 PM easeoutelastic 12:46:18 PM easeinoutelastic 12:46:18 PM easeinback 12:46:18 PM easeoutback 12:46:18 PM easeinoutback 12:46:18 PM easeinbounce 12:46:18 PM easeoutbounce 12:46:18 PM easeinoutbounce 12:46:18 PM Transitions OK 12:46:18 PM Globals init 12:46:18 PM Opening pack from folder: C:\Games\Mine-imator\Other\Textures\ 12:46:18 PM mob_texture 12:46:20 PM block_texture 12:46:24 PM colormap_grass_texture 12:46:24 PM colormap_foliage_texture 12:46:24 PM item_texture 12:46:25 PM particles_texture 12:46:25 PM block_preview_texture 12:46:25 PM sun_texture 12:46:25 PM moonphases_texture 12:46:25 PM moon_texture 12:46:25 PM clouds_texture 12:46:25 PM Pack opened 12:46:25 PM Found key_file: C:\Games\Mine-imator\Other\key.file 12:46:26 PM Loading settings: C:\Games\Mine-imator\Other\settings.file 12:46:26 PM load_format: 3 12:46:26 PM Loading recent: C:\Games\Mine-imator\Other\recent.file 12:46:26 PM Loading closed alerts: C:\Games\Mine-imator\Other\alerts.file 12:46:26 PM Startup OK 12:46:26 PM Resetting project 12:46:27 PM Destroying instances 12:46:27 PM Project resetted 12:46:27 PM Show popup: startup 1:00:16 PM Creating project: C:\Users\SilverVirus\Documents\Mine-imator\Projects\OrisisStrike 1:00:16 PM Resetting project 1:00:16 PM Destroying instances 1:00:16 PM Project resetted 1:00:16 PM Saving project: C:\Users\SilverVirus\Documents\Mine-imator\Projects\OrisisStrike\OrisisStrike.mproj 1:00:16 PM load_folder: C:\Users\SilverVirus\Documents\Mine-imator\Projects\OrisisStrike 1:00:16 PM save_folder: C:\Users\SilverVirus\Documents\Mine-imator\Projects\OrisisStrike 1:00:16 PM Project saved 1:00:16 PM Show alert: Project created!, Imported files will be copied into the project folder., 0 1:00:29 PM Show popup: downloadskin 1:00:38 PM Add resource: downloadskin 1:00:38 PM filename: SilverTheGreat.png 1:00:38 PM filename_out: SilverTheGreat.png 1:00:38 PM load_folder: C:\Games\Mine-imator\Skins 1:00:38 PM save_folder: C:\Users\SilverVirus\Documents\Mine-imator\Projects\OrisisStrike 1:00:38 PM Action Load resource: action_bench_char_skin, C:\Games\Mine-imator\Skins\SilverTheGreat.png 1:00:39 PM Action: action_bench_create 1:00:39 PM Created: char 1:03:37 PM Action: action_tl_select 1:03:43 PM Show popup: downloadskin 1:03:53 PM Add resource: downloadskin 1:03:53 PM filename: Snowy_Candy.png 1:03:53 PM filename_out: Snowy_Candy.png 1:03:53 PM load_folder: C:\Games\Mine-imator\Skins 1:03:53 PM save_folder: C:\Users\SilverVirus\Documents\Mine-imator\Projects\OrisisStrike 1:03:53 PM Action Load resource: action_bench_char_skin, C:\Games\Mine-imator\Skins\Snowy_Candy.png 1:04:11 PM Action: action_bench_create 1:04:11 PM Created: char 1:05:35 PM Action: action_tl_deselect_all 1:07:21 PM Action: action_tl_select 1:10:16 PM Backup: C:\Users\SilverVirus\Documents\Mine-imator\Projects\OrisisStrike\OrisisStrike 1:10:16 PM Saving project: C:\Users\SilverVirus\Documents\Mine-imator\Projects\OrisisStrike\OrisisStrike.mbackup1 1:10:16 PM load_folder: C:\Users\SilverVirus\Documents\Mine-imator\Projects\OrisisStrike 1:10:16 PM save_folder: C:\Users\SilverVirus\Documents\Mine-imator\Projects\OrisisStrike 1:10:16 PM Project saved 1:10:16 PM Backup saved 1:13:20 PM Action: action_tl_deselect_all 1:13:29 PM Show popup: downloadskin 1:14:46 PM Add resource: downloadskin 1:14:46 PM filename: PurplegirlpvpYT.png 1:14:46 PM filename_out: PurplegirlpvpYT.png 1:14:46 PM load_folder: C:\Games\Mine-imator\Skins 1:14:46 PM save_folder: C:\Users\SilverVirus\Documents\Mine-imator\Projects\OrisisStrike 1:14:46 PM Action Load resource: action_bench_char_skin, C:\Games\Mine-imator\Skins\PurplegirlpvpYT.png 1:14:48 PM Action: action_bench_create 1:14:48 PM Created: char 1:15:50 PM Action: action_tl_select 1:16:50 PM Action: action_tl_deselect_all 1:20:38 PM Opening schematic: C:\Games\Mine-imator\Projects\Sniper\SMG.schematic 1:20:38 PM Action: action_lib_scenery_load 1:20:38 PM Add resource: schematic 1:20:38 PM filename: SMG.schematic 1:20:38 PM filename_out: SMG.schematic 1:20:38 PM load_folder: C:\Games\Mine-imator\Projects\Sniper 1:20:38 PM save_folder: C:\Users\SilverVirus\Documents\Mine-imator\Projects\OrisisStrike 1:20:38 PM Loading schematic: C:\Users\SilverVirus\Documents\Mine-imator\Projects\OrisisStrike\SMG.schematic 1:20:38 PM Schematic size: 26, 4, 16 1:20:39 PM Backup: C:\Users\SilverVirus\Documents\Mine-imator\Projects\OrisisStrike\OrisisStrike 1:20:39 PM Saving project: C:\Users\SilverVirus\Documents\Mine-imator\Projects\OrisisStrike\OrisisStrike.mbackup1 1:20:39 PM load_folder: C:\Users\SilverVirus\Documents\Mine-imator\Projects\OrisisStrike 1:20:39 PM save_folder: C:\Users\SilverVirus\Documents\Mine-imator\Projects\OrisisStrike 1:20:39 PM Project saved 1:20:39 PM Backup saved 1:27:02 PM Action: action_tl_select 1:27:09 PM Action: action_lib_remove 1:27:17 PM Show popup: open 1:27:19 PM Opening project: C:\Users\SilverVirus\Documents\Mine-imator\Projects\OrisisStrike\OrisisStrike.mproj 1:27:19 PM load_folder: C:\Users\SilverVirus\Documents\Mine-imator\Projects\OrisisStrike 1:27:19 PM load_format: 10 1:27:19 PM Resetting project 1:27:19 PM Destroying instances 1:27:19 PM Project resetted 1:27:19 PM save_folder: C:\Users\SilverVirus\Documents\Mine-imator\Projects\OrisisStrike 1:27:19 PM load_iid_offset: 0 1:27:19 PM Templates: 0 1:27:19 PM Timelines: 0 1:27:19 PM Resources: 0 1:27:19 PM Get template iids 1:27:19 PM Get particle type iids 1:27:19 PM Get keyframe iids 1:27:19 PM Get timeline iids 1:27:19 PM Update program 1:27:19 PM Project loaded 1:27:23 PM Show popup: open 1:27:24 PM Opening project: C:\Users\SilverVirus\Documents\Mine-imator\Projects\OrisisStrike\OrisisStrike.mproj 1:27:24 PM load_folder: C:\Users\SilverVirus\Documents\Mine-imator\Projects\OrisisStrike 1:27:24 PM load_format: 10 1:27:24 PM Resetting project 1:27:24 PM Destroying instances 1:27:24 PM Project resetted 1:27:24 PM save_folder: C:\Users\SilverVirus\Documents\Mine-imator\Projects\OrisisStrike 1:27:24 PM load_iid_offset: 0 1:27:24 PM Templates: 0 1:27:24 PM Timelines: 0 1:27:24 PM Resources: 0 1:27:24 PM Get template iids 1:27:24 PM Get particle type iids 1:27:24 PM Get keyframe iids 1:27:24 PM Get timeline iids 1:27:24 PM Update program 1:27:24 PM Project loaded 1:27:51 PM Opening schematic: C:\Games\Mine-imator\Mine-Imator Rigs and Projects\Mine-imator MP5\mp5_stock.schematic 1:27:51 PM Action: action_lib_scenery_load 1:27:51 PM Add resource: schematic 1:27:51 PM filename: mp5_stock.schematic 1:27:51 PM filename_out: mp5_stock.schematic 1:27:51 PM load_folder: C:\Games\Mine-imator\Mine-Imator Rigs and Projects\Mine-imator MP5 1:27:51 PM save_folder: C:\Users\SilverVirus\Documents\Mine-imator\Projects\OrisisStrike 1:27:51 PM Loading schematic: C:\Users\SilverVirus\Documents\Mine-imator\Projects\OrisisStrike\mp5_stock.schematic 1:27:51 PM Schematic size: 13, 1, 4 1:28:08 PM Opening schematic: C:\Games\Mine-imator\Mine-Imator Rigs and Projects\Mine-imator MP5\mp5_base_iron.schematic 1:28:08 PM Action: action_lib_scenery_load 1:28:08 PM Add resource: schematic 1:28:08 PM filename: mp5_base_iron.schematic 1:28:08 PM filename_out: mp5_base_iron.schematic 1:28:08 PM load_folder: C:\Games\Mine-imator\Mine-Imator Rigs and Projects\Mine-imator MP5 1:28:08 PM save_folder: C:\Users\SilverVirus\Documents\Mine-imator\Projects\OrisisStrike 1:28:08 PM Loading schematic: C:\Users\SilverVirus\Documents\Mine-imator\Projects\OrisisStrike\mp5_base_iron.schematic 1:28:08 PM Schematic size: 35, 7, 20 1:29:15 PM Action: action_lib_remove 1:29:16 PM Action: action_lib_remove 1:29:25 PM Opening schematic: C:\Games\Mine-imator\Mine-Imator Rigs and Projects\Mine-imator MP5\Mp5_prebuilt_iron\mp5_stock.schematic 1:29:25 PM Action: action_lib_scenery_load 1:29:27 PM Add resource: schematic 1:29:27 PM filename: mp5_stock.schematic 1:29:27 PM filename_out: mp5_stock.schematic 1:29:27 PM load_folder: C:\Games\Mine-imator\Mine-Imator Rigs and Projects\Mine-imator MP5\Mp5_prebuilt_iron 1:29:27 PM save_folder: C:\Users\SilverVirus\Documents\Mine-imator\Projects\OrisisStrike 1:29:27 PM Loading schematic: C:\Users\SilverVirus\Documents\Mine-imator\Projects\OrisisStrike\mp5_stock.schematic 1:29:27 PM Schematic size: 13, 1, 4 1:29:31 PM Action: action_lib_remove 1:29:54 PM Action: asset_open 1:29:54 PM Opening asset: C:\Games\Mine-imator\Mine-Imator Rigs and Projects\Mine-imator MP5\Mp5k_prebuilt_iron\Mp5k_prebuilt_iron.object 1:29:54 PM load_folder: C:\Games\Mine-imator\Mine-Imator Rigs and Projects\Mine-imator MP5\Mp5k_prebuilt_iron 1:29:54 PM load_format: 7 1:29:54 PM save_folder: 7 1:29:54 PM Opening object 1:29:54 PM load_iid_offset: 8 1:29:54 PM Templates: 7 1:29:54 PM Timelines: 8 1:29:54 PM Resources: 7 1:29:54 PM Get template iids 1:29:54 PM Get particle type iids 1:29:54 PM Get keyframe iids 1:29:54 PM Get timeline iids 1:29:54 PM Update pre 1.0.0 hide 1:29:54 PM Update program 1:29:54 PM Asset loaded 1:29:54 PM Loading schematic: C:\Users\SilverVirus\Documents\Mine-imator\Projects\OrisisStrike\mp5_bolt.schematic 1:29:54 PM Schematic size: 9, 2, 1 1:29:54 PM Loading schematic: C:\Users\SilverVirus\Documents\Mine-imator\Projects\OrisisStrike\mp5k_stock.schematic 1:29:54 PM Schematic size: 8, 3, 6 1:29:54 PM Loading schematic: C:\Users\SilverVirus\Documents\Mine-imator\Projects\OrisisStrike\mp5_accesory.schematic 1:29:54 PM Schematic size: 3, 3, 3 1:29:54 PM Loading schematic: C:\Users\SilverVirus\Documents\Mine-imator\Projects\OrisisStrike\mp5_barrel.schematic 1:29:54 PM Schematic size: 7, 3, 4 1:29:55 PM Loading schematic: C:\Users\SilverVirus\Documents\Mine-imator\Projects\OrisisStrike\mp5_mag.schematic 1:29:55 PM Schematic size: 9, 3, 18 1:29:55 PM Loading schematic: C:\Users\SilverVirus\Documents\Mine-imator\Projects\OrisisStrike\mp5_base_iron.schematic 1:29:55 PM Schematic size: 35, 7, 20 1:30:11 PM Show popup: downloadskin 1:31:51 PM Add resource: downloadskin 1:31:51 PM filename: SilverTheGreat.png 1:31:51 PM filename_out: SilverTheGreat.png 1:31:51 PM load_folder: C:\Games\Mine-imator\Skins 1:31:51 PM save_folder: C:\Users\SilverVirus\Documents\Mine-imator\Projects\OrisisStrike 1:31:52 PM Action Load resource: action_bench_char_skin, C:\Games\Mine-imator\Skins\SilverTheGreat.png 1:31:53 PM Action: action_bench_create 1:31:53 PM Created: char 1:32:10 PM Action: action_tl_select 1:32:13 PM Action: action_tl_extend 1:32:15 PM Action: action_tl_extend 1:32:17 PM Action: action_tl_parent 1:33:06 PM Action: action_tl_duplicate 1:33:08 PM Action: action_tl_parent 1:33:09 PM Action: action_tl_deselect_all 1:34:45 PM Action: action_tl_select 1:34:46 PM Action: action_tl_select 1:35:21 PM Action: action_tl_deselect_all 1:36:12 PM Action: action_tl_select
  2. `I'll be able to make rigs of your skins in 1-7 days (unless someone beats me)
  3. Hmm...I would like an action kind of wallpaper, or some skin showcase. Another one that the community likes is [insert name] vs [insert name[
  4. Hmm...would you make the Black Seed Mech suit downloadable? 8D
  5. Hey, where did you get that suit thing? I want it!
  6. Stahp following my topics! Stalker

     

     

     

     

     

     

     

     

     

     

    (Just kidding please don't sue me I'm only a six fingered nerd)

    1. Show previous comments  2 more
    2. Keep on Chucking

      Keep on Chucking

      that automatically happens when I comment, so that I know when someone responds to me, and I can respond immediately, it's just mobility increasements

    3. SilverVirus
    4. Keep on Chucking
  7. You got talent dude. One suggestion: Try to add detail to the gun. It will surely be awesome 8D
  8. 80's Mine-Imator confirmed (no offense)
  9. *checks profile rep*

    *sees 500*

    "Top Notch"

    Me: ...

    insert rave music here

  10. 8 more likes till the 500 like mark..

    I should have gotten it a year ago

  11. 1. Without a timeline for a item with a parent, it's gonna be flying off. 2. Also, you have to create models in order to obtain mobs from mods. Wait for the Mob Creator 3. New movement? You can't.
  12. I wish all the pnes who have lost loved ones/friends/relatives good luck. They did not deserve this kind of tragedy

  13. For me, i got no school Friday the 13th is lucky for me
  14. I can confirm that there is gonna be a sword fight Also guns and melee.
  15. Thanks. The quality of the animation will be better than this (also, more reflections! )
  16. f8f952c97b59449af6f20e9fa036ec3f.jpg

    Crap.

    1. Nimi

      Nimi

      Oh, and you think that's bad?

      Nn6TSc0.jpg

       

    2. SilverVirus

      SilverVirus

      Coincidentally (or ironically. I dunno), both of our profile pictures respond to the test thingy

      Mine: *mad face intensifies*

      Pika: Eh screw life

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