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FireMario211

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  • Posts

    70
  • Joined

  • Last visited

About FireMario211

  • Rank
    Animator, YouTuber, Builder, Coder, Developer at Batch.
    Newbie
  • Birthday February 27

Profile Information

  • Member Title
    Animator, YouTuber, Builder, Coder, Developer at Batch.
  • Gender
    Male
  • Location
    Inside the location get it
  • Interests
    Animation
    Animating
    Minecraft
    Terraria
    Steam
    Game Maker Studio 1.4
    Making Games
    Coding
    Recording Videos
    Recording
    Going to school (sometimes)
    Editing Videos
  • Minecraft username
    FireMario211

Recent Profile Visitors

1819 profile views
  1. So hey everyone, been a long time, I guess I have been off of Mine Imator :(

    I might not be as active as I was when I was in the Mine-Imator Community.

  2. Does this look good? Or do I need to add something else
  3. Yep too complicated
  4. That's a bit too much eyes there buddy but I can try.
  5. Hi all I got bored so I was thinking of making a facial rig and I made this I know you can't see it a bit but reply in the comments this if you want your own facial rig. IGN: (yourname) Skin: (Your skin) How many eyes do yo have in your skin?: (eyes) (Max is probably 4 idk?) Do you want a mouth (yes or no?) Do you want fingers (yes or no?) Do you want pupils? (yes or no) Do you want teeth? (yes or no) Here is an example: IGN: Example Skin: Its by my user How many eyes do yo have in your skin?: 2 Do you want a mouth yes Do you want fingers no Do you want pupils? yes Do you want teeth? yes
  6. It should work DirectX 11 is supported with mine-imator.
  7. Click Start, and then click Run. Type dxdiag, and then click OK. On the System tab, note the version of DirectX that is displayed on the DirectX Version line. It should have this But without the marks that I did.
  8. Ok. This is an easy one just follow these steps Step 1: Open Mine-Imator Step 2: Create a new project Step 3: Press this button that I highlighted Step 4: Select your object or asset or key frame. I'm done get me out of here. (jk)
  9. Did you get Microsoft .NET framework 4.6.1 or do you already have that Because 32 bit might not be supported with mine-imator depending on your graphics You already might have the latest version of DirectX 9 if it says you have DirectX 7 or 8 goto microsoft's page. Download Microsoft .NET 4.6.1: https://www.microsoft.com/net/default.aspx
  10. Hello I need help like copying rigs to the other project with other rigs if you don't know what I mean I mean that 2 rigs in the same project so please help.
  11. Idk how to do it like its so confusing I got the new version of mine-imator instead of the demo so idk how to press the create walking animation to the next keyframe I pressed it does nothing so u guys know how to do it?
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