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About shmandible
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Rank
Newbie
Profile Information
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Gender
Male
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Location
somewhere in the universe
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Interests
minecraft, computers, sleep, having something to do, not boredom, freetime, not
a satanist despite common beleif, plays and sining, I mean singing, animation (duh)
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BOOMmaker reacted to a post in a topic: Say Hello To Steve!
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General Custard reacted to a post in a topic: Dont hurt villagers
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This is my second real animation, not as good as the first but might as well
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Does anyone have a shotgun rig i can use? also and sandwhich one if possible
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I posted my poster on the fourth page of the main post. Should I post it on this topic instead?
- 42 replies
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Minecraft: Modded Adventures! Series recruiting help!
shmandible replied to JoeMawmaa's topic in Work in progress
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Minecraft: Modded Adventures! Series recruiting help!
shmandible replied to JoeMawmaa's topic in Work in progress
APLYING fighting stlye: teleportation weapon: iron dagger because im pro animation skillzez: amateur BUT good potential ive aslo had lots of experience with other animation programs before and willing to take on a new challenge -
Silverfur11's (The Silvery Dragoon) animations
shmandible replied to silverfur's topic in Random/Test animations
to make the body parts fall and stay properly, map out the movements until the body parrt hits the ground. If you have paint.net then you can make a copy of the zombies skin, and erase everything but thee body part you want to hit the ground. Next make a copy of the zombie character with the skin that you edited with paint.net. After you have done that, make a copy of the originals zombie skin. Erase all of the body parts that are going to fall off. Save it in the skins file different from the original zombie and replace the skin of the zombie you had in the begining, with the new skin you just made. Hope this help -shmandible
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