Status Updates posted by JosSamLoh
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Spoiler
I hate how MI handles transparency
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PLEASE stop enabling bleed light on EVERYTHING. THAT'S NOT HOW IT WOOORKSSS!!!!!
It's supposed to be a way to fake Subsurface Scattering, which only applies to skin and very thin objects, which are translucent, NOT OPAQUE OBJECTS!
This really annoys me lol. If you see people doing this please send this to them, and get them to do some research!
Of course, it's also okay to use it to fake rim lights, but that's it!
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New MI update today? Expect me to try and break it immediately
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I hope tomorrow I can somehow think of something to make. I enjoy making things but sometimes I just have no bloody clue what to do.
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If anyone has any ideas for a realistic wallpaper I'll make tomorrow, I'm just really motivated right now xP, send them over! Sending images is appreciated as well.
So far, I found this and thought about recreating it in MI.
- Show previous comments 2 more
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@Keep on Chucking I'd most likely have to create individual branches if I wanted a truly realistic tree , all I do right now is get a good png of a tree and just place a few surfaces with different rotations. It can look good if done right
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- Draco63 and Keep on Chucking
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I would really like to join a collab right about now.
Hmmm, if I hosted a collab, how many people would join?
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I believe the earth is flat. My proof? get a surface, make it face up and scale it to the max. What do you have? SOMETHING THAT IS COMPELTELY FLAT!
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Yo, I want to make a minecraft wallpaper. Any ideas?
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First time trying to fake displacements properly (Last time I did it without using a displacement map to separate the layers). I'd say it worked out quite well!
All made in MI, except the watermark
This is what I got the last time I tried to do this:
Spoiler -
Found a bunch of old renders I made, so I decided to replace all of the missing images in these topics/statuses:
SpoilerThis is as much as I could find of my old stuff. Hope I can find more, if there is any more to actually find.
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