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About ItzAnimal
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Rank
Newbie
- Birthday 12/03/2001
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Gender
Male
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Minecraft username
ItzAnimal
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1731 profile views
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MobKiller Animations reacted to a status update: HERRROOOOOO :3
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Jake_28 reacted to a reply to a status update: “Restarting the modem won’t make the make the internet faster” -mom me 10 days ago: h
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ThiefPlayz735 started following ItzAnimal
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ThiefPlayz735 reacted to a post in a topic: Im making weapon rigs for people again.
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Yeah I know :3
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Aye that meh knife :3 <3
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Dawid24M reacted to a post in a topic: Please consider using these as they may help future animators.
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ItzAnimal reacted to a post in a topic: Please consider using these as they may help future animators.
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Please consider using these as they may help future animators.
ItzAnimal replied to ItzAnimal's topic in Suggestions
At first I didn't know it was made in game maker. Until my friend William told me. I already have married this software named 'Cinema 4D', It's just an idea. Not saying for it to be exactly like Cinema 4D. -
WillesFilmz reacted to a post in a topic: Please consider using these as they may help future animators.
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I have an idea that you can use to make Mine-Imator better. First of all, I would like Mine - Imator to include different controls that allow you to select the object or entity. You should keep the original version and add this to a preference. What it would look like (Using cinema 4D for this since the rigs already have this) I'd like to have a grid put in the program that can be enabled from the settings that mark out the lines of where blocks end. (Using C4D as an example of the grid system. NOT ACCURATE!) What it would look like (Using cinema 4D for the grid) Another good feature would be that the legs stay in the same place if you move the waist (This allows better animations and smoother sequences). What it would look like (Using cinema 4D for this since the rigs already have this) Mine-Imator should also have a feature called drag to move as this can give a more realistic look to animations. What it would look like (Using cinema 4D for this since the rigs already have this) Let me go back to the entity controls, adding control poles can make the rotation of the legs look realistic and smooth What it would look like (Using cinema 4D for this since the rigs already have this) I feel like this would relevant to these changes/update. Adding a measurement system. What it would look like (Using cinema 4D for the measurement system) Sorry for the links not showing the pictures please open them in another tab!
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ItzAnimal changed their profile photo
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program told me to copy and paste it log in here. Mine-imator log, please paste this into your bug report! 12:59:52 AM version: 1.0.5 12:59:52 AM gm_version: 1.4.1690 12:59:52 AM build date: 14/01/2016 7:11:39 AM 12:59:52 AM YYC: yes 12:59:52 AM LAA: yes 12:59:52 AM working_directory: C:\Users\ItzAnimal\Mine-imator\ 12:59:52 AM file_directory: C:\Users\ItzAnimal\AppData\Roaming\Mine_imator\ 12:59:52 AM OS: Windows_NT 12:59:52 AM os_version: 393218 12:59:52 AM os_is_network_connected: yes 12:59:52 AM os_get_language: en 12:59:52 AM os_get_region: AU 12:59:52 AM USERDOMAIN: DESKTOP-9PDSD3U 12:59:52 AM USERNAME: ItzAnimal 12:59:52 AM USERPROFILE: C:\Users\ItzAnimal 12:59:52 AM APPDATA: C:\Users\ItzAnimal\AppData\Roaming 12:59:52 AM NUMBER_OF_PROCESSORS: 4 12:59:52 AM PROCESSOR_ARCHITECTURE: x86 12:59:52 AM PROCESSOR_IDENTFIER: 12:59:52 AM PROCESSOR_LEVEL: 21 12:59:52 AM PROCESSOR_REVISION: 3001 12:59:52 AM video_adapter_0_name: AMD Radeon(TM) R7 Graphics 12:59:52 AM video_adapter_0_driver_version_high: 524305 12:59:52 AM video_adapter_0_device_name: \\.\DISPLAY1 12:59:52 AM video_adapter_0_driver_version_low: 656764 12:59:52 AM Old log found 12:59:52 AM DLL init 12:59:52 AM file.dll 12:59:52 AM movie.dll 12:59:52 AM Movie init 12:59:52 AM window.dll 12:59:52 AM texture.dll 12:59:52 AM Texture init 12:59:54 AM open_url: http://www.mineimatorforums.com/index.php?/forum/51-mine-imator-issues-and-bugs/ 12:59:54 AM open_url: C:\Users\ItzAnimal\AppData\Roaming\Mine_imator\log_previous.txt 12:59:54 AM exe_directory: C:\Users\ItzAnimal\Mine-imator\ 12:59:54 AM Trying to save files 12:59:54 AM surface_save OK 12:59:54 AM texture_create OK 12:59:55 AM file_delete_dll OK 12:59:55 AM Shader init 12:59:55 AM shaders_are_supported: yes 12:59:55 AM shader_high_ssao_blur compiled: no 12:59:55 AM Shader compilation failed 12:59:55 AM Download DirectX: https://www.microsoft.com/en-us/download/details.aspx?DisplayLang=en&id=35
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How do i do that? i have a Windows 8.1
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Ok on the website i checked the System requirements and I have got them so when i installed it then opened it this happened. https://gyazo.com/a3ac436868bdf909daa5aa9c0c627ec9 I thought to uninstall it then reinstall but it happened again.
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WillesFilmz started following ItzAnimal
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a self harm of me?? or you? ifs its me then yes
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Yes Ok you can animate it in any version.
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i will create a video soon on how to make them on my website that i will link you
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why dont you just use 1.0.0
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Go Ahead Just As Long As You Send It To Me
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i remember when you commented on my thing on youtube
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