Everything posted by ControllsOff
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very nice lmao its so simple yet so detailed
- 6 replies
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- mine imator rig
- female
- (and 5 more)
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amazing
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Resource packs can’t change models let alone in MI So you need to extract the model, import it in Blockbench, and export it to a .mimodel using an MB plugin
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I’m doing great thank you! What abt you? I reuploaded it, it should be even a bit better now It’s just an (non-extruded) item with a mouth spritesheet Spritesheet download
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Do CTRL + SHIFT + ESC to open Task Manager and close all background tasks to make sure the file isn't opened in another program. If that doesn't work, it might be something wrong with the Render Settings apparently. Can you share these?
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Mine-imator Simply Upscaled Build 1.0.13.0 (Public Version)
ControllsOff replied to Yogaindo CR's topic in Modding discussion
The outline setting looks so good- 45 replies
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- misu
- mine-imator
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(and 1 more)
Tagged with:
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My Character Introduction [test animation]
ControllsOff replied to NeMesis3038's topic in Random/Test animations
tu dadatu tuDU da da tututu Love it when E.N. is introduced and just instantly explodes you for no reason -
Lol. You don't parent an object to a path, you add a "Path" constraint to it (contraints are the tab above materials)
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Words can't express how ... uh ... WORDS CAN'T EXPRESS IT
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Set preset to custom and turn on "Object material maps" in Render Settings. Now you can use material maps. Red channel = Ambient Occlusion Green channel = Roughness Blue channel = Metallic
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At the top left of your screen, there are several buttons. You have to click on Render, then Render animation. So you will have settings that you can tweak, and then, when you click on render, it will open the file explorer. Select where you want to download the video. Then click done. It will start calculating the video and will tell you how much time there is left. When it's done, you can go to the directory you selected. Your video will be there.
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Can I disable the default shaders in mine-imator?
ControllsOff replied to VortexPNG's question in Help
There's an arrow next to the render mode icon, click it, in the dropdown, select diffuse, then render the animation, then render shadows. Then overlay both in some editing software -
Just make a world, go to the Ender, and import it with MI
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I hate elbows This is actually the first rig I ever released! A full year of self-teaching finally paid off Features: Full IK IK angles Optional bending Face rig included Face rig doesn't need to have skin's face removed 25 mouths to choose from the spritesheet Requires Community Build [Download]
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I don't know, but for now, just click the path in the import window and paste: %appdata%/.minecraft/saves
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You can't do bezier curves with keyframes but you can with paths
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this is my first animation! i hope that you guys like it
ControllsOff replied to 33D's topic in Random/Test animations
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How can I make a turning animation, without making the legs look weird?
ControllsOff replied to minecraft_noobanim12's question in Help
Rotate 'Steve' not 'Body'
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