Status Updates posted by Aisu Uchibi
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"I'm back from the dead and reporting for duty !!"
- TF2 Soldier
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And i'm back again !!!
Why do I keep being so much busy lately ?
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And to continue with the bad news, Mojang updated their EULA and it's really bad, we are at a Nintendo level.
From what I understood, Mojang/Microsoft has a right to examine and they could ask the deletion of the content (video, book, animations, websites, blogs, forums, events ... ) if they are not happy with it.
It goes from the name "Minecraft" itself to pictures or creations relying heavily on the game.
Man, this is such a year for Minecraft ...
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Did I just created a new furry specie because I felt like I would never use it because it's not well made for animation ?
Well, yes. X)
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FINALLY !!!
I've finished to update the 5 uniforms from one of my projects. It took me quite some time since it needed more details due to the higher resolution as well as resizing some assets.
Spoiler
I hope they look quite different as well as goinf well together in the same time period.
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Finally made the first complete model with the new base, as well as another model on par with it for further testings.
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Guess who is about to remake the sceneries and settings from the start because they thought it would be more interesting ?
Well, it's me.
Why am I like this ?
X)
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HAPPY NEW YEAR EVERYONE !!
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I "kinda" have updated the base I would use for my future works. I wanted something closer to a human in dimensions (mostly because I wanted "realistic" hand)
Which also means that I have to redo almost everything at a higher resolution. XD
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I didn't even finished to show all my OC's that I just made a new one.
Why am I like this ?
X)
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I don't know if I should make a post with all my OCs and their differents settings with an explication ?
I kinda have a lot of OCs and, knownig myself, it could grow larger. X)
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Well, if I were you, I'd post them separately, which gives you time for new ones and can bring you more reputation points, since, follow me on this, IF you post 3 renders in one Topic, you get some upvotes for that from some people, but they can only upvote the whole topic, not each render, so if you post them separately, then you'll get more points... just don't tell anyone... my trick... hehehehe
And yeah you'd have, from my personal view a better view over what you posted, you can see by just looking at all the posts which characters you already showed off, but mainly! this isn't our decision, so you think about this too, this is just a friendly Tipp
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I don't know why, but i feel like moving to blender.
Maybe i'll still use MI from time to time, but right now i'm learning blender.
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Of course it's sad to see talented people find another community, but it's alright, as myself, I want to expand my skill set, (just now don't have the hardware too...), and you do too, you want to be able to make more complicated models and lighting, it's better to try soemthing new, learning more and getting better at anything, so good luck on your journey and don't forget to check by on this community as well, maybe share some Tipps and Tricks for anyone starting just like you did.
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@rofrrrrrrrrrrrrr i'll still be around, just on a different software.
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I FINALLY ACHIEVED TO MAKE A TRACKING TURRET WITH 2 INDEPENDENT POINTS OF ROTATION WITH IK !!!
My god that was more painful than what I've planned, and the system used is actually "simple".
Enough talking, here is the result.
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A written tutorial is planned @Pickyduck14.
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I just found an old rig i've not used yet, and I can't even remember if it's finished or not.
X)
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I just realized I could use my "researches" on the IK Head Tracking to make a similar system but for a rotary turret.
Well, I know what to do now.
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It already exists for the head @Fover, I even made a tutorial some times ago.
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I may have created the least conventional stun gun. X)
It works by stabbing through the armor to be able to deliver an electric shock to stun and toast their electronic equipment.
SpoilerWell, if you select the second option, it just stabs through the armor (and still delivers a shock).
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I don't mind @Mr M3m3~Chan, just credit me when you use it.
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I want to try something dumb but I don't know if someone tried it.
I'll try to make a head IK, don't ask me why, I don't know.
XD
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I'm currently having a weird train of thought move about my animations.
I'm thinking about making my big project in an animatic style, which means i'll use a bunch of wallpaper to convey the story (like a comics)? This would allow me to make more complex and filled scenery while not exploding my PC and also allowing me to spend more time into dialogues and SFX (I love making a sound environment).
And making my dumb thing and ideas (memes for example) in a more "classic way" of animating which would use less denses environments and less realistic lighting because it's made for fun.
I don't know how to think about this way.
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If you think you want to do that, Its a great idea, and I wouldn't disagree, but just incase... You could make a showcase of it... Bruh i am obsessed with showcases lately XD
Nah do your idea, it's brilliant, can't wait to see!
Just be prepared, because you gonna have motivation problems every time you start a new... Frame? I my self find my self in such situations very often, so, just be prepared
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What about that and animations?
There are like things you can't make in renders, and about simple.
Ot might be not the best comparison but the Fox Miner Family content from CanIIA is prety good, even if you could mean its simple.
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I'm so close to it !!
Just need to find how to resolve this rotation problem with the head.
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I've updated the rig I use for my animations, only the face changed but I feel it looks much better than the old one.
It also means that I have to rework all my rigs, maybe I'll onlt apply to the most importants characters first.
Spoilercredit :
- mouth texture from BorderCollie FC5 pack
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Making your own sceneries take so much time, kinda forgot that.
I hope i'll finish them soon to go back to creating various things.
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