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Emunator

Philosopher
  • Posts

    2741
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    3
  • Posts

    2741
  • Joined

  • Last visited

  • Days Won

    3

Posts posted by Emunator

  1. 14 minutes ago, Draco63 said:

    -Text-

    Thanks Draco, I actually didn't know about the on-variants. As for the downscaling I'll definitely consider that in my next scene. Useful tips, thanks.

     

    15 minutes ago, Draco63 said:

    Sorry for the wall of text, I just had a lot of things to say lol

    Don't be sorry, I really appreciate any thoughts you have to say! I'm still getting the hang of Mineimator again so any thoughts you had to say really go a long way!

  2. 11 hours ago, crustyjpeg said:

    Still, this is a really fun idea for a render, and is quite well done considering you haven't touched MI in 5 years.     Hope this helps, I hope I'll see more from you soon

    Thanks for the critique! This was the response I was hoping to get, I'll be sure to play around with the lighting and settings for my next render! Thank you Crusty.

    2 hours ago, Zerghunter666 said:

    Play around with the ambient lighting a bit, otherwise it's bussin respectfully

    Will do Zerg! And thanks.

     

    11 hours ago, david said:

    Welcome back to the forums, oh grand philosopher Emu, would love to have you back as a moderator... ;) 

    One day ;)

    13 hours ago, tditdatdwt said:

    Wow that's like the fourth use of the Briefcase Rig!! What an honor

    The honor is mine Tdit. ;) It's a nice simple rig that gets the job done.

  3. On 10/10/2018 at 9:53 AM, Ghatos said:

    The reaction limit is probably here to prevent eventuals bots from botlike (or botdislike) posts.I think it's pretty annoying because I can only give reactions to a few posts and comments per day before I run out of reaction. So I got an idea: users who have more than 100 of reputation have unlimited reactions!

    The forum will still be protected from bots, and we will get rid of this reaction limit! What do you think ?

    As others stated, the reputation limit was added to prevent rep abuse, or more specifically, mass-downvoting. (Mass-upvoting was also a thing, but not as often/serious as the downvotes were)
    It'd bring users that had 1000's of rep, down into the negatives pretty quick when abused. So the limit was added awhile back.
    Doesn't have anything to do with bots.

    While it doesn't stop mediocre rep abuse, this is something moderators can handle if notified.

    Personally, I think the rep limit is fine.
    Feel free to disagree though, I'm always welcome to discussing change if needed. :dvdthinking:


     

  4. It's as Rollo said, Windows Defender will usually throw a "Could be potentially dangerous, From an unknown publisher" with a "Run Anyway" option in a pop when it detects you trying to run an unsigned and recently downloaded file.
    Doesn't mean it picked up a virus/malware by any means, just that Defender couldn't "Verify" the validity of the file in a sense.

    I also uploaded the ZIP and EXE to a public virus scanner for you aswell:

  5. View this guide on how to upload files: https://www.mineimatorforums.com/index.php?/topic/10-guide-how-to-post-a-mine-imator-project/

    As for saving a 'Rig', you can select the group of objects/items etc in the timeline, at the bottom there will be a save icon, click this and you will be able to save a .miobject file to upload.

    Don't forget to read the "Read before posting" at top of the rigs section for more useful guides and rules regarding uploading rigs.
     

     

  6. Do you know if this issue occurs with other browsers aswell for you, or just chrome?

    And by lag, could you go into this abit more specifically?
    Is it just the Emoji tab that lags? Does the whole site slow down when it is open? Can you still scroll up & down the site when this is happening etc

     

    14 hours ago, MikTRF said:

    Note: there is no forum bug area. 

    The reason I assume for this, is because the forum software(IPBoard) is run and maintained by the developers(IPS).
    So if there is bugs or any major issues, we'd generally have to rely on them releasing an update to fix the problem.

    While David can sometimes fix issues, not all resources are available to him to sometimes do so.

     

    Also moved to Forum Discussion, forum suggestions and issues are always welcome in that sub-forum.
     

  7. 11 minutes ago, Jadturentale said:

    I didn't read your term of service thing.

    I believe it is the rules you're looking for and not the ToS.

    11 minutes ago, Jadturentale said:

    But, some people topic bump too and dont get warning points.

    If you believe we missed something, report it, we always check reports. (You also can't tell if someone has been warned or not regardless)

     

    Locking as there is no need for further discussion.

  8. Regarding the issue with your missing models, can you try running Mineimator in Administrator mode. Doing so should fix the models not showing up.
    If the above does not work, go to your Appdata/Roaming folder and delete the Mine_imator folder.

    As for the lines, the development team is currently looking into this issue. There is no fix that I am aware of.
    It appears to an a somewhat isolated issue. (It's come up from time to time)

    All I can suggest doing is visiting the AMD site and manually downloading and installing updates for your drivers. Both for your CPU and Graphics.

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