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Showing content with the highest reputation since 06/05/25 in Posts
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Hellawake – Promotional Render 1 (Looking for Help)
Fox Miner and 6 others reacted to SpideySpidery for a topic
Hey y’all, I’m working on a personal animated project called Hellawake. It’s a long-term, story-driven series that I’m animating in a Minecraft-style with heavy anime influence (think Demon Slayer-type energy but blocky visuals). The story’s geared toward teens and up, with a mix of dark themes, intense battles, emotional arcs, and a world full of broken characters, secret wars, and high-stakes choices. I’ve been pouring a lot into building this universe, but now I really need help bringing it to life. There are so many ways to get involved—animation, SFX, VFX, lighting/graphics, voice acting, modelling, or just helping out however you can. I’d love to get as many creative people on board as possible. It’s an unpaid project for now and will be released on YouTube, but if you’re down to collaborate, have fun, and build something powerful together, I’d be seriously grateful. DM me on Discord or Mineimator Forums if you’re interested or want to know more—I’ll share the story, the roles, and whatever else you need. Massive thanks to anyone willing to be part of Hellawake!7 points -
6 points
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European Mantis (Mantis religiosa) Rig - V1.1
Fox Miner and 4 others reacted to Chickenlord45 for a topic
This is the European Praying Mantis Rig V.1.1! Ever wanted to add Praying Mantises into Mine-imator? Well now you can, with this new rig by me (Chickenlord45)! This rig has posable body parts, movable neck, head, wings, legs, forelegs, pseudopupils, and so much more. You can even customize its color variants for better camouflage by importing the other textures included in the folder. Also be sure to read the very short README.txt that I put inside the folder before importing the rig into Mine-imator. Now, enjoy the rig! Download here: https://www.mediafire.com/file/pm0j4xzt43wboh8/European_Mantis_rig_V1.1.zip/file Photos:5 points -
Admin's Revengeful Plan
NeMesis3038 and 3 others reacted to Diamond Darrien for a topic
I made a render of Admin for my desktop background. this is based on an animation I've made a 2 months ago. Also I've made this 3 months ago, but I haven't uploaded it here yet.4 points -
4 points
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4 points
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The Steve Variants (Invicible x Minecraft)
Fox Miner and 3 others reacted to GreenJumperGuy for a topic
4 points -
Real-Time Physics Benchmark (Mi 2.0.2 Continuation Build 1.0.9)
ControllsOff and 3 others reacted to Jedel for a topic
4k render What you're looking at is a 60 FPS, 4K render created using Mine-imator Simply Upscaled Build If you want the exact same render, make sure to use this awesome engine! AVE-x is basically the next-level ray tracing engine for Mine-imator. like what Blender has, but cooler for MI. Compatible With: Mine-imator 2.0.2 (CB 1.0.9) Mine-imator AVE-x (Highly Recommended – this is the version I used for the current render!) (I haven’t tested it on other versions—feel free to try and see if it works!) Q: Why would anyone want to download this? A: To test how powerful your potato PC is (or your NASA-level rig, lol). Also to check render times—remember, the point is benchmarking, like the title says! ----------------------------------------------------------------------------------------------------------------------------- DOWNLOAD HERE: >>> https://www.mediafire.com/file/o3c593b29hipe9b/physic+test+2+(made+by+@Jedel.1).zip/file <<< (6/6/25 - UPDATE! If you can't import this file, causing to crash or lag.. I decided to make it as potato user friendly as possible.. ) >>> https://www.mediafire.com/file/337v5merxov1a0b/physic+test+(low+quality).zip/file <<< (High-End Hardware): Specs Used: CPU: Ryzen 9 5950X GPU: RTX 5070 FE (12GB VRAM) RAM: 32GB DDR4 (8k render) System Specifications (Lower-End Hardware): CPU: AMD A6-5200 APU (Quad-Core, 2.0GHz) Integrated GPU: AMD Radeon HD 8400 VRAM: Shared system memory (512MB – 2GB, dynamic allocation) RAM: 12GB DDR3 (1080p render)4 points -
The Silent Birthday [3K] | Event Render | Fox Miner Creation
Skin Maker and 3 others reacted to Fox Miner for a topic
Going back not too long ago, but still some time has passed. A man, a lizard, an artist... Joined the world of Mine-imator joined the community of People mad People craving for success and inspiration. This one no different, simple, but yet... outstanding. Started like everyone else, and yet didn't get that much more attention. Seeing this one age is interesting. Just recently this one turned 18 years old achieved what others have too, but this one did it in its own way with its own Style and succeeded to impress and keep us entertained Happy late Birthday @Fover Intel Core i7 | NVIDIA GeForce 820M 2025 | Mine-imator 2.0.2 4 June 2025 Fox Miner Gallery ©Fox Miner Creations4 points -
- Steve: The Trilogy [4K] -
Skin Maker and 3 others reacted to CDplayer for a topic
- Steve: The Trilogy [4K] - The letter boxing effect was inspired by ceno0's animation Pootis Engage // EXTREME: https://youtu.be/lGJBUauU-CE So credit to him for the inspiration!4 points -
Stickman Animation Test #1 - Lightsaber Thingy
Fox Miner and 2 others reacted to TheRealMariobros1045 for a topic
Guess what? I Made myself a Stickman Version of Me! Here's one of MANY Tests that I made with It!3 points -
Basketball
Fox Miner and 2 others reacted to Entibrine303 for a topic
Really like the mojang movement style! Maybe try having the body bop up and down during the steps and moving the arms more, as in change their positions, e.g. for the basketball... Shot...?, have the arms stretch out towards the basket to signalize the player reaching out towards it. I'd also like some amount of scaling on the ball to show it being bouncy, if you're going for that exaggerated cartoony look. Other than that, looks great!3 points -
Stickman Animation Test #1 - Lightsaber Thingy
rofrrrrrrrrrrrrr and one other reacted to Fox Miner for a topic
That's quite impressive thinking you made that in Mine-imator making great use of the Special Blocks. And the Animation it self, amazing! Keep it up, nice seeing something a bit different!2 points -
Basketball
rofrrrrrrrrrrrrr and one other reacted to Fox Miner for a topic
That's just another level, amazing! Keep up the good work, sine parts of the animation are quite decent, just others need more polishing2 points -
Wolf Seek: Past Memory – Official Trailer (Minecraft Animation)
ControllsOff and one other reacted to 紅羊qwq for a topic
2 points -
2 points
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Survival Mode
Skin Maker and one other reacted to CDplayer for a topic
Survival Mode edit: I just realized the render had issues and there was z fighting going on on a lot of the mobs and armor... sooooooo uhhhhh. Yeah. *face palm*2 points -
Hidden in the dust An old Model Inspired by a small artist A Character that came from nowhere, and yet was one of a kind. The execution, the design, the colors. Something I wanted to capture for myself. But by just replicating her you don't achieve, what the other person has achieved. But it was something to increase the skill, to one day, be able to make something, just as interesting for someone else, as this character was to me at that time. Intel Core i5 | Intel HD Graphics 4000 2024 | Mine-imator 2.0.0 23 November 2024 Fox Miner FNaF Gallery ©Fox Miner Creations2 points
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AVE-X is a miracle
NeMesis3038 reacted to hesam5486 for a topic
rendered in 2 hours https://streamable.com/k9b3oh1 point -
1 point
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Punch [test animation]
rofrrrrrrrrrrrrr reacted to Fox Miner for a topic
This guy flew through my wall, who's gonna pay the repairs? But damn that's a hell of a weapon!1 point -
1 point
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Mine-imator Simply Upscaled Build 1.0.9.4
rofrrrrrrrrrrrrr reacted to WitherFX for a topic
I feel like this is definitely a step up from the original Mine-imator! One reason why I moved to Blender was because of lighting in Mine-imator being so weird but I'm glad to see its lighting fixed! Good job!1 point -
Cementing the fact that I'm properly back from the dead
SnakeProductionsYT reacted to Billie34 for a topic
It looks great!!1 point -
Basic Monitor Rig v1
rofrrrrrrrrrrrrr reacted to Moodstud for a topic
- including optional wall mount - including exchangeable screen - free to use Download1 point -
Problem The object material map is not working
Entibrine303 reacted to duck_pacifistt for a question
Problem The object material map is not working I've tried everything, reinstalled, rebooted, and so on.I don't know what to do anymore, please help me.1 point -
Stickman Animation Test #1 - Lightsaber Thingy
TheRealMariobros1045 reacted to Fover for a topic
cool1 point -
Mine-imator Simply Upscaled Build 1.0.9.4
Fover reacted to JohnCartoonist for a topic
A physics mod? Yikes, I am not skilled or knowledgeable enough within the field of computer programming to pull that off. I'm sure someone out there with more experience and expertise in GameMaker Language can achieve that, but as for me, I ain't doin' that. However, I will leave you with a quote my dad told me that has stuck in my mind: "It seems impossible, until it's done." We do certainly like pushing the limits of GameMaker, including me with Mine-imator's rendering pipeline1 point -
Hello i Back and here my first animations (not first first but yea)
Fover reacted to ItsBendyDemon for a topic
Hi all i know this post on creative and test animation and random things not others things but do like to say for the people still waiting for my others works. yea i stop working on those (wont explain why cuz will be too long and this no longer random animations and test) just realize have to post a youtube link to show my animations. i show the ones i already post on youtube from start to now you can tell i use stop motion since find it easy to animate and i really want to but having hard time so i use instant to have stop motion feeling since i use to making images so this nice slow transition and slowing i start to animate normal way i working on a animation is a long one (not long one but similar to happy birthday dad) i say 1/4 or 1/3 done for how long animation be but in process. yea will take a while to be done due how much effort i put, since i just starting and don't want to tired myself and lose motivation so early on i work on it little bit every day realize i accident made this project too big for my self1 point -
MHAVigilantes:Dance
SnakeProductionsYT reacted to Jack_YoutubeJP for a topic
https://x.com/i/status/19240419409890838801 point -
Hat Models Pack
PearAnimations reacted to mbanders for a topic
I made some hats. You can wear them on your head. Now everyone will want to be your friend. Image: Download: http://www.mediafire.com/file/18r2xj1idf94176/Hat+Models+Pack.zip Last Update: Nov. 29, 2019. I am open to suggestions for what kind of hats to put in here. Includes hats like: Fletcher Hat Armorer Mask Beanie Desert Hat Fisherman Hat Farmer Hat Fedora Shepherd Hat Beret Cowboy Hat deadmau5 Hat Deerstalker Hat Librarian Hat Mario Cap Miner Helmet Party Hat Pirate Hat Plague Mask Pokémon Trainer Hat Propeller Hat Reality Vision Headset Royal Crown Santa Hat Snow Hat Toad Head Top Hat Ushanka Hat Compatible with Mine-imator 1.1.2 and over. You don't have to give credit, but it would be appreciated.1 point -
Punch [test animation]
NeMesis3038 reacted to Titanicminion for a topic
bro did not know what hit him1 point -
INVINCIBLE X JESSE MODEL
rofrrrrrrrrrrrrr reacted to MaximumRandom for a topic
Hello, I'm MaximumRandom/TheMaximumPerson/TheScrappedPrototipe!!! I made an animation using a custom model of Jesse as Invincible. Some people wanted this model, so I am here to provide the model for everyone to download and have, enjoy!!! https://www.dropbox.com/scl/fi/64y7wkt0nzl72e3mgulms/Official_InvinciJesse_Model.zip?rlkey=een1akry8pswuaqq7y3wdsptx&st=il6m75ib&dl=01 point -
HOW DO YOU MAKE PHYSIC1 point
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How to make realistic embers from fire (beginner friendly and cool🔥)
rofrrrrrrrrrrrrr reacted to GreenJumperGuy for a topic
It's do-able easily, here's how: 1) Go to particle spawner and click "Huge smoke" Then click create and edit 2) Go into the particle editor click on "smoke" under particle emitters and scroll down 3) Click on litrally all of these weird arrows except for "opacity change" 4) Set min and max size to 0.2 and 0.3. Also you can change the speed to however you like, depending if it's a fast fire or slow fire. 5) Set region type to box and then set the height (usually y) to 0 6) Set the number of spwan to 3000 (it doesn't lag, trust) 7) For a taller smoke, click on launch angle and set "add speed" to 10, highly recomended for good animation once in appearance, tick glow 9) Make it night time: 10) in particle editor do this to the different colours: I am new so please follow! I have been making mineimator animations for 2 years but never made an account until today!! I hope you enjoyed!1 point -
1 point
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Is it possible to make reflections on objects?
MrMax85 reacted to ControllsOff for a question
Select the object Expand "Material" Crank "Roughness" down Turn "Metallic" up To add proper reflections, go in Project Properties Expand "Render Settings" Switch Preset to "Custom" Scroll all the way down to "Reflections" and turn it on Customize some settings to make it look as good as it can get (which might still be bad)1 point -
PBR problems
Entibrine303 reacted to JohnCartoonist for a question
I've had this same problem whenever I import a Minecraft resource pack that incorporates support for physically based material properties. As much as I love reflective surfaces (I have a particular fascination with reflective surfaces), I must admit that having the entirety of my Minecraft world reflect the sky's color looks rather unnatural. Unfortunately, I don't know what causes this phenomenon; however, I can tell you that Mine-imator's implementation of physically based rendering (PBR) cuts a lot of corners, which has a negative effect in its representation of how light interacts with objects. It may be insignificant to some, but details like these can bring down the quality of your renders and animations because certain areas can either look odd or straight up unappealing. If you believe you have a good idea of how light should behave, then you might notice how Mine-imator fails to recreate a light source's interactions with various types of surfaces, which is something I care about because accurately mimicking these sorts of things can not only add realism to your work, but it can also enhance visual appeal by having light behave within a computer generated environment in a more believable way. I don't know about you (whoever is reading this right now), but I have a personal dislike for Mine-imator's PBR pipeline1 point -
Cluckington Gives Darlena a New Crown (TMP Universe)
Skin Maker reacted to Vrakaxon for a topic
Cluckington creates a new crown for Darlena Also a new look for Darlena, slightly improved her skin Queen Darlena in action Cluckington is a "godly character" first ever created by me in late 2018, while Darlena appeared in late 2024! No downloads, sorry1 point -
Survival Mode
rofrrrrrrrrrrrrr reacted to PearAnimations for a topic
Looks good to me. I have no idea what z fighting is.1 point -
Happy late birthday!1 point
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Wooper riding his motorcycle
Skin Maker reacted to SnakeProductionsYT for a topic
oh yeah he pull up what you gotta do when he pull up? also how do we feel about the NEW messy rig? this is more of a meme render, it's nothing serious1 point -
Doll with her beloved knife | Murder Drones
Skin Maker reacted to AIker for a topic
Just wanted to check my skills in mine-imator after a month, it's alright Doll model by ME1 point -
1 point
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THANK YOU SO MUCH errm actually I have enough popularity in the MI forum1 point
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Survival Mode
rofrrrrrrrrrrrrr reacted to Fover for a topic
its looks like mine imator splash renders1 point -
The Ender Dragon
Skin Maker reacted to Skizzerido for a topic
i need to do end renders more often im never fully fullfilled with em, but i always hit a wall. Im the most proud of this one so far tho.1 point -
1 point
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1 point