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Showing content with the highest reputation on 03/03/23 in all areas

  1. Nimi

    Mine-imator 2.0.2

    Windows Installer Windows (.zip) Windows Installer 32-bit Windows 32-bit (.zip) Ubuntu/Debian Linux (.tar) Mac OS Notes: Development of new features has ended and only critical bugfixes will be done going forward. Future updates are not guaranteed and will be infrequent. Most AMD cards and integrated graphics cards are prone to have poor performance, artifacts, and crashes relating to high-quality rendering. If you encounter any of these issues, we recommend staying with Mine-imator 1.2.9 for your projects. This being free software, please consider supporting the development team and website server costs with a small donation, thank you! Donate to Mine-imator developers ($5+ one-time or recurring) Version 2.0.2 (Nov 12th, 2023): Changes Adjusted Minecraft font. Added a button to close the notification for a new update. Bugfixes Fixed Ambient Occlusion not behaving correctly with Opacity and Emissive values. Fixed crash when using a skin texture for Armor special blocks/body parts. (The texture is now ignored, as only resource packs are supported.) Fixed blurry textures in the Shaded mode on Mac/Linux. Known issue: This fix causes the enchantment glint to not be blurred for these platforms. Version 2.0.1 (Oct 28th, 2023): Version 2.0.0 - Anniversary Update (Mar 1st, 2023), changes since 1.2.9:
    5 points
  2. A bittersweet finale to the hero of Mineimator @Nimi Still get slightly emotional thinking about how this may have been the last Mineimator update
    3 points
  3. 2 points
  4. This assets will add all future in Minecraft 1.20 to Mine Imator How to import Extract file to Mine-imator/Data/Minecraft Open mine imator. Go setting and change Minecraft Version to "1.20 Unofficial)". After that Close the Program and Reopen Mine imator *** (You can replace file in %appdata%\Mine-imator\Minecraft_unzip) *** Changes Version 2 Version 1 If you find some bugs. Please Report Download Here : Download Assets 1.21 Beta Version 2 (23w51b) 1.20 Update 3 For Older Mine-Imator Version Download Assets 1.20 Beta Update 3 (vex fixed 22w45a Update)
    1 point
  5. happy birthday fnaf 3!!!!!!! and this is a remake of the first render ive posted here
    1 point
  6. Hello everyone, as we near 2.0's full release I thought I'd release a cancelled update to the Mine-imator Community Build. (Based on Mine-imator 1.0.6, MICB 1.0.2.) This was cancelled for various reasons including crazy instability, overly ambitious, and with me switching priorities to creating Modelbench. I don't recommend using this for actual projects due to its many bugs, as I'm only releasing this for archival purposes. Most features and changes added in Mine-imator 1.2 -> 2.0 can be traced back to this project (New interface, materials, glow, etc.) and I didn't want to leave Mine-imator development until I was able to officially add back these features. (Nor did I want to cause fighting over if the mod or vanilla was better due to lacking these features.) I don't have an official changelog cause I never made one while developing this mod. Enjoy messing with this update that led to 2.0 being what it is. Between sessions you'll need to delete "settings.file" in the Data folder or else the program will crash on startup. (Also, don't report any bugs you find.) Download 1.1.0 (Jan 17th, 2017)
    1 point
  7. long have I waited... Seriously though, I can't thank you enough for the amount of work you've put into this software. It's come a long way since I first started using it back in 2015, and I'm proud and privileged to have been able to see its journey through to the end(?). It's become far more than just a fun Minecraft program to play around in, by this point it has become a competent piece of animation software that can even rival that of blender and C4D. The creativity and ingenuity that people have developed while using the software is nothing short of incredible. The artists that work in the software have crazy amounts of talent and creativity, but sometimes it takes that little nudge for you to actually find that talent, or to get the motivation needed to explore and learn. I know there are thousands if not tens of thousands of others like myself who have been able to find a passion with working in the 3D environment; animation and modelling, who would not have found it if it weren't for the accessibility and welcoming nature of the program, and the community that you have built up over the years. Not to sound sappy, but I know for a fact that I would not be where I am now had I not come across Mine-imator all those years ago, and there are so many others who feel the same way. It's mind boggling to see how far its come, how much effort, care, and love that was crammed into it. I know there were a lot of hardships and struggles, Game-Maker isn't exactly the easiest to work in, much less creating an entire animation program in. Then the decision to effectively remake the entire thing from scratch in C++, I admire the dedication to not just finish the project, but to keep motivation and focus all this time, that's crazy impressive. So from the bottom of my heart, thank you David, and thank you Nimi for the work that you both have put in. There are people here who will go on to do incredible things; and you all are the ones who enabled them to find their passion and start a life long journey.
    1 point
  8. Draco63

    Mine-imator 2.0.2

    Truly the update of all time.
    1 point
  9. Fox Miner

    Falling

    I guess you can bend heads now... lemme try... !!CRACK!! Small Tipp... don't?
    1 point
  10. LordKillo

    2.0 Render

    I really really like this update, thank you David and Nimi for all these years, here's one of much more renders that will come from this INSANE update, I really want to see this community at full power now!! This render was made using a fake height map trick along with a pbr texture, hope you like it! I'll be leaving the download for the project if you want to uhhhhhhhh see how it works, here it is!
    1 point
  11. Fover

    Falling

    wow
    1 point
  12. Henlo yall, Since the new release of the mineimator anniversary I wanted to share a splash card that I had made during the beta testing. Unfortunately the criteria for the splashes had changed and I was unable to meet them due to irl stuff (work ) so rather then let it waste away on my hard drive I thought I would share it on the forums
    1 point
  13. Jnick

    Mine-imator 2.0.2

    Mine-imator so good we got mine-imator 2 now. Thanks for all the years of updates nimi and david! Wouldn't be here as a modeler or animator cause of you both! Hope the both of you are happy with giving the power to everyone to make their own stories!
    1 point
  14. mbanders

    Mine-imator 2.0.2

    wahoo
    1 point
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