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Showing content with the highest reputation on 07/14/21 in all areas

  1. Well well, it's my first time posting here in a while. I hope everyone here has been doing pretty good! Any who, onto the render: My main inspiration for this was the recently revealed redesign of Batgirl for the current run of Nightwing and the upcoming Fear State event in DC Comics. While I don't really keep up with the comics themselves, I really liked the design so much I had to do a (hopefully) awesome render of it! Credits: As always, Constructive Criticism is always appreciated! (I could use it for this one, since this is one of, if not my most ambitious render.
    4 points
  2. Hi everyone, the Minecraft Sound Pack has been updated to Minecraft 1.17! Check it out here:
    4 points
  3. It's my first time making anything related to fighting. Feel free to criticize
    3 points
  4. Hey guys! I made 3 new models! I'll be out in a few hours, so please wait.
    2 points
  5. Floofy

    one month from now i become 15 nice

    one month from now i become 15 nice
    2 points
  6. I didn't make a reload animation ._. UMP-45 rig by @Daffa_the_One
    2 points
  7. Nimi

    Modelbench 1.1.5

    Download 1.1.5 Version 1.1.5, 2023.02.28, changes: This patch focuses on parity with Mine-imator 2.0's interface and feature changes. Due to changes with the GameMaker, Modelbench is only available for 64-bit Windows computers. Full patch notes available below: Version 1.1.4, 2021.02.12, changes: This patch focuses on bugfixes. Full patch notes available below: Version 1.1.3, 2021.01.16, changes: This patch focuses on bugfixes and file dropping support. Full patch notes available below: Version 1.1.2, 2020.09.02, changes: This patch focuses on stability and fixes bugs related to controls. Full patch notes available below: Version 1.1.1, 2020.08.28, changes: This release focuses on further improving the program's user interface and controls, based on user feedback. Notable changes include: ?️ A new, context-sensitive actions bar at the bottom of the screen, which lists all the available commands and shortcuts. The resize tool joins the modeling toolset, allowing you to resize shapes from the viewport. ?️ The camera controls now use the left mouse button by default, just like previous versions. A setting to change it back to the middle mouse button is also available. ? By popular demand, walk navigation has been brought back! While you can still access it by holding down the right mouse button, a handy button is also available in the viewport's toolbar. ? Various improvements to the user interface and experience. Full patch notes available below: Version 1.1.0, 2020.08.16, changes: Controls Changed navigation controls: Added panning (Shift + Press mouse wheel + Drag mouse) Changed orbit control (Press mouse wheel + Drag mouse) Removed first-person navigation Added settings to top toolbar: Absolute snapping Enable/disable overlays (eg. Grid, gizmos, outlines..) Wind settings Viewport render options (Flat, shaded, and textured.) Viewport shading options (Solid and textured modes only; Ambient occlusion & lighting) Blocky bending Added bend tool, allows editing: XYZ bend angles (Wheels) Bend offset (Bend tool icon) Bend size (Bend handles) Added group-select. (Left-click + Drag mouse) Added plane gizmos for the pivot, move, and multi-transform tool. Added object panning for the pivot, move, and multi-transform tool. (Press and drag tool icon in the viewport.) Added "New model" and "Import model" shortcuts. (Shift + "New model" shortcut will create a new model from a template.) Added snapping for XYZ scale viewport gizmo. "Save model" shortcut + "Shift" saves the model as a copy. Changed default snapping behavior in the viewport, value(s) now snap relative to the original value(s). (Absolute snapping reverts this.) Gizmos now fade away at grazing angles. Mouse position now wraps in viewport area when moving gizmos/navigating. (Also applies to UV editor.) Lowered default snapping value when snapping is not enabled. Interface Added element search. (Moving elements in the hierarchy is disabled while active.) Added highlight to elements in the viewport when hovering them in element list. Added "locale" string for language files. Language setting now uses given language name in included language files. Element names can now be edited in the element list by double-clicking them. Shortcuts are now displayed in the side menu. File dialogs for importing a model and browsing templates now use correct captions. Snackbars now fade when closed. Model save errors are now combined into one notification. Closing the menu or switching menu tabs now closes the "About" popup. "Allow Minecraft skins" and "Hide shapes" settings now support undo/redo. Updated error and accent colors. Updated startup splash. Updated icons. Updated program icon. Models Added .obj exporting. There are a handful of restrictions due to the limitations of the format. Added "Feature set" program setting to hide specific features in the interface, models will still be saved as .mimodel. Duplicating parts will now add a duplicate suffix. (eg. (1), (2), etc.) Bugfixes Fixed snackbar memory leak. Fixed textbox click area for wheels. Fixed viewport toolbars becoming opaque when the mouse is nearby while the side menu is open. Fixed "Inherit bend angles" affecting parts with no bendable axes. Fixed interface colors updating mid-frame. Fixed model scale snapping while snapping is disabled. Fixed model scale intensifying move gizmos. Fixed size of pivot tool gizmos changing based on shape offset values. Version 1.0.x:
    1 point
  8. Hey, animators! This pack contains all the sound effects and songs from Minecraft, extracted by yours truly for you to use in your own creations. All the sounds are provided as is, in their original Ogg Vorbis format, sorted in the same folder structure that the game uses. Enjoy!
    1 point
  9. Hello! I have now completed this 3 animatronics. The original model of the Freddy and bonnie models was created by ShotU. I only changed the texture and modified and added some modifications to the model. I made the other chica model. download: https://drive.google.com/file/d/1iSKo8hu_T5A7zF4mzLXkplWI7XuANT8Z/view?usp=sharing enjoy!
    1 point
  10. Speedwagon Hat Zeppeli Hat
    1 point
  11. Arky

    Bill Cipher

    This is my first model/rig so it might not be good but i've done my best. https://www.mediafire.com/file/80pdhir4rcufs1o/Folder.miobject/file picture here: https://sites.google.com/view/picturefor/domovská-stránka
    1 point
  12. My first creation that i did for one of my works Its Vietnam war helmet with some details You can put helmet on your head by simply dragging it on head like on the screenshots above I tested this model on default steve and my custom character rig so i think its gonna work with your rig pretty good too (or maybe not) You can use it in your works without crediting me Just dont claim that its your work and thats all P.s. if you foud any bug in this model, feel free to say about it, and i will try my best to fix it
    1 point
  13. Ok, so I made this simple character model with a facial rig. And it's heavily based off the Ashley and Jonathan models, and here it is. Now here are some features of the model: DOWNLOAD
    1 point
  14. Proud of this one! lets get it on showcase!
    1 point
  15. "Why We Lose" ♪ A Minecraft Original Music Video - The Fallen Guardians [S3 | E1] Now with Melody imprisoned in the Nether, possibly having to face Erivan's soul, Gabriel and Amezaga are about to fight Walter and Herobrine, who have just brought Wither to the battlefield. It will be a great battle, who will come out of it alive? Will Herobrine achieve its goal? Hey guys from the forum, I just posted MY NEW ANIMATION FROM THE FALLEN GURADIANS SERIES I hope you like it, I would like to see constructive criticism regarding animation, about what I can best and such But remember: BE RESPECTFUL
    1 point
  16. Shoony

    Reconstructing The Past

    You don't know who built them, you don't know why they were built. All you know is that you aren't strong enough to fight whatever is in there. Luckily that woman seems crazy enough to go with you.
    1 point
  17. Hi everybody! I've updated the back to the latest available release of Minecraft, version 1.17 aka Caves & Cliffs Part One! Starting with this update, I'm splitting the download link into two parts, one containing the sound effects, and one containing the soundtrack. The music files are pretty heavy (they make up two-thirds of the total file size of the entire pack!) and probably aren't going to be used as often as the actual sound effects, so hopefully this should considerably reduce download times and used storage space for most people. Enjoy!
    1 point
  18. Damn this be looking real N I C E
    1 point
  19. The mouth seems a bit small. Maybe you could improve that
    1 point
  20. Your only objetive: survive and probably the best idea you could come up in 2 minutes was a dirt house, now you just wait till the danger is gone... any type of feedback is welcome, goodbye.
    1 point
  21. SKAY

    Yoru Valorant

    just made an art with my recent rig p.s thanks crustyjpeg for revolver rig
    1 point
  22. Duychung

    Left Four Dead

    "I was left 4 dead... but now im back 4 blood" weapon model by crustyjpeg Medium vehicle by Ghatos Mutant zombie by Milix_Dr3AM[FR]
    1 point
  23. kwazedilla's skin - tapered arms and legs - bendable hands and feet - hips and narrower body - toggleable breast sizes (width of 0.5px, 1.0px, and 1.5px) (don't use 1.5 it's trash) - 0.25px extrusions special thanks to jnick for converting me to the surface master race model download - no credit needed - template_slim.png by mojang JuniperLucia's skin hozq's HFR
    1 point
  24. Kwazedilla

    Character #5

    hozq's HFR
    1 point
  25. BonkJobBot

    Paracitic Mimic

    Download the Mimic! Note: Please do not claim this parasite as your own creation and please credit me when you're using this. Thank You! Expamle of use Variation Maybe....
    1 point
  26. Hozq

    Super buff Steve model

    OH LAWD HE COMIN' You can put skins on it but there's no guarantee it's going to work very well. Credit me if you use it, thanks!
    1 point
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