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Showing content with the highest reputation on 03/07/21 in all areas

  1. Boney Man met his match this time! Meet the powerful lightning-struct Charged Cow! To be honest, the ending was quite disappointing. I'll come back with something more crazy. Some of the forum members are in this video as cameos. See if you could find them!
    19 points
  2. I actually think the animation is fantastic. The part where he bounces around inside the house and the part where he revives himself as a snowman are excellent examples
    3 points
  3. 3 points
  4. Credit goes to @anima cryses for the epic Springbon, he better update and give >:) @ShotU for the fnaf3 map Text is by me It's non-official, and I did it for fun, it was based on @JayHAnimationz and @Jnick's collab. Enjoy.
    2 points
  5. Are you new to the Mine-imator forums? If so, why not introduce yourself here? A little about me: My name is David and I like programming, making videos and listening to music. What music? We'll, pretty much anything from the 70s to the mid 90s, like rock/pop (Queen, David Bowie, 10cc), electro-pop/disco/synth (Pet Shop Boys, Sparks, Depeche Mode) or rock/synth (Simple Minds, Electric Light Orchestra). Oh, and I made Mine-imator and these forums. If you want to greet a user in this topic, post a comment or their profile or use the PM system. Please don't post that here, thanks.
    1 point
  6. Finally got around to doing some showcase renders of the Wall-E model. He was made entirely in Mine-imator, and I used paint.net to create the textures. Our internet was out for a while, so I spent around 4 hours or so gathering reference pictures of Wall-E from every possible angle, then used those images to model him within Mine-imator. it was a pretty fun little challenge! Eve is also here, you might've already seen some of the wallpaper renders I've made of her, but she isn't quite ready for a full showcase yet. I think they look pretty good together! This was one of the models that I'd put the most effort into getting the movement done right. I'm VERY specific on how Wall-E moves in the movies, since so many people tend to get his joints wrong. Simple things like the way his wrists move, or the fact that his head rotates, and the neck doesn't. The pistons in his neck and wrists, the hydraulics in his tracks, the lasers, all of that is important to get just right, or else the likeness won't be close enough to me. It took a lot of work, but I'm very happy with the result! Here is all of his current features: Movie accurate articulation (The only exception being the compressor and latch on his back) Animatable solar charge display Interior compactor detailing Functioning track hydraulics Opening solar panels Can be transformed into Cube form Reflective lenses Functioning Treads (Adjusted for animation and animated by @niam) Gimmicks (Laser, Eyelids, etc)
    1 point
  7. B r u h h h h h h Can i have a large plate of dat, S̸̖̺̻̪͙̠̜̺̦̼̮̮̓ư̷̢̝̰̠̪̮̣͔͚̖͉̤͎̗͂͗̓́̓̈́b̴̯̭̗̭̠͉́̀̊̎̂̾͂̒̏̔s̶̡͈̬̲̙̻̟͓̠̗̦̐̋̄̈́͐̈͆̽̂̓̿̎̓͘͜u̵̧̢͎̟̟͚͇̩̽͗̾̓̾r̸̦̆̊͋͆͌̓͠͝f̴͍͍̹͙͕̥̊̽̓̑̂͋͗ą̵̢̢̩̯̖̰̬̺̹̙̻̰͍̎͌̌̀̆́̑̏͑̎̈́͝͝͝c̵̡̙̺̩̥͉͇̻͕̃͒̿͗̌̿̃͐́̍͛̓̍́͝e̸͈̘̰͈̣͈̺͇͕͉̞̦͎̥͆̍̄̊̔̈̿̂̿̿̐̒̎͆͜ ̴͚̖͓͍͊͂̄Ş̶̨̛̘̦͔̳͚͈̮͔͙͈̬̰͊̓̾̓̆͌͝c̴̦͙̮̤̙͖̰̯̹͎̯̣̅ą̴̪̠͈̗͙̘̰̈́t̸̬̮̍̒̊́̋̈̽͒̿̈́͘͝͠ͅͅt̷̬͍̺̪̖̋̉̔̍͌̃̾̈́͊ȩ̵̱̯̺̩͎̳̥͕͎͙̺͖̄̀̒̈́͗̃͋͋̀͆ͅr̵͇̮͝ǐ̵̧͉̮̦̙̟̮̜͈̱̤̖̹̳́͒͆̓͐̑͂̈́̂̏̍n̶͉̜̼̮͑̈́̈́͌͆̈́͑̚̕͘g̷̡̡̧̫̪̰̤͚̣͙͉̭̻̑́̐̐͆̄̀̿̿̚̚͜͠͝!̴̨̧̡̫̖̠̗̙͕̹̣̭̱̜͐̂̽̃͛̕
    1 point
  8. Pirateship model v.1 "Not all treasure’s silver and gold, mate." Download link: http://www.mediafire.com/file/vx85h2xyrqfyvp9/BlackPIGSHIP.rar/file Have fun if you have problem in the rig feel free to message me!
    1 point
  9. Hows it look? Well, this rig was made for a small comic i'm making, i make comics cause i find it fun, and i'm a big fan of the Wii U, even though the PS4 is better, but i have always been a and will always be a nintendo fan Also, first comment gets to be in the comic [if you want to] Some feedback would be much appreciated! 8D but remember this is just a prop, it is not suppose to be "super detailed" and it's supposed to look, Minecrafty/pixelated-ish... K See ya all later!
    1 point
  10. I did not expect I'd enjoy this as much as I did, I love this and I can't wait for more.
    1 point
  11. The one thing I look forward to on the forums is Boney Man. Absolutely amazing as always!
    1 point
  12. Boney man is the hero the Mine-imator forums need. God bless.
    1 point
  13. could you be specific? i cant see any render depth error oh wait, nvm i see it
    1 point
  14. Finished product: Male Template: Female Template:
    1 point
  15. FOXY TOONS

    I made a Test Render!

    I think on some characters the eyebrow/eyelash skin texture makes a character cuter in a way. Example:
    1 point
  16. Draco63

    I made a Test Render!

    Inconsistent pixel sizes, the room lacks detail, and the lighting is bland. I would suggest changing the couch and adding windows at the very least.
    1 point
  17. I give you 3/10. The things that you need to Add is: Lighting. Non-Empty Environment/Make the render scene looks more detailed,And not Empty. The Cyborg Arms? I think I guess it. Make it more Detailed. As the MinKreft Characters Only Have short leg,then you need to resize the Sofa,To Fit the short Leg of the Characters. Practice More Render if you want to Focus On render. The Eyebrows,I think that was the name? Sorry if I were wrong. But The Texture Eyebrows need to be removed if you're using the Face Rig. I think that was it. Hope you can Improve Your Skills Into a 4/10+.
    1 point
  18. niam

    Truck Simulator

    PCSS and shitty "ray tracing" thingy render, featuring Kenworth K100, which still WIP since long ago because I don't really care finishing it. another version
    1 point
  19. FOXY TOONS

    Working on a human base | W.I.P

    Working on a human base | W.I.P
    1 point
  20. Lighting: @Jnick Springbonnie Model: @anima cryses
    1 point
  21. AKMRP

    KoNoSuBa | Megumin

    been months since i made a render. edited raw model credit : @Mike
    1 point
  22. Draco63

    Steve In The Outer Space.

    The depth of field is a little weird, but other than that, this is pretty good!
    1 point
  23. I dug up my old facial rig from 5 years ago, and I did what any sensible person would do.
    1 point
  24. Voxy

    Render settings

    Saving the render settings for individual projects is planned for 1.3, along with the ability to export/Import them as files.
    1 point
  25. What was the version of Minecraft you've first played? Don't you miss those times? If you do, then this is for you. Past interacting with present. Indev Steve/Beast Boy model is Not mine. It's made by @mbanders
    1 point
  26. Next animation will be another Boney Man. Thanks a lot. Also, extra thanks for recognizing my efforts trying to put a lot of things into it.
    1 point
  27. the return of the king i love these, its quite clear you put alot of effort into these which is brilliant
    1 point
  28. There will be a few other versions as well, Here's R2-KT... R5-D4 is also in the works.
    1 point
  29. can you make a full minecraft enchanted mob fnaf sl pack if you coulnt't make it thats ok from afif
    1 point
  30. looks really damn cool! i'll try making a render with it! if my computer doesn't explode...
    1 point
  31. Captain. Captain Jack Sparrow.
    1 point
  32. This got to be the best pirate I've ever seen.
    1 point
  33. don't be afraid to offset parts when animating to improve the pose examples
    1 point
  34. Hello, Mine-imator newbies! I will show you how to make bendable ankles without rigging! Step 1: Clip part of the character's feet. It's easy!
    -1 points
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