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Showing content with the highest reputation on 02/10/21 in all areas

  1. Frost

    Here's a little animation I made

    Here's a little animation I made
    5 points
  2. Hey, animators! This pack contains all the sound effects and songs from Minecraft, extracted by yours truly for you to use in your own creations. All the sounds are provided as is, in their original Ogg Vorbis format, sorted in the same folder structure that the game uses. Enjoy!
    1 point
  3. Because nobody likes seeing wallpapers with lazily posed characters in vast and boring grassy fields, I bring to you "How to Make Wallpapers Properly", a place where everyone can learn how to improve their Mine-imator creations. This collection of tips is mainly aimed at beginners, but I'm sure more experienced people might learn a trick or two! If there's a topic you'd like me to cover in future tips, please let me know! Enjoy!
    1 point
  4. BoltedJames

    Cycles Pack

    Hello people on earth and other places, I bring you a little cycles pack I've made. It includes 1 idle cycle, 2 walking cycles, and 3 running cycles! No credit needed but is always appreciated! Download
    1 point
  5. :DDDDD Just a phone wallpaper. -from modelbench -For mah Gf Idk how to put a facerig on modelbench
    1 point
  6. So... I'm working on the template that @KevThePurpleFox ask if i can upload, after a couple of fixes i will upload it today or tomorrow
    1 point
  7. When you click right click on the timeline bar (the white bar with the frame numbers) to try to select a range to render, it just keeps going up. This has been happening for many versions now. I reported it but never was fixed.
    1 point
  8. I hope you like it Do leave a feedback
    1 point
  9. 1 point
  10. When Your'e too much playing Triple A Games,Then After that You are supprised by How Amazing Graphics In Real Life Is Be Like:
    1 point
  11. Those are from blender. You would need serious skill in modelbench to make something resembling their models
    1 point
  12. tutibrave

    Red Fox Model

    It has: Face rig Jaw [bendable] 3D Nose Bendable ears
    1 point
  13. Is pretty nice! you can improve it by using more camera effects and making the shadows less blurry, anything else its pretty good
    1 point
  14. Introducing..... THE FURRY/ANTHRO RIG! Features: Facial Animation: Eyelids Pupils Eyebrows Nozzle w/ Tongue (Capable For Lipsync) Body Features: Hands w/ Fingers Tail w/ Joints Please Read This: Whenever you use my rig, please credit me and send a link to your video in this topic. I would love to see your work . If you want me to add your own skin to the rig, I would love to help you . Just send me your skin and reference. (It should be canine anthro skin) I would love to hear all your suggestions, Criticism is fully respected to improve the rig from time to time. For those who do not have Image Editing Softwares, I recommend Downloading MCSKIN3D For those who have questions, I would be happy to answer them for you. Thank you for replying to this topic in advance. * = edit Upcoming Updates: Adding Different Species: Avian, Scalies, etc. Adding Different Kinds Of Tails Adding Different Kinds Of Ears * Adding the nose * Adding the ears *Fixing the tail Download The Rig Here
    1 point
  15. moniker

    Lag WITH hidden objects.

    Performance is pretty bad as you keep drawing keyframes alone, by the end of a 10 minute animation you usually have a big hit on framerate. Also having "toggle controls, wireframes and highlights" enabled takes another big hit on framerates, as well as having the camera window opened. I reckon Nimi was working on framerate improvements, for instance not rendering what isn't seen behind blocks. Im hoping 1.3.0 makes thing better.
    1 point
  16. Jnick

    lmao fnaf

    lmao fnaf
    1 point
  17. Jnick

    1 point
  18. I decided to model the cool and awesome Rayman
    1 point
  19. What is this. What Is this?! What do you mean HOW do you mean What are you talking about I don't understand a single step And but why does this method sound so sketchy? Just... Learn modelbench, or use actual bendable parts
    1 point
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