Jump to content

Leaderboard

Popular Content

Showing content with the highest reputation on 12/30/20 in all areas

  1. 4 points
  2. AGM missile is online.
    3 points
  3. Is it possible to make Fat Herobrine in Modelbench? If you made Fat Herobrine, then paste a download link in your comment. +Meme:
    2 points
  4. if you want to use it check
    2 points
  5. This is promo art episode 1 yes i remade the other in photoshop, should i do a tutorial in paint.net?
    2 points
  6. crustyjpeg

    The Modelbench Armory

    Lovely banner by OzFalcon Latest update: January 28, 2022 - Update 34 NO LONGER TAKING REQUESTS The Modelbench Armory is a collection of weapon models made for Mine-Imator users to use in animations, still renders, or anything else you can think of. Feel free to use them for whatever you please, no need to give credit although it is appreciated. Sounds are included with all gun models, although I recommend you use your own for more consistency. The Modelbench Armory is conceptually based on Ãœberkiller's now-defunct Mine-Imator Armory. Thanks to @MYSELF3200, @CodyBI, @Slime, @Hozq, @OzFalcon, and @Duychung for their help with the Armory. Frequently asked questions: Terms of use: Some very basic tips/advice: WEAPONS Assault rifles & carbines: Battle rifles & DMRs: Single-action rifles: Anti-materiel rifles: Machine guns: Submachine guns: Handguns: Shotguns: Explosives & launchers: Melee weapons: Misc: ATTACHMENTS Every attachment has an attachment type in parentheses, and should (atleast within realistic bounds, you can do whatever you want really) only be attached to weapons with that attachment type. These are pretty much only meant for firearms, not melee weapons or anything else like that. You can find what attachment type(s) a weapon has in its info .txt file, if applicable. The "Custom" attachment type means it doesn't use any standard mounts and is generally attached to a gun permanently. Muzzle devices instead have what round they're meant for in parentheses, and should generally only be used on guns with a matching or comparable cartridge if you want to keep things realistic. Also please note that magnified sights do not include any zoom/magnification setups, and you'll have to set those up however you want to get a zoom effect. Grips & bipods: Muzzle devices: Close-range sights: Medium-long range sights: Underbarrel weapons & bayonets: Other attachments: Thanks for taking the time to look at this, I hope it's helpful.
    1 point
  7. Hello everyone, and hope you're all doing well! It's been a while since the last dev update, a lot of crazy stuff has been going on in the world since then. However despite the madness, I still found time to work on the next exciting update for Mine-imator! Not much progress has been since then, but I figured I would show off some things I've been working on. The renders featured in this dev update were made by @Keep on Chucking. Volumetric fog For those who have seen the last dev update, I showed off the new volumetric rays. Originally, I wanted to make the rays a proper volumetric fog with sunlight scattering through. After revisiting this feature this past Summer, I've upgraded them to a proper fog effect! This effect can be used alongside the default fog included in Mine-imator and there will be an option to switch back to the volumetric rays shown in the previous dev update. Indirect lighting / SSGI New shadows? Improved ambient lighting? There no way lighting can get any better.. can it?! It can. Introducing: Indirect lighting, a secret ingredient among many to making your lighting really pop in your scene by allowing direct lighting to be casted from bright objects automatically, and allowing light to bounce from objects directly lit by light sources and tint the surrounding area! This feature really brightens your scene up and makes lighting a lot easier to set up. However, due to being a screen space rendering technique, the effect will only work with lit objects that are visible to the camera. Inventory After overhauling the rendering in Mine-imator, I'm now onto integrating the rebrand in Mine-imator. Inventory is the name @Voxy has decided on for the slick design language Modelbench uses and what Mine-imator will eventually receive in the next major update. This process will take a while, as Mine-imator's codebase is arguably bigger than Modelbench's. In the meantime, if you have any questions concerning the new interface, feel free to drop them below in the replies for Voxy to answer in an upcoming Q&A post! That's all I've got to show for now unfortunately! While things may be moving at the pace of a snail, I'm afraid things won't speed up any time soon since I'm the only developer working on this update after all, and I have a part-time job and doing full-time college. However there's no need to fret, as Voxy and I are trying our best to make this the best update we can possibly (and reasonably) make it. Until next time, keep on animating. Oh, and of course, one last thing...
    1 point
  8. A good looking render, but something is not right. So, who made the Senko model? The answer is . . . Ya boi made it! @FOXY TOONS. And of coarse i made Mr.Afton. Want a Knife?
    1 point
  9. zmanlox

    Gacha Club Rig

    UPDATE: 2/22/2021 now you can use my rig that i don't use it a lot here's some good reason i think it's cringe lol tutorial: how to add gacha skin in mine-imator well it's eazy you need to make the texture 902x532 lol DOWNLOAD
    1 point
  10. So with some Improvements On the Car, This time I need to tell ya guys about the car. This car is take the place From. Between Presents, And Future Theme. So that's why This Car looks like more futuristic, but the shape of it Is more like a classical Car for example is DeLorean. So here it is: And One last thing is I got an Idea To make My Own Car Company named Ustica in the future,If I luck enough. So know I know why UMA4 Is not MA4. That because This is the first car I ever Design With my own creativity Ideas, And Yeah I put the name from Ustica into MA4 Is to remember if this Car was the first time In The Ustica History. So just want to Highlight it for future generations. This image Does not Contain A Glow Egdes, So Forget About Glow Egdes. This Is MINE-IMATOR. And Like Always. STAY CREATIVE!
    1 point
  11. SoundsDotZip Facial Rig Version 1 Hey guys, I made a new facial rig and this is my best one so far! It works similarly to other facial rigs, with some additions. Pros: - Smooth curved mouth (easy to use) - Smooth eyelids - Organised - Easy recolouring Cons: - Stuff can clip if used incorrectly - It looks best on flat shaded skin colours Important: When scaling the base model up with the face on it, select whatever you need to select on the base + the "Top/Bottom Teeth Origin" parts. They have inherit scale off, this way the teeth look better when opening the mouth. Some facial expressions made with them A tutorial video on how to use the rig Things that changed after the video: - Parts that should not be used are locked now - Some areas have been tweaked to look better - Pupils are brighter for more accurate colours - Mouth inside part is not locked at a red colour, it can be changed now Credit is not needed when used in an animation or render, but you must credit me when making a public rig! Download here: http://www.mediafire.com/file/8q5kzprksu8i0o6/SoundsDotZip_Facial_Rig_V.1.zip/file
    1 point
  12. Picture 1 : Original Picture 2 : anime look-alike thanks to @ZZZZane for Rubbish n' Rubble Rig Pack
    1 point
  13. far.bod.2

    fnaf models

    images freddy bonnie chica foxy springtrap toxic springtrap rockstar freddy rockstar bonnie rockstar chica glith trap fnaf1 models download: fnaf2 models download: others not finished yet
    1 point
  14. 1 point
  15. 1 point
  16. it is an image that is being animated, is there another, better way I could do this? Answer:You better find a different lightning In the Google, Then Animate it with static/90° Angle Transition, That is A surface, But With different textures every frame.
    1 point
  17. you can just resize the torso. sure, it won't have the stretchy shape but it works ig
    1 point
  18. Great little story
    1 point
  19. OH NOOOOOOOOO The sequel feared more than the emoji movie 2..
    1 point
  20. Larry

    Hi I'm Larry

    Nah I don't think I will
    1 point
  21. Dark shadows for bright surroundings. Also looks like the faces and hair are taking on too much light. MI can't overexpose renders by default, but you can tell something has too much light shining onto it because of the lack of shadow.
    1 point
  22. Would you rather work at/for: Mira (Among Us company) Freddy's Pizzararia Aperture Science Or Black Mesa?
    1 point
  23. So, I took 2 weeks to finish this animation, because I had a deadline as this was for Anxious Cynic's compilation, so I sadly didnt have time to add sound effects, and since my exams are near, I will not have time to add them later on, so sorry guys. Merry Christmas and enjoy ? Also, the monster's skin got glitched, but I just rolled with it, since I didn't know how to fix it.
    1 point
  24. So This Is V That I Change Into LacaMenDRY RIG. Making Process: 5+ Hours Just like before. so here it is: and Like Always. stay Creative!
    1 point
  25. SkyrinnMCAG

    Knight [Rigpack]

    Knights Rigpack (Updated Ver. 2/4/2018) i just called them knights because i don't know what else to call them I made a Rig pack of these knights , this might come useful for those peeps who want to animate in a Medieval theme. so here it is: I do not own the facial rig so credits to @SKIBBZ for the template rig Here's the Download rig Soon to add: -Horseman(Archer) -Horseman(Speardudes) -Horseman -Guard -Paladin Sorry for the delay of the update , I kinda forgot to upload the update because of some school errands but i'll try to update some rigs here as soon as i can , so thanks. if u guys have a suggestion,u can kindly give me cuz im out of ideas.
    1 point
  26. this is Awesome Dude! the most thing That I like is The Camera When In Pov Mode. it's so realistic! Btw I made an Iron Man Animation too last a few Months ago. here it is, Hope you like it. just want to share with ya.
    1 point
  27. Here's Some Image From Saw Launcher That I made With Modelbench,And Mine-Imator. This Weapon Inspired From Far Cry New Dawn Game. This Model I make With Highly Detailed Shape. You'll See After The Download Link Was Appear. This is Prototype Guys,So The Download Link Will be coming soon... blob:htt Download Link:Coming Soon.
    1 point
  28. Patric

    girl

    1 point
  29. niam

    somewhere in France

    Forums: this is Mine-imator, you should make m- Me: yes
    1 point
  30. Oh wow, I didn't even mean to do this but these two Grian fanart pieces of mine are almost exactly a year apart March 31st, 2019: Today: And funnily enough, he's flying in both of them, which is pretty fitting.
    1 point
  31. Kreuzer

    German Tanks

    These are my German Tank Rigs so far and yeah making this almost killed my potato laptop
    1 point
  • Create New...