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Showing content with the highest reputation on 11/17/20 in all areas

  1. This render didn't take me much time to make. However, this render is just a simple showcase for my newest rig I call "Slimp"(Simp lol) and it's actually the first rig I made in the newer UI Modelbench. Every black space for the rig is fully bendable with fingers that have a more appropriate scale. Don't be afraid to send honest feedback Fun fact: The rig used in this render is part of a photo realistic short film I'm working on with Mine-Imator.
    6 points
  2. The next Minecraft Bedrock update will add ray-tracing to vanilla. It will be available on capable GPU's for windows 10, but I wonder if it will work on Xbox Series X/S in this update. I have no doubt they will eventually add it to Xbox, but I wonder if it'll be a few months. Its entirely possible it's been in development for Xbox for some time. Then again, Xbox has DirectX ray tracing and DirectX will already run it on Windows 10, so I wonder if they need to adapt it all. Can't wait to play around with it.
    2 points
  3. Greetings everyone! In this dev update, I'll be covering a handful of new features I've been working on for Mine-imator 1.3.0. However, before we dive into the following eye candy, I want to mention that due to the sheer size of this update, its official release is not in the near future-- and doesn't have an ETA. Unlike the past two updates, 1.1.0 and 1.2.0, this update includes a variety of goals. This includes an effort to improve rendering, animation workflow, and the interface along with adding new features that may come with them. Though during development, I'll be posting dev updates more often to give insight on how development is going. With that being said, this post will highlight a couple of the first big improvements to come to the update. Renders used in this dev update were made by @Hozq. Lighting improvements The way lighting is applied to objects has changed in 1.3.0. Before, ambiance only affected dark areas, but now, ambiance is applied more accurately to the scene by being applied additively to pre-existing lighting in the scene. This allows for brighter scenes and improves the appearance of dark areas such as areas with AO. Changes to shadows Shadows are getting a significant upgrade in 1.3.0. Previously, shadows used a method that would blur all shadows in the scene. Now, shadows are rendered multiple times determined by a new samples setting that scatters the shadow maps of lights around, allowing for shadows to be harder near its caster, and softer the further away it is. (Also to clear up a misconception, this is not PCSS. ) An improvement was also made to the way sun shadows are cast, allowing the sun to act as a proper directional light in the scene. Volumetric rays This feature has been requested many times over the past few years, and is finally being added to 1.3.0. However due to (technical) restrictions, the rays are only available for the sun. These rays are not rendered in screen-space and will appear even if the sun is not in-frame. As mentioned before, rendering isn't the only aspect of Mine-imator that will be getting improvements though however, that's the first part of this update I'll be tackling so it may be a while till other features are shown off. Until next time!
    1 point
  4. pls subscribe i need money to eat
    1 point
  5. M1911 S.T.A.R.S designed for killing zombie easly *include ammo inside!! *include compressor!! media fire: DOWNLOAD MEGA: DOWNLOAD and don't forget to upvote my patreon: https://www.patreon.com/daffatheone
    1 point
  6. WOW! Seriously Mine-Imator Can Be became a Different Animation Software! Not just Minecraft,But This Program can do things like this,Or Sci-Fi Short Movies! I'm gonna make it later! Cool Render! love you work!
    1 point
  7. Director: unknown Editor: Ritvik GM Sounds: Brian J Title Animation: D.DTA Animation:D.DTA Subtitles: Ritvik GM and D.DTA Cast: DD: The Animator BKM: Prahlad KC MKM: Midhun KM BJ: Brian J RGM: Ritvik GM Teacher: Minaal S Police Inspector: Sanjai BN Popular Kid: The Animator GENRE: MYSTERY, THRILLER SYNOPSIS: PROJ.DBMBR is a series on the basis of 5 teenage detectives' lives. They are unaware of what is to come from their actions of misunderstanding. TEASER(released on 25th October): TRAILER(released on 2nd November): https://www.youtube.com/crFfF8F8Xc0&t FACE RIG: SHARPWIND(https://www.youtube.com/user/www111614YxxREEPERSx) WE DO NOT OWN MOST OF THE MUSIC AND SOUNDS USED IN THIS VIDEO. LINKS TO THE WEBSITES: https://freesound.org/ *THE MAIN THEME WAS CREATED BY BRIAN J* MAPS FROM PLANET MINECRAFT: https://www.planetminecraft.com/project/a-japanese-high-school/ https://www.planetminecraft.com/project/minecraft-school-2559918/ SOCIAL MEDIA: Instagram:https://www.instagram.com/fusionpicturesanimation/ Twitter:https://twitter.com/PicturesFusion LINK TO THIS VIDEO: “Improvisation is evident and will be done in every future episode.”~ The Director. A WORLD OF MYSTERY NONETHELESS…..
    1 point
  8. AdSauce

    HIM

    RIG @Hozq
    1 point
  9. Nimi

    A short suggestion

    At the top of lists, there are buttons you can click to sort items in the list. (Ex. Clicking "Name" will cycle through ascending, descending, and will disable sorting by all the objects' name.)
    1 point
  10. 1 point
  11. le solo solio

    Ayonoma Fighter

    i like that
    1 point
  12. Daffa_the_One

    UMP45 rig

    UMP45 rig for Mine Imator foldable stock ✔ reloadable ✔ cockable ✔ cool ✔ Download here (Mediafire) : http://www.mediafire.com/file/9uh6rg6u6qybjv7/UMP45.rar/file Download here (MEGA) : https://mega.nz/file/j5B02Lja#Ebz2Mk31nfi4aVqcRdlGIGBpcwb0uHULvo3Pw4UcdwQ
    1 point
  13. The creator doesn't have a Mine-imator Forums account so I decided to uh, post it for him! The file has: 2 folders called Fingers and No Fingers Self explanatory. Download: https://www.mediafire.com/file/zcri6fnh7yx5k5g/NMS_Human_Templates_V.1.zip/file Creators Twitter: https://twitter.com/Scotty_NMS All credits go to NinjaMasterScotty! He would greatly appreciate the use for it!
    1 point
  14. SKIBBZ

    Blade Pack V.2

    Hello, SKIBBZ here. Today or tonight, depending on your timezone, I have decided to update my previous rig pack with more blades. *Flashy trailer* This updated rig pack comes with (seventeen now) weapons including the previous CS:GO knives. There are (ten now) new additions than the last release. It's a little hard to tell from the first image, but they are all rigged. New! - I added Yhorm's Great Machete from Dark Souls III. > Download Here [192.33 KB] < NEW! > Download Yhorm's Great Machete [46.63 KB] < (With included particles) No need to credit if used.
    1 point
  15. Jeo_Swift

    Better Bends

    in the second one which is the better one?
    -1 points
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