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Showing content with the highest reputation on 10/13/20 in all areas
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Halloween is my favorite holiday to celebrate, since I love its theme, and since then, an idea popped up to have a group-up render of Halloween! Here are my friends and I enjoying our stay in a haunted forest :0 Credits: Me for doing idea setup, initial lighting, modifying rigs, and also a knife at Dragon's right side @9redwoodsfor his mega Halloween rig pack. Loved his use of pumpkins along with candy bags with witch hat and cauldron. Very epic, bro @anima crysesfor rendering it out in 4K and remaking the lighting. Peace, bro. @Phyre for her skin. Her skin made me thought of her as a witch ? @ShotU for his female skin and female base for him and Phyre(don't get confused, it's just genderbend) @DragonPixel for his skin and rig. @Floofy for his original skin, that I have modified his into Jason Floofies. He gonna kill me oop This is my mega Halloween render, and I am quite proud of Anima and myself on doing this. Happy Spooktober, treaters!10 points
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9 points
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Softer shadows and indirect lighting on the wall. Link to the used rig Trick by @Keep on Chucking4 points
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3 points
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White Kotomi
PearAnimations and one other reacted to Kotomi for a topic
So, how look my oc looks in white hair mode?2 points -
Mesa Cliffs
TwoToRule and one other reacted to Ludo Silver for a topic
I've tried to import a Minecraft map in 9 different parts, 300 blocks long and wide for each ones, and this is the result : Rendered with MI 1.2.7 No editing Download in 8k The map seen from above : with or without depth of field Link to the Minecraft map : https://www.planetminecraft.com/project/custom-mesa-cliffs-terrain/ These renders are gonna be remade when MI 1.3.0 will be released2 points -
Blender like face rig
master attack reacted to Jnick for a topic
Ok so me and @Frost have made a face rig fully in mb that possible to pose multi ways.Its heavily based off blender/maya user mouth rigs.We also did not use alpha glitch for this as doing lighting breaks alpha face rigs or at least the ones we use(hozq's face rig). Pls don't ask for it this is for only my team and personal use only1 point -
Face tracking for Mineimator
Nzshark6 reacted to Excitablecell for a topic
Mineimator1.2.7+python3.7+OpenFace The video of this singing guys comes from Internet I designed several mods for mineimator, if you are interested, I can share them in detail The biggest problem I found is that mineimator takes too long to load keyframes, which is not conducive to my script to convert actions into keyframes.1 point -
1.16 Worlds not loading in world import
CraftyFoxe reacted to Riftjaw for a topic
The world was updated to 1.16x, that seems to be the problem. When I try to import a 1.16 world, it doesn't work. When I try to import it, this pops up: (the details is extended, but cut off on the image) This is the text: The world I've tried importing is in 1.16 or 1.16.1. I tried importing the world in mine-imator 1.2.7 in the 1.16.1 and 1.16.2 resources. I've seen a problem like this in some other error posts. I thought of trying to load the world in version 1.16.2 in mc before importing, will that work?1 point -
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1 point
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Whats the Screen Resolution?
LuckyMunch reacted to Voxy for a question
Try setting your resolution to 1920×1080, it should give you plenty of space to work with, but it might make your screen look a bit blurry.1 point -
Scary Hallows[4K]
insanehelix7076 reacted to MojangYang for a topic
shotu be staring into space and rip dragonpixel is facing away from the camera so we can't really tell it's him Other than that, happy spooky month!1 point -
Whats the Screen Resolution?
LuckyMunch reacted to MojangYang for a question
I'm pretty sure, when used correctly, The ui resolution and aspect ratio is automatically generated and resized to fit the screen.1 point -
I think ima have to upgrade my VR headset. Oculus Quest 2 comes out soon(tomorrow i t
insanehelix7076 reacted to Spontaneous Explosions for a status update
I think ima have to upgrade my VR headset. Oculus Quest 2 comes out soon(tomorrow i think). Its better than my current one in every way. Plus you can play wireless on some things but can also be used on pc. And Windows Mixed Reality is garbage.1 point -
In case you missed it:
insanehelix7076 reacted to 9redwoods for a status update
In case you missed it:1 point -
Based on : Still have to work on it.1 point
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best face's rig
ChristofuPH reacted to Jnick for a question
Best face rig? Easy to use? All face rigs give something up for one another? Like easy and basic lip sync? Alpha face rig! some downsides to them are (Shadows are broke, Get further away Z fighting, texture problems, Lighting breaks as well and most are not resize friendly on top of it being limited to frown smile. Their is also none alpha(or how old MI users use to do face rigs)Which are arguably better quality wise as z fighting is not broken shadows work and u can pose it in anyway shape and form u want. Downsides? Mainly how hard it is to get use to/use and not being super texture friendly. Now if u want Public rigs that u can get Shotu's face rig is the best alpha one fixes most of the problems Skibbz while not the best is easiest to use and get use to using SoundotZips face rig is a good choice its basic and easy to learn1 point -
1 point
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Dear god, If I was Ian I would've dug myself a hole and hid there for the rest of my life, I salute you sir for destroying this man's self-esteem.1 point
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Foxy looking character
Keep on Chucking reacted to Jay_ for a topic
Guys, it's not tails, it's his original character. Blails.1 point -
Foxy looking character
Keep on Chucking reacted to __Mine__ for a topic
I can't believe you made Tails in Mine-imator1 point -
Boys' Night Out
RoboCreep11 reacted to Mercury for a topic
Came up with an idea of some kind of hangout, and I kind of got the result I wanted. blue shadows are confusing me ahhhh Credits goes to: @9redwoods for V6 rig @Floofy for his original rig, only that I modified it @Frost for his skin, along with many furniture rigs @Hozq for his body rig(placed it on frost), along with the torch rigs(they glow) The deer head was by me. Hope the render satisfies you. Please give me CC so I can try fixing those lighting bugs ?1 point -
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Dev update #19: Taking Inventory
CRAZYKOKEBROZ reacted to moniker for a topic
Unfortunately, until the render alpha glitch is fixed you can't really compete. Something as basic as rendering a transparency throught depth of field, SSAO, tinted glasses.. none of this works. If this was fixed, the visual aspect would definitely be covered. Then we would just need more control over keyframe movements to easily create curved paths and so on instead of resorting to using folders, better performance (the FPS go down when you work on longer videos as keyframes stack up) and a lot of people would move from other programs into Mineimator if all they care about is just doing Minecraft content.-1 points -
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