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Showing content with the highest reputation on 09/12/20 in all areas

  1. the Particle Effect Movement and SSAO blur was really bad at some of the scenes, but I'm okay with that I will fix that one in the next project. And Don't Forget to leave a Like if You Enjoy it and Subscribe + click the Bell icon for More Videos. Have a nice day ...
    13 points
  2. niam

    Time Machine Car

    Wait a minute, Doc. Ah... Are you telling me that you built a time machine... out of a DeLorean? The way I see it, if you're gonna build a time machine into a car, why not do it with some style? 1985
    6 points
  3. mbanders

    4 points
  4. Just a render for a animation which I am making. Hope you all like it. Fad Rig By : @ShotU
    3 points
  5. Jnick

    3 points
  6. One of my latest animations as well as the first post on my Mine-imator Forum account
    2 points
  7. Hi Everyone. I made another Animation? https://streamable.com/ajryde Credit Facerig: Sound dot zip
    2 points
  8. YongSSI

    YongSSI - Crow

    private
    2 points
  9. Hello Everyone And Welcome to the Full Edit Saga Pack. This is the Main Page of the Edit Saga Pack of Team Saga Including Every Animatronic of the Games and several Extras. So without any further Ado I present to you! So here is what most of you are here for Hey! V3 is finally out and so team saga would like to thank you! Game Characters (edit saga v3): https://www.dropbox.com/s/u9z2l2gkgjjui8e/Edit Saga V3.zip?dl=0 Pizzeria Simulator: https://www.dropbox.com/s/y1afvovr1dipst0/Pizzeria Simulator Pack.zip?dl=0 Extras: https://www.dropbox.com/s/f4zc6zz93v0n622/Extras Pack.zip?dl=0 The Twisted Ones: https://www.dropbox.com/s/5lu5z1e6d7mpi8l/The Twisted ones.zip?dl=0 Help Wanted: https://www.dropbox.com/s/tvzl65c0sgepzur/Help Wanted Pack.zip?dl=0 Edit Saga v1 (Only the first game characters): https://www.dropbox.com/s/91rsl1kk3kub38s/FNAF 1 Rig Pack.rar?dl=0 Edit Saga v2: https://www.dropbox.com/s/jmwadm5nbujybgm/FNAF Saga Edit Pack.rar?dl=0 TJOC Pack v1: https://www.dropbox.com/s/qafh3h2f5ap5mj3/TJOC Rigs.rar?dl=0 Stuff you can use along: The S.L. rigs by 3D-Darlin: (re-upload with permission) https://www.dropbox.com/s/87hfofbdvqtynvt/FNAF SL Rigs.zip?dl=0
    1 point
  10. Update v2 (based on MD Beta data) Hello, Yanuar Mohendra here. And this time I'm proudly present to you my creation, Mine-Imator: Dungeons RigPack with new updates! So in this update, I've included more mobs, gears (armors, melees, ranged, and artifacts), other objects as chestes and triangle cobweb, and updated Inventory Menu rig! The mobs has two categories : - Friendlies - Enemies Preview of Updated Inventory Menu rig ! You can dowload the rigpack now here : ( you may need to go to previous post for better leaves block model or else) thanks to @Ian_The_One for the help.
    1 point
  11. This is a model that was mainly inspired by my recent loss of internet. I lost connection to the digital realm, and had a disc of WALL-E laying around, so I spent 5 hours going through the movie getting high resolution screengrabs for a Mine-Imator Model. Here is a small preview of him. Also in the works, is Eve, and potentially more further down the line. He's packed full of features. Just about everything he does in the movie, this model can accomplish as well. This includes Transforming, Charging in the sun, and more! More to come once he is completely finished.
    1 point
  12. FrostGrete

    Sans rig by me :D

    Hello there, this is my first rig that i made so if this rig doesn't work, tell me, ok including mouth i just too lazy to make a render, maybe then Credit? uh i don't really care about that so whatever note: import the .miobject not .mimodel download link : http://www.mediafire.com/file/ongkaaij7a1bty0/file
    1 point
  13. List of all em people who made me smile: Yellowz @BeanDream @ThatGuyBrian @TheJeweledWolf @EthanForeverAlone @Ghatos @9redwoods @FredMCGamer @BaconSandwich @mbanders @RandomJeremy @HeYoNia (Your username was invalid) @MineRig (Your skin is broken on mine-imator for some reason) And myself because why not. Inspiration comes from the spam meme that goes around discord
    1 point
  14. Everything has been fixed up to work with MI 1.2.6. it should still work to 100% I haven't bug tested it so if you find any bugs, be sure to comment down below. Thanks. Please be sure to credit me if you use it as i spent a long time making this. Thanks. DO NOT REDISTRIBUTE MY WORK WITHOUT PROPER PERMISSION FROM ME.
    1 point
  15. i like the way you made the farmer guy just pull out the shotgun out of nowhere lol
    1 point
  16. im just sharing my computer has a med-end so i use this.... make those png pixeled image into items object and some keyframe. i think it good making 2d animation as items object that you can change the items in keyframe so this is behind the scene :v making music i use carrot studio sory bad inglish. im make this post for sharing
    1 point
  17. LacaMenDRY

    Among Us Model

    AH The Fall Guys MC Versions.
    1 point
  18. crustyjpeg

    De DeLorean DMC-12

    wait people still use community build to this day i'm honestly kinda amazed
    1 point
  19. Keep on Chucking

    De DeLorean DMC-12

    This looks amazing!
    1 point
  20. Floofy

    How to remove the moon

    i think you got the wrong disability in mind even then i dont think this has to do with a disability at all. that wasn't even a mistake, it works, just there is a easier way
    1 point
  21. Neurodivergent people are a meme now? Stay classy MIF
    1 point
  22. How worse could quarantine possibly be, right? ------------------------------------------------------------------------------------------------------------- Subscribe to my channel: youtube.com/channel/UCox6JZI1Uohu4YAG2arMYSg ------------------------------------------------------------------------------------------------------------- Don't forget to like and share this video
    1 point
  23. Mine-imator is open-source. Anyone is able to edit its code. Theoretically, people are able to edit Mine-imator to their liking using GameMaker Studio 2, but I'm not sure about redistributing it.
    1 point
  24. Very strange the fireflies only appear right in front of him (also, they're huge, so you can tone down the scale). You could set up a particle system to summon fireflies all around him. Also, the camera looks like it's right in front of the character. I think you could lower the FOV and back the camera up for some nice dolly zoom. The fishing line goes straight into the water and hits the ground. That's not how fishing lines work. I suggest thinning it, scaling it down so it just touches the surface of the water, then adding a bobber, whether it's a model or a few simple cubes. You can see the edge of the map. I suggest you add more scenery in the background so it's not so obvious it cuts off. Finally the lighting. Lighting does change across monitors and computer screens, but you shouldn't rely on people to crank up their screen brightness to see a dark wallpaper. Moonlight exists, and there is no moonlight whatsoever in this render. I suggest adding some spotlights around the area with a dark blue color. Also, never use the default night in MI. When you use the default night, you have no control over the sky color or ambiance, which is key in most renders. You could use a skysphere, or just scale up a simple inverted sphere as the sky. I hope this helps. If you have any questions you can come to me any time. Have a nice day.
    1 point
  25. SKIBBZ

    Model by Hozq

    Model by Hozq
    1 point
  26. ok this has so much effort in it that it's laggy
    1 point
  27. Ghatos

    Metro pack

    Hi everyone! ? I present to you: The metro pack! (with an orange title cuz I like orange) Including: The metro (of course) The wagon The rails (2 desings available!) And metro station stuff AND, if you are too lazy to make your own metro station, here is a metro station for you! (made with shematics and some of the train pack objects) Before I show you the download link, here is some tips about the train pack: - If an object's name ends with "(COLOR)", that mean you can change his color! - I've created some ads for the ad sign, if you want to use them, import the ads into your project (they are in the "train pack" file), then select the white part of the ad sign and change his texture. Select the ad texture you want to use. - The name of the stations can be changed - Same thing for the screen text on the front of the metro (and the text color can be changed too): Download it here And credit me if you use it!
    1 point
  28. __Mine__

    De DeLorean DMC-12

    Personally I wouldn't say "it can do 120fps" is a valid trade-off for the nearly three years' worth of updates and features you're missing out on. Have you tried the latest MI? It can basically do everything MICB did, but better (Bloom, for just one example). Additionally, I'd recommend looking into Modelbench to make models much more efficient and user-friendly, without having hundreds of keyframe elements flooding MI's timeline. Up to you though, this is just my opinion.
    0 points
  29. Ethaniel

    De DeLorean DMC-12

    Ew community build
    -1 points
  30. moniker

    Transparent BUG.

    The reason the alpha glitch isn't fixed is because the GameMaker engine is broken and it can't be fixed, not because it would break rigs if it was fixed. There's nothing to gain from having alpha that breaks when trying to render it through depth of field, SSAO etc. The alpha not working properly ruins a lot of cool ideas. I mean when using the slime model you already see the DOF not being properly rendered. But it gets worse when you are trying to for example make smoke that slowly disapears and in the background you are using DOF. If it was fixed there would still be ways to make rigs but with actual functional transparency.
    -1 points
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