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Showing content with the highest reputation on 07/11/20 in all areas

  1. Floofy

    6 points
  2. Ghatos

    Road pack v2

    Hey! ? I've finished the road pack v2! check this out: - New types of roads! - Signs, traffic lights, and more! Here's a cool thing you can do with: ( the cars are part of the low detail vehicle pack ) A few useful tips about the roads: Meanings of the textures and miobjects names: But here's a default with the streets roads: they aren't in 3D ?: Download
    1 point
  3. Update v2 (based on MD Beta data) Hello, Yanuar Mohendra here. And this time I'm proudly present to you my creation, Mine-Imator: Dungeons RigPack with new updates! So in this update, I've included more mobs, gears (armors, melees, ranged, and artifacts), other objects as chestes and triangle cobweb, and updated Inventory Menu rig! The mobs has two categories : - Friendlies - Enemies Preview of Updated Inventory Menu rig ! You can dowload the rigpack now here : ( you may need to go to previous post for better leaves block model or else) thanks to @Ian_The_One for the help.
    1 point
  4. its is a beveled player model Easy edge highlights! Not much tweaking required from mb Only uses a bajilion shapes! But in MI those aren't visible from the timeline so its like a normal player model! Download: https://cdn.discordapp.com/attachments/646490427784167435/713459791334473858/bevel.mimodel you can just apply any alex formatted skin to it. Edit: it cannot bend
    1 point
  5. 1 point
  6. Ghatos

    Mercedes C220 model

    Here's a model I made for a request. Because of lazyness, this took me 4 months to complete ;-; Before you post a comment, I won't take any requests anymore, I have others projects to finish and doing theses requests is time consuming. Pictures: A gif that shows the differents lights:
    1 point
  7. __Mine__

    Thousand Rep Render

    So... this is a little awkward. Turns out it's been an entire year since I last posted a render... I really need to post more often, I'm out of practice ;~; So, in a debatably-effective attempt to make it up to you guys for my lack of content... Here's a super-massive render featuring a whole bunch of people to celebrate hitting 1,000 Reputation! Everyone in the render (approximately from left to right): @Jake_28, @jakubg1, Mine, @MojangYang, @Floofy, Dave, Chest Creeper, @Dr. Nexil, @9redwoods, @Frost, @Ghatos, Piston Creeper, @TheCollieStalks, VoxelCreep, @Nimi, @SoundsDotZip, @Hozq, Smoker Creeper, Enim. Once again, thank you for all of the support. It really means a lot to me! I don't know how you all put up with me tbh ;u; Special thanks to SoundsDotZip and @Phyre for helping me render this in a super-massive resolution!
    1 point
  8. Got already about 8 minutes of animation... and it will be epic! The story is set few years after the Battle of Hogwarts so you will see brand new story with new characters and spells! (However there will be some Easter eggs and some old characters will come back too! There is no end to Voldemort!) So... what is your opinion? Are you looking forward to the full animation?
    1 point
  9. What is Tone Mapping? Tone mapping is a technique used in image processing and computer graphics to map one set of colors to another to approximate the appearance of high-dynamic-range images in a medium that has a more limited dynamic range. How it Can Be Used? I use different forms of tone mapping when making games, yes I work of making games, and I use tone mapping all the time to increase the visuals of my game and art I use giving it a more "realistic" tone. Examples? In these examples I will be using Unity to show you what it could do, I only used post-processing features that are present in Mine-imator thus far with no external photo editor to "enhance" the images I am about to show you. No Tone Mapping : Neutral Tone Mapping : ACES Tone Mapping : Closing : I have worked on Game Maker Studio, and I think it's amazing on what the developers of Mine-Imator was able to do with it to make this software, but I don't know if something like this will be possible within GMS and if it is, I think it will greatly improve it and the designs of the Mine-Imator community!
    1 point
  10. 1 point
  11. If your Quirk isn't shock nullification but shock absorption... then there's a limit to it, right?! Made to fight me? if you can withstand me at 100%... Then i'll force you to surrender from beyond that! *loud yell* A hero... can always break out of a tough spot! *spinning and throwing nomu into ground then lands badass like* Hey, villain... Have you ever heard of these words?! GO BEYOND! PLUS.. ULTRA!!!!!!!
    1 point
  12. That's a very small chin
    1 point
  13. mbanders

    1 point
  14. Ahh good old roleplay
    1 point
  15. didn't watch Harry Potter. The trailer looks great! although, there were too many special effects..
    1 point
  16. No, apparently not yet. However, there are two methods: We can parent multiple schematics into one folder. We can have Schematic A, B, C, and D, and parent B, C, and D into schematic A. Technically they aren't called "1 schematic", but it still works nevertheless. Moving the parent or changing its values will also affect its children. If you want them to connect to one another, adjusting the position of the schematic aligning with the other blocks still works.
    1 point
  17. this pistol took me more hour to animate than rifle, jesus
    1 point
  18. I just got MI a couple days ago, and don't have any prior animation experience, so this is very rough, but I had fun making it ? Someday we can look back on this and say "wow, look at all that improvement!"
    1 point
  19. Salvage Baby V.2 - Rig and Wallpaper by me.
    1 point
  20. I noticed that my oldest posts from more than 1 year ago that I don't remember of are still prone to downvotes.
    1 point
  21. you can't, but you can make things invisible when they're off camera or barely visible to improve performance
    1 point
  22. Jnick

    MilfCraft v2

    Remade my old MilfCraft Model.Render remake of the original photo is by @JasmineChimes.Credit to Gerph for the original art.;
    1 point
  23. having complex rigs and models can make lag, and even more if you use keyframes. lighting can also impact performance, along with large amounts of particles
    1 point
  24. VoxHel - AKA me.RileySammieGrit credit to @9redwoods for the mini player model
    1 point
  25. Highlight: 4:13 5:28 The sixth episode of Boney Bros series. Boney Bros lost their way home in the woods. They find a cabin and enters, having no idea who lives there... (The instrument scene is a homage to Disney's The Skeleton Dance)
    1 point
  26. A .obj exporter is planned for the next update of Modelbench. There's currently no release window for the update as of right now.
    1 point
  27. M14 EBR making gun rigs is my hobby, yes im very low spawning rate of my post in this forum there is bonus, "The Water of the Sea" Version of this gun download
    1 point
  28. Frost

    Wine Glass Rig

    So here's my Wine Glass Rig! It's not a block rig today! DOWNLOAD HERE
    1 point
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