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Showing content with the highest reputation on 09/07/19 in all areas

  1. “spectacular first sight” is what I was going for This is probably the biggest schematic wallpaper I made so far
    21 points
  2. Yeah. I'm the bestest rigger on these forums. Look at it. Hehe Here's the download Like and subcribe
    14 points
  3. 7 points
  4. "Whooosh" -the sound of a salty wind when he lost to a call of duty game against the rain Hello I'm rusty as crap and you'll notice a lot of mistakes lol
    7 points
  5. Tommy, where are you? Here I am, here I am, holding a Thompson. The famous Tommy Gun is now in Mine-imator! All parts are working properly. ***Please credit me if used, DO NOT REMOVE ANY LOGO AND/OR TEXT!*** Download go to my page 100% Mine-imator
    6 points
  6. woAH JErEMY WhY HavENt You poST aNyhtING On tHE foRUMS FOr SO lONG shshshshhhhhh im lazy ok dont judge me but i did make some pretty neat render of @Mike's updated [me]megumin rig [i love his rig so much please notice me] so here the render i made! i hope you enjoyed the render i swear i will post render more often lmao, i have a bunch in my folder but im too lazy to make a topic about it link to the megumin rig:
    6 points
  7. Frost

    Affected by Bloom

    More ideas. Another simple one. All objects have a graphics tab on the right, listing things like, Cast shadows, Glow, Affected by Wind, SSAO, and so forth. I had an idea for another checkbox to be added to the list. Literally, 'Affected by Bloom'. Pretty self explanatory; if the camera has bloom activated, this object will not be affected by that bloom effect. I'm adding a surface directly in front of the camera as a layer, but it's sadly glowing because of my bloom, which I want to keep. Any thoughts?
    5 points
  8. ShotU

    Umm.. Wallpaper?

    Now before you start calling me a hypocrite about when I said "I'm never doing wallpapers again". I'm still doing models and rigs, I just wanted to post this because why not.
    4 points
  9. My last wallpaper with my old skin. Original: I'm curious if this gets more than 2 upvotes. I bet that it will not.
    3 points
  10. 3 points
  11. DragonPixel

    THANKS FOR 100 REP

    THX FOR 100 REP thx for so much for this milestone so celebrate the occasion I have reemade my first ever wallpaper Huge thanks to 9redwoods for helping out with this Origanigl
    3 points
  12. Made a short animation to express how much I hate phantoms lol https://streamable.com/la5ss
    2 points
  13. Am I the only one who cringes at the sight of 90s/early 2000s CGI? I think totally CGI characters work better when they're non human. like Thanos, Rocket and Professor Hulk are believable. I know it's CG but i don't really think of it that way. Tarkin in Rouge One was realistic, but you could still tell it was CGI.
    2 points
  14. OMGTHISISTHEBESTRIGEVERWOOOOWWW
    2 points
  15. Yo you can now play bass on youtube lmao
    2 points
  16. idk if the title right or not, but I don't care... Hello, I'm Yanuar Mohendra a.k.a ShinyGHATTear (can't change the username). And this is Minecraft letters model(s). So, I made this for about a week, can't find a way to make it simpler. Just take a look for it. ~shuffle text preview : ~textures preview : DOWNLOAD if there's a problem with the model, please tell me. I'll glad to hear that. Updates : Updated expired/deleted previews Added some feature preview on the post Fixed "T" letter
    1 point
  17. Nicolasev

    Nicolasev's foodpack

    Hello everyone, lately I've been modelling 13 food-themed models for Mine-Imator, I've done fast-food, drinks and more "traditional" food, I'll let the pictures speak for themselves though. upcoming models in the next update: soda cup from fast foods, salad, long-style sandwich, icecream cone (maybe) I hope you liked my models and that you'll use it in your future projects, but don't forget to credit me though credits:
    1 point
  18. hmake a car rig. features everything is organized voxelized rigging style doors and handles that work a trunk that works radio and gear shift that work bricks any computer older then 5 year (totally a feature) insane detail* easter egg pictures download link https://www.mediafire.com/?g46c9972v24hhh2 if you're having trouble with lag, just set what ever's necessary to render only in HQ mode. (this of course only works in the Community Build) *not actually insane, closer to modest detail really
    1 point
  19. I present to you... MODELS: Features: Full 3D on 40+ blocks! 3D wind effect on all Coral Every coral variant possible (coral, fan, block, dead coral, dead fan, & dead block) Contains: (if you want the complete list) Make sure to give credit! DOWNLOAD HERE | 131.09KB
    1 point
  20. Hello everyone! It's been a while since the last dev update. The last Modelbench beta update was released over a year now, so here's a dev update touching base with what's going on. To begin with, Modelbench as a whole is in the middle of being remade from scratch, starting from May. Here are some reasons as to why I've decided to remake it: Source code was a mess... Originally, Modelbench was developed (in a rush, no less) to create resources for Mine-imator updates. It wasn't designed as a tool for the community. This had a pretty big effect on how everything was set up internally, and cleaning it up would require going through every bit of what I made, which would be time-consuming. Combined with how new I was to programming at the time with poorly written code everywhere, remaking it from scratch sounded faster than tediously rewriting syntax and restructuring most of the source. Open source! When I eventually leave as a Mine-imator developer, I don't want to keep Modelbench's code to myself. Especially if modders (or future developers) want to add new model features. Previously, I wouldn't consider making Modelbench open source, but I've changed my mind now since it'll be set up better this time around. Modelbench will be open-sourced when 1.0 launches. Since Mine-imator 1.2.4, I've been devoting almost all my development time on solely Modelbench to make it the best it can be, and promptly. This remake has also allowed Voxy to revise some design choices, making for a better modeling experience as a whole. While I still don't have a release window for when the next version will be made public, this remake is being developed much faster than Modelbench was previously. That's all the news I have for now concerning Modelbench, I hope this could answer some questions as to what I've been up to lately. I'll be showing off some of the new exciting features soon, so stay tuned! In the meantime, here's a teaser to keep you waiting!
    1 point
  21. It's an old post. Please go to the NEWER VERSION! a new rig pack by me, YM Hello, Yanuar Mohendra here. And this time I'm proudly present to you my latest creation, Mine-Imator: Dungeons RigPack! ...v1 thanks to @Ian_The_One for helping me on making this rig pack ... (the cobweb texture that you've given to me isn't in this rigpack archive cuz i've uploaded it to mediafire before you gave it) This rig pack is actually not done yet, but it's enough for you guys to use it. I'll update the rig pack whenever I've made a new mc:d stuff. Also, I will add "how to use some rig" here in this post tomorrow, so don't forget to follow this post! So what's on this rig pack? There are some mobs that appear in the mc:d gameplay reveal trailer, the character menu gui and two modelbench creation block that's cobweb and 3d book. The mobs that included in this rigpack: - Redstone Monstrosity - Key Golem - Arch-Illager - The Nameless One - The Blue Thing (it's a made up name) - Ghost (don't have a name yet) - Skeleton Vanguard - Illager custom model I also made a better foliage alike leaves block model for use. You can find how to use it on this post, but the difference is it's just need to copy the .json model to MI data folder. And I also upload a mc:d fiery forge resource pack I've made that's actually not done, so stay tune on this post for the next update. You should copy the .json models from this resource pack just like the leaves model does. You can dowload the rigpack now here: download resource packs: made by. Yanuar Mohendra
    1 point
  22. RedAnimator

    Female Template

    A female rig. I saw Voxy say this: So I decided to make this. Pics: Features: Thin waist. Bobs. Pretty confusing to texture so I will just give you an Alex template to see how I did it. DOWNLOAD HERE. No need to credit, but it's appreciated. Tell me if there is anything wrong with it. Also, if you use it, I would love to see! Enjoy!
    1 point
  23. Deep within the abandoned Aperture facility, before The Great Reconstruction, thousands of test chambers had fallen into disarray. With no human test subjects around, the testing elements that were left behind went unused for centuries, including the humble Companion Cubes. Most of them shut down long ago, their fragile power sources failing at some point or another. Some, however, have managed to keep running for far longer than ever thought possible, still clinging to hope that they'll find a companion some day... Download for the Normal/Companion cube model: https://drive.google.com/open?id=1X-QPojJQ8V7uZ7QOk2BFSJ-UgXfOQHAG (Careful, it can be a bit laggy)
    1 point
  24. I got a bit side-tracked from my big animation project... now i have a stack (64 subs)
    1 point
  25. Star Legacy @Keep on Chucking's Volumetric Clouds Rig Medium sized image:
    1 point
  26. Detail is the most amazing part of this rig, no one could have pulled this off. 10/10
    1 point
  27. 1000000000/10 MY LIFE FINALLY HAS MEANING
    1 point
  28. you can make mosquitoes rig too
    1 point
  29. the detail on this thing blows me away
    1 point
  30. Akmal Zonia

    Umm.. Wallpaper?

    I think he means hippopotamus
    1 point
  31. this will come in good use
    1 point
  32. Why are you like this ?
    1 point
  33. I've been wanting to do a large project of sorts for a long time. Now what is it about I wonder ?
    1 point
  34. "I'm never posting wallpapers ever again" posts on wallpapers and art hypocrisy 100 now before you call me out, I read what you said lol
    1 point
  35. ...

    Affected by Bloom

    Yes please add
    1 point
  36. Hozq

    smackaroo

    bruh bruh bruh bruh bruh bruh bruh bruh bruh bruh bruh bruh bruh bruh bruh bruh
    1 point
  37. Frost

    Sleeping Cat(s)

    Not the worst for a newbie, but I'd practice the lighting some more; this might help you: Posing could be worked on a little too, but I like your use of scenery. Keep practicing!
    1 point
  38. "The worst feeling in the world is knowing you did your best and it still wasn't enough."
    1 point
  39. Voxy

    1 point
  40. 1 point
  41. So here goes me again, with another idea. I was wondering if there could possibly, in a member's "edit profile" section, be a switch that would say, "Allow Posts to be sent to Mine-imator showcase". This switch could be 'on' by default, but if turned off, no posts by that member would be sent to MI Showcase. I was just looking around and thought about the logic of the system, and some people might not want their posts to be put up on display, where God knows how many people check the Showcase can see it. Idk, maybe just a small privacy thing that could be added, although most people will want their posts in showcase. But if someone didn't want it, they could turn it off. Please tell me your thoughts.
    1 point
  42. Nicolasev

    1 point
  43. Old version had the wrists and all but the wrists were messing up how the texture was showing and stuff soooo, I've remade the model from scratch. The bodyparts are now labeled and you don't have those like 4 extra "movement" parts since you could just place the character in a folder instead. You do have the hip rotation though. - Removed wrists - Labeled bodyparts - Removed unnecessary parts - Removed access to second layers - Removed 3D hat feature It looks the same and works the same as the old version it's just a bit more refined. This is going to be the last version of this model.
    1 point
  44. @Ian_The_One Please tell me what you don't like about the rig pack, so that I know what I can change in the future. And you liked one of my random rigs from a year ago why?
    1 point
  45. Patric

    Soda vending machine

    can fix models, texture, anything. Download https://www.mediafire.com/file/30cgx4ap7c12inm/vending_machine.zip/file
    1 point
  46. Voxy

    ?????

    ??????????????????????????????????? Just import it as a model and you're good to go. It comes with textures for the angry/pollinating variants, and the stinger is a separate part so that you can hide it if needed. Enjoy! Note: You'll need to adjust the render depth of the model after importing it. The texture has a few pixels that aren't fully transparent, which causes glitches.
    1 point
  47. Shits went too off topic lmao, Good rig and the attention to detail is epic you get an upvote for me, It may be everywhere but hey it actually has quality, so what's there to hate?
    1 point
  48. I've only tested It in Mine imator community build this texture pack replaces the block files inside mine imator it self WOOD TEXTURES STONE BRICKS TEXTURES COBBLE TEXTURES FURNACE TEXTURE A Download Will be added one the texture pack is fully finished.
    1 point
  49. Karen took the kids again, no wonder Steve's pissed
    -1 points
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