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Showing content with the highest reputation on 09/05/19 in all areas
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THANKS FOR 100 REP
Mr.Demo and 9 others reacted to DragonPixel for a topic
THX FOR 100 REP thx for so much for this milestone so celebrate the occasion I have reemade my first ever wallpaper Huge thanks to 9redwoods for helping out with this Origanigl10 points -
monster school 2019 4k 120fps HDR exclusive ultra RTX on
Glitch Block Studios and 8 others reacted to TheCollieStalks for a topic
I got a bit side-tracked from my big animation project... now i have a stack (64 subs)9 points -
[4k] Commence Battle on Cerus Beta
9redwoods and 5 others reacted to Kwazedilla for a topic
Star Legacy Medium sized image:6 points -
[4k] Spaceship Dump #3
CoLahaust and 3 others reacted to Kwazedilla for a topic
Cortesian Strider Squad USS Discovery and USS Enterprise Not-so-Tiny Guts Not-so-Tiny Guts - Alternate Tempest MkII4 points -
Mining loop animation
Draco63 and 3 others reacted to Kwazedilla for a topic
there needs to be a balance between positives and negatives. having only positive feedback will discourage one from being better; having only negative will discourage one from trying at all. having both will allow one to know what they did right so they can do it again and fix anything they might have got wrong so that they will be better in the next one4 points -
Some things are infinite: the universe, human stupidity, and the time it takes for Kwazeledilla's wallpapers to load. -Albert Einstein2 points
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Give me one reason why I shouldn’t forget everything about animating that I’ve learne
Mineshaft Animation and one other reacted to MojangYang for a status update
Give me one reason why I shouldn’t forget everything about animating that I’ve learned so far and make a living by making the world’s most cringeworthy monster school videos, while walking around the internet with “1M” next to my subscribe button, a silver play button in my left hand and a gold play button in my right hand, like mineCZ. I like real animation MUCH MUCH more than shetty Monster Schools, but the people outside the community think otherwise. I’m not sure if I will be happy if I make monster schools, though. I might be happy because I would Have many fans who enjoy my videos, but I would be sad that I have craps coming out of me. I’d have to leave the community too. Animators are underestimated and not cared about in the outer world. Ever seen a person watching a animated movie and saying “ohh, I love this film, because the movements, rendering and lightings are soo smooth”? No. you only see people saying “omg she is such a good actor” or “omg the storyline is so cool!”2 points -
Mining loop animation
OzFalcon and one other reacted to Kwazedilla for a topic
if i may provide my two cents, i do think your first animation is pretty good! if i may defend you from the others here, i do think that the speed doesn't really matter here; your character's rapid movement and fast, hard blows against the diamond emphasizes the oomph that you'd put in when breaking diamond ore. if you really wanted to make it slower, though, you could change the tempo in the Projects collapsible menu as for the lighting, i don't see anything wrong with it. there really doesn't have to be lava; perhaps you were trying to create a warm, calming atmosphere. as long as the lighting is not too saturated or out of place (say, neon green/pink), i think it's totally fine i do agree that the camera shake is out of place, but it's not that bad; i didn't notice it at first. you might want to get a better mouse, though. seems that the bug you're experiencing is a hardware issue or something. you can also make adjustments using the sliders and dials in the position/rotation menus, if dragging the camera results in the bug happening block physics are totally fine; it further emphasizes the blows that your character is putting into the block. yes, it doesn't happen in minecraft, but you could say that your animation style features exaggerated movements and actions. again, it's fine you should check out that SSAO though, it's a bit too heavy. you can change the color to a lighter color or decrease the radius/strength. i do want to give extra praise for your character's movements though. it looks really fluid even though you only used linear transitions. you could make something even greater once you learn how to use transitions. the only mistake you made here was making it sound like you weren't accepting the others' criticisms. if you do that on the forums, you're probably going to get downvoted into oblivion. take this upvote, you deserve it and for everyone else here, it is good that you are providing constructive criticism, but we must also remember that we should be praising animators on what they got right. i do feel that the criticism here was a bit harsh. after all, this is his first public animation that he put in random/test animations and all he's getting is flak for what is, in my opinion, other people's personal preference on what an animation should be. both praise and criticism should motivate people to make their next animations objectively better, and i think that this budding animator has already obeyed the majority of objectively good animation technique - certainly better than a lot of other people's first animations.2 points -
Kinda wish Sans was an actual fighter, he could have a cool moveset ?
crustyjpeg and one other reacted to Rollo for a status update
Kinda wish Sans was an actual fighter, he could have a cool moveset ?2 points -
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It's criticism. It's supposed to help you create "the most amazing thing ever."2 points
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Mining loop animation
Kwazedilla reacted to Draco63 for a topic
My first uploaded animation! couldn't get it to work from youtube, so you can see it here. If you want to see the better new version, click here. ? thx! OK guys, i took your (constructive) criticism into account, and remade the video! Hope you like it! ? wow i post my first animation and i get more attention for it than i ever expected in my life ?1 point -
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[4k] Quaint Cottages of Quod Canis
CoLahaust reacted to Kwazedilla for a topic
Star Legacy @Keep on Chucking's Volumetric Clouds Rig Medium sized image:1 point -
Okay I just redid the lighting...and realized that render depth is one of my greatest friends.1 point
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Those code.org videos look like not-perfectly animated MINE-IMATOR animations.
Cryptic Runner reacted to MojangYang for a status update
Those code.org videos look like not-perfectly animated MINE-IMATOR animations.1 point -
I am not a fan of those particles at all. Otherwise it looks alright.1 point
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magosh dude it takes like 8 years for the pics to load but your renders are really good the only thing is that the fringe doesn't really fit with a scene that doesn't contain much color Also, what do you use to upload images?1 point
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BrotherZhafif 3D Horse Model
Nicolasev reacted to BrotherZhafif for a topic
My 3D Horse Model Please write my name in the credits if you use this model in your animations Download link down here https://www.mediafire.com/download/6jobc7r6d6bhtdi1 point -
i'm am a ideot aparentely
DragonPixel reacted to Mineshaft Animation for a status update
i'm am a ideot aparentely1 point -
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Aircraft Carrier Water Demon
Draco63 reacted to ThatGuyBrian for a topic
she's gonna take you right into the danger zone1 point -
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True true, but sometimes being 100% positive isnt any better than being 100% negative.1 point
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BrotherZhafif 3D Horse Model
BrotherZhafif reacted to Slime for a topic
I have an issue with the eyes, they don't look right. Otherwise it looks pretty decent.1 point -
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1. it's hard to make it slower. 2. there doesn't have to be visible lava, it's just cave lighting. 3. the camera shake is hard to avoid since i had to parent the camera to the character in order to get it to stay put (there was an irritating glitch that made the camera go in a random direction when i let go of it) and 4. what block physics? it's just supposed to be a quick loop animation of some guy hitting a diamond ore. it's not supposed to be fancy. and cut me some slack, will ya? it's my first uploaded animation, it isn't supposed to be the most amazing thing ever.1 point
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Chill
DragonPixel reacted to Slime for a topic
I assume you either followed Sharp's or Tysteria's method for extrusions since those are the only working ones known so far.1 point -
Because of my old pc, I had to render in a very small res, I think that's what did most of it although I'll check my sky box again. I created this scenery using tons of little (well, not so little) schematics, and placing the around so that they line up properly, and then holding them in a folder. So, there are like 30 different schematics I used. Maybe I'll give a download for the compiled schematics, sometime.1 point
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Cityscape redo | WIP
... reacted to Spontaneous Explosions for a topic
That looks pretty good! Is it just me, or is that moon kinda low-res?1 point -
I haven't posted anything in awhile once again so here you go. Now time to be dead for another lousy millennium. EDIT: So uh, I just found about the showcase thingy. So, ahem, vote for it I guess? Ok bye.1 point
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can fix models, texture, anything. Download https://www.mediafire.com/file/30cgx4ap7c12inm/vending_machine.zip/file1 point
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