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built in modelbench rigging system?


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im unsure if its already planned but i had an interesting idea for a built in rigging system for moddelbench

for example, maybe open a dropdown menu on the side called "rig parts" you can click on an option called "eyes" and your cursor would be used to select the parts of the MC skin you are using

 

(this would also make it easy with the "tall" eyes style)

you could also do this with hair, maybe hands etc

 

anyone else think its a good idea

 

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was this already planned? 

 

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6 hours ago, Nimi said:

Can you explain it in better detail?

You could select (or maybe bind) a tool to select the dimensions of certain parts of a "human" model, like the steve/alex presets, to then make parts of the selected piece moveable, such as eyes.

 

                the eyes right here could be selected to make them move-able, maybe select only the colored parts of the eyes to make them a separated part of the model when imported into mine-imator,and when you were to move the black part the the eyes, it could be controlled, resized, etc like a rig

b35c991d4d587fe613a30ea54bbef563c77655c4

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