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Reskinnable Official Character Rig 2.0


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Last update: 24.02.2018

This is a pack of 3 rigs I've done for some users. I upload them here to demonstrate the features of the rig that can't be shown with my skin.

From left: Clockwork Toto (no account on the forums, the contact via Discord), me, MrTaiwan (again, no account here, the contact via Discord server).

I68S1.png

Download, as always: http://www117.zippyshare.com/v/0rxtLqBJ/file.html

Link doesn't work? Let me know and I'll reupload the rig.

Features:

  • Ability for reskinning (I described it below),
  • Mouth with teeth and tongue (that can bend), controls similiar to Sticky's template (resizing by scaling lips and expressions on X and Y axis, also moving the expressions on Y axis is allowed when you want to switch between smile/frown),
  • Eyes (whites) and pupils separated for easier recoloring and moving the eyes,
  • 3D Extrusions:
    > Hair (Two leveled!)
    > Boots
    > and a few other optional extrusions on body and arms;
  • Semi-organized timeline and notes in the library,
  • Compatibility with Mine-imator 1.1.2 and future versions only.

What's new in 2.0?

  • Alpha Glitch mouth and eyes,
  • Better hair arrangement,
  • Maybe I forgot to write something else.

How to reskin?

  1. Make sure your head have the scheme that applies to this rig and also make sure that your skin color at head is solid. (Skin in this case DOES NOT mean the whole skin as a picture file!)
  2. Dig the holes in the head (2 x 2x2 for eyes, and 1 x 4x2 for mouth, if it's not clear see the skin included in the rig).
  3. Erase the eyes from skin, making them the same color as the skin.
  4. Open the rig in Mine-Imator.
  5. Change the skin texture to skin you just edited.
  6. Find the elements with suffix "[ReColor]" and recolor these in the proper color. You'll need to recolor mouth, eyes, pupils and eyebrows (pupils are set in eyes folder).

How to add extrusions?

You simply need to replace the item sheet (not the skin!) "skin_[numbers]" with your extrusion (the sample is included in the rig). Remember that it will currently work only on these parts of the skin:

skin.png

If you need to extrude something else, please write what and I will think about that.

Remember that:

  • I'll be glad if you credit if used anywhere (animation, wallpaper, other rig, profile picture etc.). Not needed but appreciated.
  • You don't need to credit if you use the rig that uses this rig.

If you found any bug in this rig, you have a question or you have any idea about rig, feel free to post a message. I'll answer then :)

Older versions:

 

---------------

Older post versions:

Spoiler

Version 1.3:

Spoiler

Last update: 23.10.2017 (10/23/17)

This is a pack of 3 rigs I've done for some users. I upload them here to demonstrate the features of the rig that can't be shown with my skin.

Includes:

Features:

  • Ability for reskinning (I described it below),
  • Mouth with teeth and tongue (that can bend), controls similiar to Sticky's template (resizing by scaling lips and expressions on X and Y axis, also moving the expressions on Y axis is allowed when you want to switch between smile/frown),
  • Eyes (whites) and pupils separated for easier recoloring and moving the eyes,
  • 3D Extrusions:
    > Hair
    > Boots
    > and a few other optional extrusions on body and arms;
  • Semi-organized timeline and notes in the library.

What's new in 1.3?

How to reskin?

  1. Make sure your head have the scheme that applies to this rig and also make sure that your skin color at head is solid. (Skin in this case DOES NOT mean the whole skin as a picture file!)
  2. Dig the holes in the head (2 x 2x2 for eyes, and 1 x 4x2 for mouth, if it's not clear see the skin included in the rig).
  3. Open the rig in Mine-Imator.
  4. Change the skin texture to skin you just edited.
  5. Find the elements with suffix "[ReColor]" and recolor these in the proper color. You'll need to recolor mouth, eyes, pupils and eyebrows (pupils are set in eyes folder).

How to add extrusions?

You simply need to replace the item sheet (not the skin!) "skin_[numbers]" with your extrusion (the sample is included in the rig). Remember that it will currently work only on these parts of the skin:

skin.png

If you need to extrude something else, please write what and I will think about that.

Remember that:

  • I'll be glad if you credit if used anywhere (animation, wallpaper, other rig, profile picture etc.). Not needed but appreciated.
  • You don't need to credit if you use the rig that uses this rig.

If you found any bug in this rig, you have a question or you have any idea about rig, feel free to post a message. I'll answer then :)

Version 1.2:

Spoiler

1.2 finally here!

I09S1_1.png

Features:

  • Ability for reskinning (I described it below),
  • Mouth with teeth and tongue (that can bend), controls similiar to Sticky's template (resizing by scaling lips and expressions on X and Y axis, also moving the expressions on Y axis is allowed when you want to switch between smile/frown),
  • Eyes (whites) and pupils separated for easier recoloring and moving the eyes,
  • 3D Extrusions:
    > Hair
    > Boots
    > and a few other optional extrusions;
  • Semi-organized timeline and notes in the library.

What's new in 1.2?

  • Lifecraft skin (currently without glowing glasses, but I'll work on them later),
  • Fixed bug (mouth base don't recolor with the rest of the mouth),
  • Some extra extrusions,
  • Sadly, now only with 1.1.0 pre-release compatible.

How to reskin?

  1. Make sure your head have the scheme that applies to this rig and also make sure that your skin color at head is solid. (Skin in this case DOES NOT mean the whole skin as a picture file!)
  2. Dig the holes in the head (2 x 2x2 for eyes, and 1 x 4x2 for mouth, if it's not clear see the skin included in the rig).
  3. Open the rig in Mine-Imator.
  4. Change the skin texture to skin you just edited.
  5. Find the elements with suffix "[ReColor]" and recolor these in the proper color. You'll need to recolor mouth, eyes, pupils and eyebrows (pupils are set in eyes folder).

How to add extrusions?

You simply need to replace the item sheet (not the skin!) "skin_[numbers]" with your extrusion (the sample is included in the rig). Remember that it will currently work only on these parts of the skin:

skin.png

If you need to extrude something else, please write what and I will think about that.

Download (includes both skins): >>> http://www6.zippyshare.com/v/LKTUsdGO/file.html <<< 21,7 kB

Link doesn't work? Let me know and I'll reupload the rig.

Older versions:

[...]

Version 1.1:

Spoiler

I had the dilemma what to do: start a new topic or edit the old topic. Please tell me or connect these two topics if I did the wrong decision.

The update of this:

I02S2_1.png

The rig offers all of the features described in the topic above:

  • Ability for reskinning (I described it below),
  • Mouth with teeth and tongue (that can bend), controls similiar to Sticky's template (resizing by scaling lips and expressions on axes X and Y, also moving the expressions on axe Y is allowed when you want to switch between smile/frown),
  • Eyes (whites) and pupils separated for easier recoloring and moving the eyes,
  • 3D Hair (currently off due to eyebrows issue, but if you want you can turn it on).
  • Semi-organized timeline and notes in the library.
  • Compatibility with vanilla Mine-imator 1.0.6.

and:

  • 3D extrusions on hair and boots (as promised)
  • Simplier mouth & eyes color changing
  • Some "optimalization" in the library that will not affect the visible effect.

How to reskin?

How to reskin:

  1. Make sure your head have the scheme that applies to this rig and also make sure that your skin color at head is solid. (Skin in this case DOES NOT mean the whole skin as a picture file!)
  2. Dig the holes in the head (2 x 2x2 for eyes, and 1 x 4x2 for mouth, if it's not clear see the skin included in the rig).
  3. Open the rig in Mine-Imator.
  4. Change the skin texture to skin you just edited.
  5. Find the elements with suffix "[ReColor]" and recolor these in the proper color. You'll need to recolor pupils and some mouth parts.

How to add extrusions?

You simply need to replace the item sheet "skin_[numbers]" with your extrusion (the sample is included in the rig). Remember that it will currently work only on the boots or the hair. If you need to extrude something else, please write what and I will think about that.

Download: http://www47.zippyshare.com/v/nEO7WrTB/file.html

Remember that:

  • You should credit if used anywhere (animation, wallpaper, other rig, profile picture etc.).
  • You don't need to credit if you use the rig that uses this rig.

If you found any bug in this rig, you want to ask something or you have any idea about rig, feel free to post a message. I'll answer then :)

Have a nice day :)

 

 

Edited by jakubg1
Scratched 2. (How to reskin?)
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Yes:

Spoiler

 

I03S1.png

credit to @Nimi :P

 

But the rig license allows to modify my rig by someone if I use the Nimi's template? The tongue cannot bend, and I can't replace it, because I will break the license (that says that I cannot modify the mouth rig). It's a minor problem, but I'll stay on the rule "everything by me" to avoid license issues.

It doesn't matter whom mouth rig I use; the controls are very similiar.

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