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<<< Mine-imator: 'Community Edition' log >>>
In your bug report, include this full log, along with instructions how to recreate the bug.
If the issue concerns a specific animation, upload its folder as a .zip.
22:15:13 version: 1.0.6 ( 'Community Build' 1.0.3)
22:15:13 gm_version: 1.4.1749
22:15:13 build date: 16/06/2017 5:59:36
22:15:13 YYC: yes
22:15:13 working_directory: C:\Users\Tom\Mine-imator (Community Build)\
22:15:13 file_directory: C:\Users\Tom\AppData\Roaming\Mine_imator__Community_Build_\
22:15:13 OS: Windows
22:15:13 os_version: 393217
22:15:13 os_is_network_connected: yes
22:15:13 os_get_language: es
22:15:13 os_get_region: ES
22:15:13 USERDOMAIN: HEROBRINE-PC
22:15:13 USERNAME: Tom
22:15:13 USERPROFILE: C:\Users\Tom
22:15:13 APPDATA: C:\Users\Tom\AppData\Roaming
22:15:13 NUMBER_OF_PROCESSORS: 4
22:15:13 PROCESSOR_ARCHITECTURE: x86
22:15:13 PROCESSOR_IDENTFIER:
22:15:13 PROCESSOR_LEVEL: 6
22:15:13 PROCESSOR_REVISION: 0f0b
22:15:13 video_adapter_0_name: NVIDIA GeForce GTX 1050 Ti
22:15:13 video_adapter_0_driver_version_high: 1376277
22:15:13 video_adapter_0_device_name: \\.\DISPLAY1
22:15:13 video_adapter_0_driver_version_low: 859563
22:15:13 Library init
22:15:13 Data\file.dll
22:15:13 Data\movie.dll
22:15:13 Movie init
22:15:13 Data\window.dll
22:15:13 Data\texture.dll
22:15:13 Texture init
22:15:13 working_directory: C:\Users\Tom\Mine-imator (Community Build)\
22:15:13 Trying to save files
22:15:13 surface_save OK
22:15:13 texture_create OK
22:15:13 file_delete_lib OK
22:15:13 Shader init
22:15:13 shaders_are_supported: yes
22:15:13 shader_bloom compiled: yes
22:15:13 shader_high_ssao_blur compiled: yes
22:15:13 shader_high_ssao compiled: yes
22:15:13 shader_high_ssao_depth_normal compiled: yes
22:15:13 shader_high_light_apply compiled: yes
22:15:13 shader_high_light_night compiled: yes
22:15:13 shader_high_light_point compiled: yes
22:15:13 shader_high_light_spot compiled: yes
22:15:13 shader_high_light_sun compiled: yes
22:15:13 shader_high_fog_apply compiled: yes
22:15:13 shader_high_fog compiled: yes
22:15:13 shader_high_dof compiled: yes
22:15:13 shader_high_aa compiled: yes
22:15:13 shader_replace compiled: yes
22:15:13 shader_draw_texture compiled: yes
22:15:13 shader_depth compiled: yes
22:15:13 shader_color_fog_lights compiled: yes
22:15:13 shader_color_fog compiled: yes
22:15:13 shader_blend_fog compiled: yes
22:15:13 shader_blend compiled: yes
22:15:13 shader_border compiled: yes
22:15:13 Create vertex format
22:15:13 Render init
22:15:13 Ground model init
22:15:13 Character models init
22:15:13 Windows init
22:15:13 Lists init
22:15:13 Load language file: C:\Users\Tom\Mine-imator (Community Build)\Data\Languages\english.txt
22:15:13 Make transitions
22:15:13 Transitions OK
22:15:13 Globals init
22:15:13 Opening pack from folder: C:\Users\Tom\Mine-imator (Community Build)\Data\Textures\
22:15:13 mob_texture
22:15:14 block_texture
22:15:14 colormap_grass_texture
22:15:14 colormap_foliage_texture
22:15:14 item_texture
22:15:14 particles_texture
22:15:14 block_preview_texture
22:15:14 sun_texture
22:15:14 moonphases_texture
22:15:14 moon_texture
22:15:14 clouds_texture
22:15:14 Pack opened
22:15:14 Found key_file: C:\Users\Tom\Mine-imator (Community Build)\Data\key.file
22:15:14 Loading settings: C:\Users\Tom\Mine-imator (Community Build)\Data\settings.file
22:15:14 load_format: 21
22:15:14 Loading recent: C:\Users\Tom\Mine-imator (Community Build)\Data\recent.file
22:15:14 Loading closed alerts: C:\Users\Tom\Mine-imator (Community Build)\Data\alerts.file
22:15:15 Startup OK
22:15:15 Resetting project
22:15:15 Destroying instances
22:15:15 Project resetted
22:15:15 Show popup: startup
22:15:15 HTTP: [{"id":10,"title":"Five years of Mine-imator!","text":"...and a new vanilla update?","icon":"cake","button":"alertviewbutton","buttonurl":"http:\/\/www.mineimatorforums.com\/index.php?\/topic\/67288-dev-update-10-five-year-mine-iversary-an-overdue-update-and-new-developer\/","newestversion":4,"saveclose":1}]
22:15:15 Show alert: Five years of Mine-imator!, ...and a new vanilla update?, 85
22:15:16 Opening project: C:\Users\Tom\Mine-imator (Community Build)\Projects\Majora's Mask\Majora's Mask.mproj
22:15:16 load_folder: C:\Users\Tom\Mine-imator (Community Build)\Projects\Majora's Mask
22:15:16 load_format: 23
22:15:16 Resetting project
22:15:16 Destroying instances
22:15:16 Project resetted
22:15:16 save_folder: C:\Users\Tom\Mine-imator (Community Build)\Projects\Majora's Mask
22:15:16 load_iid_offset: 0
22:15:16 Templates: 12
22:15:16 Timelines: 14
22:15:16 Resources: 10
22:15:16 Get template iids
22:15:16 Get particle type iids
22:15:16 Get keyframe iids
22:15:16 Get timeline iids
22:15:16 Build trees
22:15:16 Reset read positions
22:15:16 Update program
22:15:16 Project loaded
22:15:16 Loading schematic: C:\Users\Tom\Mine-imator (Community Build)\Projects\Majora's Mask\Ship2.schematic
22:15:16 Schematic size: 58, 15, 42
22:15:17 Loading schematic: C:\Users\Tom\Mine-imator (Community Build)\Projects\Majora's Mask\Railroad bridge.schematic
22:15:17 Schematic size: 79, 66, 20
22:15:18 Loading schematic: C:\Users\Tom\Mine-imator (Community Build)\Projects\Majora's Mask\Train station.schematic
22:15:18 Schematic size: 22, 71, 8
22:15:18 Loading schematic: C:\Users\Tom\Mine-imator (Community Build)\Projects\Majora's Mask\Chimney1.schematic
22:15:18 Schematic size: 7, 7, 40
22:15:18 Loading schematic: C:\Users\Tom\Mine-imator (Community Build)\Projects\Majora's Mask\Forest.schematic
22:15:18 Schematic size: 41, 50, 17
22:15:18 Loading schematic: C:\Users\Tom\Mine-imator (Community Build)\Projects\Majora's Mask\Forest-bordered field.schematic
22:15:18 Schematic size: 135, 214, 29
22:15:22 Loading schematic: C:\Users\Tom\Mine-imator (Community Build)\Projects\Majora's Mask\Street template.schematic
22:15:22 Schematic size: 96, 75, 1
22:15:22 Loading schematic: C:\Users\Tom\Mine-imator (Community Build)\Projects\Majora's Mask\City block1.schematic
22:15:23 Schematic size: 33, 117, 20
22:15:23 Loading schematic: C:\Users\Tom\Mine-imator (Community Build)\Projects\Majora's Mask\City block2.schematic
22:15:23 Schematic size: 51, 29, 15
22:15:26 Action: action_tl_select
22:15:27 Action: action_tl_frame_pos
22:15:48 Action: action_tl_remove
22:15:52 Action: action_tl_select_single
22:15:52 Action: cam_control_move
22:15:56 Undo: tl_value_set
22:16:01 Undo: action_tl_select_single
22:16:01 Undo: action_tl_remove
22:16:04 Action: action_tl_select
22:16:05 Action: action_tl_select
22:16:05 Action: action_tl_remove
22:16:39
22:16:39 Action: action_bench_create
22:16:39 Created: block
22:16:41 Action: action_tl_select
22:16:41 Action: action_tl_select
22:16:43 Action: action_tl_frame_pos
22:16:44 Action: action_tl_frame_pos
22:16:48 Action: action_tl_frame_pos
22:16:55 Action: action_tl_deselect_all
22:16:56 Action: action_tl_select
22:17:08 Action: action_tl_frame_rot
22:17:11 Action: action_tl_frame_pos
22:17:13 Action: action_tl_frame_pos
22:17:22 Action: action_tl_duplicate
22:17:23 Action: action_tl_frame_pos
22:17:25 Action: action_tl_frame_rot
22:17:27 Action: action_tl_frame_pos
22:17:28 Action: action_tl_frame_pos
22:17:33 Action: action_tl_duplicate
22:17:33 Action: action_tl_frame_pos
22:17:35 Action: action_tl_frame_rot
22:17:37 Action: action_tl_frame_pos
22:17:40 Action: action_tl_frame_pos
22:17:43 Action: action_tl_frame_rot
22:17:45 Action: action_tl_frame_pos
22:17:51 Action: action_tl_frame_pos
22:17:53 Action: action_tl_frame_pos
22:18:01 Action: action_tl_select
22:18:03 Action: action_tl_select
22:18:04 Action: action_tl_duplicate
22:18:06 Action: action_tl_frame_pos
22:18:08 Action: action_tl_frame_pos
22:18:10 Action: action_tl_frame_rot
22:18:12 Action: action_tl_frame_pos
22:18:22 Action: action_tl_select
22:18:23 Action: action_tl_select
22:18:25 Action: action_tl_duplicate
22:18:28 Action: action_tl_frame_pos
22:18:31 Action: action_tl_frame_pos
22:18:32 Action: action_tl_frame_rot
22:18:33 Action: action_tl_frame_pos
22:18:42 Action: action_tl_select
22:18:43 Action: action_tl_select
22:18:45 Action: action_tl_duplicate
22:18:46 Action: action_tl_frame_pos
22:18:48 Action: action_tl_frame_pos
22:18:51 Action: action_tl_frame_rot
22:18:53 Action: action_tl_frame_pos
22:18:54 Action: action_tl_frame_pos
22:18:55 Action: action_tl_frame_pos
22:19:00 Action: action_tl_duplicate
22:19:01 Action: action_tl_frame_pos
22:19:04 Action: action_tl_frame_rot
22:19:05 Action: action_tl_frame_pos
22:19:06 Action: action_tl_frame_rot
22:19:07 Action: action_tl_frame_pos
22:19:09 Action: action_tl_frame_pos
22:19:17 Action: action_tl_select
22:19:18 Action: action_tl_select
22:19:20 Action: action_tl_duplicate
22:19:22 Action: action_tl_frame_pos
22:19:23 Action: action_tl_frame_pos
22:19:25 Action: action_tl_frame_rot
22:19:26 Action: action_tl_frame_pos
22:19:30 Action: action_tl_duplicate
22:19:31 Action: action_tl_frame_pos
22:19:35 Action: action_tl_frame_rot
22:19:36 Action: action_tl_frame_pos
22:19:38 Action: action_tl_frame_rot
22:19:40 Action: action_tl_frame_pos
22:19:44 Action: action_tl_frame_pos
22:19:47 Action: action_tl_frame_rot
22:19:48 Action: action_tl_frame_pos
22:19:51 Action: action_tl_frame_rot
22:19:52 Action: action_tl_frame_pos
22:19:54 Action: action_tl_frame_pos
22:19:56 Action: action_tl_duplicate
22:19:57 Action: action_tl_frame_pos
22:19:59 Action: action_tl_frame_rot
22:20:01 Action: action_tl_frame_pos
22:20:05 Action: action_tl_frame_rot
22:20:09 Action: action_tl_frame_pos
22:20:17 Action: action_tl_select
22:20:18 Action: action_tl_select
22:20:18 Action: action_tl_select
22:20:18 Action: action_tl_select
22:20:19 Action: action_tl_select
22:20:19 Action: action_tl_select
22:20:20 Action: action_tl_select
22:20:21 Action: action_tl_select
22:20:22 Action: action_tl_select
22:20:23 Action: action_tl_select
22:20:26 Action: action_tl_frame_brightness
22:20:35 Action: action_tl_folder
22:20:35 Action: action_tl_parent
22:20:35 Action: action_tl_select
22:20:49 Action: action_tl_select
22:21:04
22:21:04 Action: action_bench_create
22:21:04 Created: cube
22:21:06 Action: action_tl_select
22:21:07 Action: action_tl_select
22:21:12 Action: action_tl_frame_pos
22:21:13 Action: action_tl_frame_pos
22:21:20 Opening particles: C:\Users\Tom\Mine-imator (Community Build)\Particles\Default spawner.particles
22:21:20 save_folder: C:\Users\Tom\Mine-imator (Community Build)\Projects\Majora's Mask
22:21:20 load_folder: C:\Users\Tom\Mine-imator (Community Build)\Particles
22:21:20 load_format: 10
22:21:20 load_iid_offset: 94
22:21:20 Templates: 0
22:21:20 Timelines: 0
22:21:20 Resources: 0
22:21:20 Get template iids
22:21:20 Get particle type iids
22:21:20 Get keyframe iids
22:21:20 Get timeline iids
22:21:20 Build trees
22:21:20 Reset read positions
22:21:20 Update program
22:21:20 Particles loaded
22:21:22 Opening particles: C:\Users\Tom\Mine-imator (Community Build)\Particles\Explosion.particles
22:21:22 save_folder: C:\Users\Tom\Mine-imator (Community Build)\Projects\Majora's Mask
22:21:22 load_folder: C:\Users\Tom\Mine-imator (Community Build)\Particles
22:21:22 load_format: 10
22:21:22 load_iid_offset: 114
22:21:22 Templates: 0
22:21:22 Timelines: 0
22:21:22 Resources: 0
22:21:22 Get template iids
22:21:22 Get particle type iids
22:21:22 Get keyframe iids
22:21:22 Get timeline iids
22:21:22 Build trees
22:21:22 Reset read positions
22:21:22 Update program
22:21:22 Particles loaded
22:21:22 Opening particles: C:\Users\Tom\Mine-imator (Community Build)\Particles\Hi-fi fire.particles
22:21:23 save_folder: C:\Users\Tom\Mine-imator (Community Build)\Projects\Majora's Mask
22:21:23 load_folder: C:\Users\Tom\Mine-imator (Community Build)\Particles
22:21:23 load_format: 10
22:21:23 load_iid_offset: 128
22:21:23 Templates: 0
22:21:23 Timelines: 0
22:21:23 Resources: 0
22:21:23 Get template iids
22:21:23 Get particle type iids
22:21:23 Get keyframe iids
22:21:23 Get timeline iids
22:21:23 Build trees
22:21:23 Reset read positions
22:21:23 Update program
22:21:23 Particles loaded
22:21:25 Opening particles: C:\Users\Tom\Mine-imator (Community Build)\Particles\Lo-fi fire.particles
22:21:25 save_folder: C:\Users\Tom\Mine-imator (Community Build)\Projects\Majora's Mask
22:21:26 load_folder: C:\Users\Tom\Mine-imator (Community Build)\Particles
22:21:26 load_format: 10
22:21:26 load_iid_offset: 219
22:21:26 Templates: 0
22:21:26 Timelines: 0
22:21:26 Resources: 0
22:21:26 Get template iids
22:21:26 Get particle type iids
22:21:26 Get keyframe iids
22:21:26 Get timeline iids
22:21:26 Build trees
22:21:26 Reset read positions
22:21:26 Update program
22:21:26 Particles loaded
22:21:26 Opening particles: C:\Users\Tom\Mine-imator (Community Build)\Particles\Hi-fi fire.particles
22:21:26 save_folder: C:\Users\Tom\Mine-imator (Community Build)\Projects\Majora's Mask
22:21:26 load_folder: C:\Users\Tom\Mine-imator (Community Build)\Particles
22:21:26 load_format: 10
22:21:26 load_iid_offset: 500
22:21:26 Templates: 0
22:21:26 Timelines: 0
22:21:26 Resources: 0
22:21:26 Get template iids
22:21:26 Get particle type iids
22:21:26 Get keyframe iids
22:21:26 Get timeline iids
22:21:26 Build trees
22:21:26 Reset read positions
22:21:26 Update program
22:21:26 Particles loaded
22:21:30
22:21:30 Action: action_bench_create
22:21:30 Created: particles
22:21:32 Action: action_tl_select
22:21:34 Action: action_tl_frame_pos
22:21:35 Action: action_tl_frame_pos
22:21:38 Action: action_tl_frame_pos
22:21:38 Action: action_tl_frame_pos
22:21:38 Action: action_tl_frame_pos
22:21:44 Action: action_tl_parent
22:21:53 Action: action_tl_frame_pos
22:21:54 Action: action_tl_select
22:21:55 Action: action_tl_select
22:21:57 Action: action_tl_frame_pos
22:21:58 Undo: tl_value_set
22:22:02 Action: action_tl_extend
22:22:02 Action: action_tl_select
22:22:08 Action: action_tl_frame_pos
22:22:09 Action: action_tl_frame_pos
22:22:11 Action: action_tl_frame_pos
22:22:13 Action: action_tl_frame_pos
22:22:16 Action: action_tl_select
22:22:18 Action: action_tl_select
22:22:19 Action: action_tl_select
22:22:21 Action: action_tl_frame_pos_xyz
22:22:23 Action: action_tl_frame_pos
22:22:25 Action: action_tl_frame_pos
22:22:25 Action: action_tl_frame_brightness
22:22:28 Action: action_tl_frame_pos
22:22:30 Action: action_tl_frame_pos
22:22:34 Action: action_tl_frame_pos
22:22:36 Action: action_tl_frame_pos
22:22:56 Action: action_tl_frame_pos
22:23:15 Action: action_tl_select
22:23:17 Action: action_tl_frame_pos
22:23:19 Action: action_tl_select
22:23:21 Action: action_tl_frame_pos
22:23:23 Action: action_tl_frame_pos
22:23:24 Action: action_tl_select
22:23:25 Action: action_tl_frame_pos
22:23:27 Action: action_tl_frame_pos
22:23:28 Action: action_tl_select
22:23:29 Action: action_tl_frame_pos
22:23:30 Action: action_tl_select
22:23:31 Action: action_tl_frame_pos
22:23:32 Action: action_tl_frame_pos
22:23:35 Action: action_tl_select
22:23:36 Action: action_tl_select
22:23:37 Action: action_tl_frame_pos
22:23:40 Action: action_tl_frame_pos
22:23:41 Action: action_tl_select
22:23:43 Action: action_tl_frame_pos
22:23:47 Action: action_tl_frame_pos
22:23:48 Action: action_tl_select
22:23:50 Action: action_tl_select
22:23:51 Action: action_tl_frame_pos
22:23:53 Action: action_tl_frame_pos
22:23:56 Action: action_tl_select
22:23:57 Action: action_tl_frame_pos
22:23:59 Action: action_tl_frame_pos
22:24:00 Action: action_tl_select
22:24:02 Action: action_tl_frame_pos
22:24:02 Action: action_tl_frame_pos
22:24:08 Action: action_tl_select
22:24:09 Action: action_tl_frame_pos
22:24:11 Action: action_tl_frame_rot
22:24:12 Action: action_tl_frame_pos
22:24:13 Action: action_tl_select
22:24:15 Action: action_tl_frame_rot
22:24:16 Action: action_tl_frame_pos
22:24:18 Action: action_tl_frame_pos
22:24:19 Action: action_tl_select
22:24:20 Action: action_tl_frame_rot
22:24:22 Action: action_tl_frame_pos
22:24:23 Action: action_tl_frame_rot
22:24:25 Action: action_tl_frame_pos
22:24:26 Action: action_tl_frame_pos
22:24:29 Action: action_tl_frame_rot
22:24:30 Action: action_tl_frame_pos
22:24:34 Action: action_tl_select
22:24:35 Action: action_tl_frame_rot
22:24:37 Action: action_tl_frame_pos
22:24:38 Action: action_tl_frame_pos
22:24:42 Action: action_tl_select
22:24:43 Action: action_tl_frame_rot
22:24:44 Action: action_tl_frame_pos
22:24:51 Action: action_tl_select
22:25:21 Backup: C:\Users\Tom\Mine-imator (Community Build)\Projects\Majora's Mask\Majora's Mask
22:25:21 Saving project: C:\Users\Tom\Mine-imator (Community Build)\Projects\Majora's Mask\Majora's Mask.mbackup1
22:25:21 load_folder: C:\Users\Tom\Mine-imator (Community Build)\Projects\Majora's Mask
22:25:21 save_folder: C:\Users\Tom\Mine-imator (Community Build)\Projects\Majora's Mask
22:25:21 Project saved
22:25:21 Backup saved
22:25:33 Action: action_lib_pc_type_add
22:25:44 Action: action_lib_pc_type_remove
22:25:56 Action: action_lib_pc_type_duplicate
22:25:58 Action: action_lib_pc_type_remove
22:26:27 Action Set variable: action_lib_pc_type_temp, -4, 41, 0

 

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3 hours ago, Herobrine_2143 said:

In your bug report, include this full log, along with instructions how to recreate the bug.
If the issue concerns a specific animation, upload its folder as a .zip.

From what I can see the error occurred either while saving or loading a project. 

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9 hours ago, Dannyboi said:

From what I can see the error occurred either while saving or loading a project. 

Actually it happened when I tried to put in the Particle Creator a cube, but when I did it it was fine, then time when I mix Cubes and a sprite it crashes, I don't know why but it happens for me.

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1 hour ago, Herobrine_2143 said:

Actually it happened when I tried to put in the Particle Creator a cube, but when I did it it was fine, then time when I mix Cubes and a sprite it crashes, I don't know why but it happens for me.

Ah. I don't know how to help then. Sorry.

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