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Mine-I-Mator Community Build Can't Start Up


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I tried to open up Mineimator community build and it didn't work, the same problem happened when I tried to open up Mineimator 1.0.6, here's my log from the Mineimator Community Build when it failed to open. Please help guys??!!!

<<< Mine-imator: 'Community Edition' log >>>
In your bug report, include this full log, along with instructions how to recreate the bug.
If the issue concerns a specific animation, upload its folder as a .zip.
8:14:28 PM version: 1.0.6 ( 'Community Build' 1.0.2)
8:14:28 PM gm_version: 1.4.1749
8:14:28 PM build date: 11/19/2016 12:26:14 PM
8:14:28 PM YYC: yes
8:14:28 PM working_directory: C:\Users\Creeperz\Documents\Mine-imator (Community Build)\
8:14:28 PM file_directory: C:\Users\Creeperz\AppData\Roaming\Mine_imator__Community_Build_\
8:14:28 PM OS: Windows
8:14:28 PM os_version: 393218
8:14:28 PM os_is_network_connected: yes
8:14:28 PM os_get_language: en
8:14:28 PM os_get_region: US
8:14:28 PM USERDOMAIN: Dell
8:14:28 PM USERNAME: Creeperz
8:14:28 PM USERPROFILE: C:\Users\Creeperz
8:14:28 PM APPDATA: C:\Users\Creeperz\AppData\Roaming
8:14:28 PM NUMBER_OF_PROCESSORS: 4
8:14:28 PM PROCESSOR_ARCHITECTURE: x86
8:14:28 PM PROCESSOR_IDENTFIER: 
8:14:28 PM PROCESSOR_LEVEL: 6
8:14:28 PM PROCESSOR_REVISION: 4501
8:14:28 PM video_adapter_0_name: Intel(R) HD Graphics Family
8:14:28 PM video_adapter_0_driver_version_high: 1310739
8:14:28 PM video_adapter_0_device_name: \\.\DISPLAY1
8:14:28 PM video_adapter_0_driver_version_low: 987571
8:14:28 PM Old log found
8:14:28 PM Library init
8:14:28 PM Data\file.dll
8:14:28 PM Data\movie.dll
8:14:28 PM Movie init
8:14:28 PM Data\window.dll
8:14:28 PM Data\texture.dll
8:14:28 PM Texture init
8:14:30 PM working_directory: C:\Users\Creeperz\Documents\Mine-imator (Community Build)\
8:14:30 PM Trying to save files
8:14:30 PM surface_save OK
8:14:30 PM texture_create OK
8:14:30 PM file_delete_lib OK
8:14:30 PM Shader init
8:14:30 PM shaders_are_supported: yes
8:14:30 PM shader_high_ssao_blur compiled: yes
8:14:30 PM shader_high_ssao compiled: yes
8:14:30 PM shader_high_ssao_depth_normal compiled: yes
8:14:30 PM shader_high_light_apply compiled: yes
8:14:30 PM shader_high_light_night compiled: yes
8:14:30 PM shader_high_light_point compiled: yes
8:14:30 PM shader_high_light_spot compiled: yes
8:14:30 PM shader_high_light_sun compiled: yes
8:14:30 PM shader_high_fog_apply compiled: yes
8:14:30 PM shader_high_fog compiled: yes
8:14:30 PM shader_high_dof compiled: yes
8:14:30 PM shader_high_aa compiled: yes
8:14:30 PM shader_replace compiled: yes
8:14:30 PM shader_draw_texture compiled: yes
8:14:30 PM shader_depth compiled: yes
8:14:30 PM shader_color_fog_lights compiled: yes
8:14:30 PM shader_color_fog compiled: yes
8:14:30 PM shader_blend_fog compiled: yes
8:14:30 PM shader_blend compiled: yes
8:14:30 PM shader_border compiled: yes
8:14:30 PM Create vertex format
8:14:30 PM Render init
8:14:30 PM Ground model init
8:14:30 PM Character models init
8:14:30 PM Windows init
8:14:30 PM Lists init
8:14:30 PM Load language file: C:\Users\Creeperz\Documents\Mine-imator (Community Build)\Data\Languages\english.txt
8:14:30 PM Make transitions
8:14:31 PM Transitions OK
8:14:31 PM Globals init
8:14:31 PM Opening pack from folder: C:\Users\Creeperz\Documents\Mine-imator (Community Build)\Data\Textures\
8:14:31 PM mob_texture
8:14:31 PM block_texture
8:14:32 PM colormap_grass_texture
8:14:32 PM colormap_foliage_texture
8:14:32 PM item_texture
8:14:32 PM particles_texture
8:14:32 PM block_preview_texture
8:14:32 PM sun_texture
8:14:32 PM moonphases_texture
8:14:32 PM moon_texture
8:14:32 PM clouds_texture
8:14:32 PM Pack opened
8:14:32 PM Found key_file: C:\Users\Creeperz\Documents\Mine-imator (Community Build)\Data\key.file
8:14:32 PM Loading settings: C:\Users\Creeperz\Documents\Mine-imator (Community Build)\Data\settings.file
8:14:32 PM load_format: 21
 

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