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Black Hawk Helicopters go off to battle


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ok i got a few things to say...]

 

1. flatlands suck....so....use more buildings and (Ex: trees hills0 anything but flatlands

2. the animation is kinda....bland....makes the helios rotors go faster and add more movement to the soliders not just there legs

3lighting needs some work

4. posing is ok

5. turn down the bloom a bit

6. the soliders should move there heads and bodys and arms when running

 

thats it, other then that your pretty good keep it up!

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26 minutes ago, Bluey said:

ok i got a few things to say...]

 

1. flatlands suck....so....use more buildings and (Ex: trees hills0 anything but flatlands

2. the animation is kinda....bland....makes the helios rotors go faster and add more movement to the soliders not just there legs

3lighting needs some work

4. posing is ok

5. turn down the bloom a bit

6. the soliders should move there heads and bodys and arms when running

 

thats it, other then that your pretty good keep it up!

lol all of these concerns are already in my head. Except number 6. I don't care for that.

Edited by CraftyFoxe
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On 5/10/2017 at 7:22 PM, Bluey said:

ok i got a few things to say...]

 

1. flatlands suck....so....use more buildings and (Ex: trees hills0 anything but flatlands

2. the animation is kinda....bland....makes the helios rotors go faster and add more movement to the soliders not just there legs

3lighting needs some work

4. posing is ok

5. turn down the bloom a bit

6. the soliders should move there heads and bodys and arms when running

 

thats it, other then that your pretty good keep it up!

How about this: I updated it

 

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