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Im adding a texture to mine-imatior. but says its out o memory when i do.


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I followed a video and downloaded a guns.png. I was going to put it in a film. but it crashed.

Log:

___ Mine-imator log ___
In your bug report, include this full log, along with instructions how to recreate the bug.
If the issue concerns a specific animation, upload its folder as a .zip.
8:54:05 AM version: 1.0.6
8:54:05 AM gm_version: 1.4.1749
8:54:05 AM build date: 3/12/2016 9:10:39 AM
8:54:05 AM YYC: yes
8:54:05 AM working_directory: C:\Program Files (x86)\Mine-imator\
8:54:05 AM file_directory: C:\Users\Owner\AppData\Roaming\Mine_imator\
8:54:05 AM OS: Windows
8:54:05 AM os_version: 393218
8:54:05 AM os_is_network_connected: yes
8:54:05 AM os_get_language: en
8:54:05 AM os_get_region: US
8:54:05 AM USERDOMAIN: DESKTOP-506PE0V
8:54:05 AM USERNAME: Owner
8:54:05 AM USERPROFILE: C:\Users\Owner
8:54:05 AM APPDATA: C:\Users\Owner\AppData\Roaming
8:54:05 AM NUMBER_OF_PROCESSORS: 4
8:54:05 AM PROCESSOR_ARCHITECTURE: x86
8:54:05 AM PROCESSOR_IDENTFIER:
8:54:05 AM PROCESSOR_LEVEL: 6
8:54:05 AM PROCESSOR_REVISION: 3c03
8:54:05 AM video_adapter_0_name: Intel(R) HD Graphics 4400
8:54:05 AM video_adapter_0_driver_version_high: 1310739
8:54:05 AM video_adapter_0_device_name: \\.\DISPLAY1
8:54:05 AM video_adapter_0_driver_version_low: 987589
8:54:05 AM Library init
8:54:05 AM Data\file.dll
8:54:05 AM Data\movie.dll
8:54:05 AM Movie init
8:54:05 AM Data\window.dll
8:54:05 AM Data\texture.dll
8:54:05 AM Texture init
8:54:05 AM working_directory: C:\Program Files (x86)\Mine-imator\
8:54:05 AM Trying to save files
8:54:05 AM surface_save OK
8:54:05 AM texture_create OK
8:54:05 AM file_delete_lib OK
8:54:05 AM Shader init
8:54:05 AM shaders_are_supported: yes
8:54:05 AM shader_high_ssao_blur compiled: yes
8:54:05 AM shader_high_ssao compiled: yes
8:54:05 AM shader_high_ssao_depth_normal compiled: yes
8:54:05 AM shader_high_light_apply compiled: yes
8:54:05 AM shader_high_light_night compiled: yes
8:54:05 AM shader_high_light_point compiled: yes
8:54:05 AM shader_high_light_spot compiled: yes
8:54:05 AM shader_high_light_sun compiled: yes
8:54:05 AM shader_high_fog_apply compiled: yes
8:54:05 AM shader_high_fog compiled: yes
8:54:05 AM shader_high_dof compiled: yes
8:54:05 AM shader_high_aa compiled: yes
8:54:05 AM shader_replace compiled: yes
8:54:05 AM shader_draw_texture compiled: yes
8:54:05 AM shader_depth compiled: yes
8:54:05 AM shader_color_fog_lights compiled: yes
8:54:05 AM shader_color_fog compiled: yes
8:54:05 AM shader_blend_fog compiled: yes
8:54:05 AM shader_blend compiled: yes
8:54:05 AM shader_border compiled: yes
8:54:05 AM Create vertex format
8:54:05 AM Render init
8:54:05 AM Ground model init
8:54:05 AM Character models init
8:54:05 AM Windows init
8:54:05 AM Lists init
8:54:05 AM Load language file: C:\Program Files (x86)\Mine-imator\Data\Languages\english.txt
8:54:05 AM Make transitions
8:54:05 AM Transitions OK
8:54:05 AM Globals init
8:54:05 AM Opening pack from folder: C:\Program Files (x86)\Mine-imator\Data\Textures\
8:54:05 AM mob_texture
8:54:05 AM block_texture
8:54:06 AM colormap_grass_texture
8:54:06 AM colormap_foliage_texture
8:54:06 AM item_texture
8:54:06 AM particles_texture
8:54:06 AM block_preview_texture
8:54:06 AM sun_texture
8:54:06 AM moonphases_texture
8:54:06 AM moon_texture
8:54:06 AM clouds_texture
8:54:06 AM Pack opened
8:54:06 AM Found key_file: C:\Program Files (x86)\Mine-imator\Data\key.file
8:54:06 AM Loading settings: C:\Program Files (x86)\Mine-imator\Data\settings.file
8:54:06 AM load_format: 4
8:54:06 AM Loading recent: C:\Program Files (x86)\Mine-imator\Data\recent.file
8:54:06 AM Loading closed alerts: C:\Program Files (x86)\Mine-imator\Data\alerts.file
8:54:06 AM Startup OK
8:54:06 AM Resetting project
8:54:06 AM Destroying instances
8:54:06 AM Project resetted
8:54:06 AM Show popup: startup
8:54:06 AM HTTP: [{"id":8,"title":"Mine-imator Discord Channel","text":"Join now and chat with fellow animators in real time!","icon":"","button":"alertviewbutton","buttonurl":"https:\/\/discord.gg\/GxFp6xv","saveclose":1}]
8:54:06 AM Show alert: Mine-imator Discord Channel, Join now and chat with fellow animators in real time!, -4
8:54:08 AM Opening project: C:\Program Files (x86)\Mine-imator\Projects\Items\Items.mproj
8:54:08 AM load_folder: C:\Program Files (x86)\Mine-imator\Projects\Items
8:54:08 AM load_format: 13
8:54:08 AM Resetting project
8:54:08 AM Destroying instances
8:54:08 AM Project resetted
8:54:08 AM save_folder: C:\Program Files (x86)\Mine-imator\Projects\Items
8:54:08 AM load_iid_offset: 0
8:54:08 AM Templates: 0
8:54:08 AM Timelines: 0
8:54:08 AM Resources: 0
8:54:08 AM Get template iids
8:54:08 AM Get particle type iids
8:54:08 AM Get keyframe iids
8:54:08 AM Get timeline iids
8:54:08 AM Build trees
8:54:08 AM Reset read positions
8:54:08 AM Update program
8:54:08 AM Project loaded
8:54:12 AM Action: action_bench_create
8:54:12 AM Created: item
8:54:13 AM Action: action_tl_select
8:54:50 AM Add resource: itemsheet
8:54:50 AM filename: guns.PNG
8:54:50 AM filename_out: guns.PNG
8:54:50 AM load_folder: C:\Users\Owner\Downloads
8:54:50 AM save_folder: C:\Program Files (x86)\Mine-imator\Projects\Items

 

Recreation: Download a guns.png file from this video: 

Try to add it to a item. Since its outdated. its time for proof!

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